Player Matchup

Xing Tian
Xing Tian
Hectic Akatsuki
Xing Tian
Level 158
God Stats
49W - 46L
1,537 SR
Queue Stats
591W - 545L
1,587 Elo+
Party 1
Achilles
Achilles
HerdofTurtles
Achilles
Level 141
God Stats
24W - 16L
1,720 SR
Queue Stats
131W - 125L
1,604 Elo+
Solo
Izanami
Izanami
LuluSenpaii
Izanami
Level 124
God Stats
5W - 5L
1,700 SR
Queue Stats
276W - 239L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
ThiefBurglar
Ne Zha
Level 149
God Stats
7W - 3L
1,500 SR
Queue Stats
104W - 71L
1,583 Elo+
Party 2
Ra
Ra
Tizzlenation
Ra
Level 100
God Stats
4W - 2L
1,647 SR
Queue Stats
49W - 37L
1,560 Elo+
Party 2
Team Averages
Level 134
1,621 SR
1,586 Elo+

VS

Team Averages
Level 115
1,479 SR
1,569 Elo+
Mulan
Mulan
AstorKelebr4
Mulan
Level 135
God Stats
0W - 3L
1,312 SR
Queue Stats
26W - 35L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Daethal
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,592 Elo+
Solo
Nemesis
Nemesis
MasterC22
Nemesis
Level 40
God Stats
1W - 2L
1,761 SR
Queue Stats
50W - 40L
1,597 Elo+
Solo
Chang'e
Chang'e
Skxwo
Chang'e
Level 149
God Stats
9W - 10L
1,324 SR
Queue Stats
498W - 493L
1,515 Elo+
Solo
Cerberus
Cerberus
Taziy
Cerberus
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 54L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hectic Akatsuki
Xing Tian
10
5 / 0 / 3
6,904
531
7,861
8,408
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HerdofTurtles
Achilles
14
2 / 0 / 1
7,613
586
7,715
8,543
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
LuluSenpaii
Izanami
12
1 / 2 / 2
7,016
540
4,419
5,909
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
13
9 / 0 / 3
8,168
628
8,986
7,218
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 4
7,695
592
3,453
5,554
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,248
558
5,109
9,913
6,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Daethal
Ah Muzen Cab
12
1 / 2 / 1
7,094
546
4,080
7,095
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MasterC22
Nemesis
9
1 / 4 / 0
5,597
431
2,891
10,633
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Skxwo
Chang'e
12
0 / 5 / 1
6,734
518
4,190
9,791
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Taziy
Cerberus
9
1 / 5 / 0
5,607
431
4,074
10,032
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
3
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ah Muzen Cab
Daethal
Ah Muzen Cab
1
2
1
0.75
W
Xing Tian
Hectic Akatsuki
Xing Tian
5
0
3
6.5
W
Achilles
HerdofTurtles
Achilles
2
0
1
2.5
W
Izanami
LuluSenpaii
Izanami
1
2
2
1
L
Nemesis
MasterC22
Nemesis
1
4
0
0.25
L
Chang'e
Skxwo
Chang'e
0
5
1
0.1
L
Cerberus
Taziy
Cerberus
1
5
0
0.2
W
Ne Zha
9
0
3
10.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
20,344
35,632
Taken
47,464
17,594
Mitigated
17,606
12,947
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
687
0
1,755
9,913
6,243
0
0
9,463
0
46,580
L
Ah Muzen Cab
Daethal
Ah Muzen Cab
4,080
1,989
0
2,955
7,095
1,708
0
1,955
5,140
0
46,771
W
Xing Tian
Hectic Akatsuki
Xing Tian
7,861
614
0
3,288
8,408
3,466
38
3,027
5,277
20,540
0
W
Achilles
HerdofTurtles
Achilles
7,715
1,633
0
4,346
8,543
7,070
0
0
8,543
0
45,775
W
Izanami
LuluSenpaii
Izanami
4,419
2,831
0
1,514
5,909
2,822
868
1,030
4,879
0
51,820
L
Nemesis
MasterC22
Nemesis
2,891
1,373
0
4,844
10,633
2,812
0
2,113
8,442
0
21,131
L
Chang'e
Skxwo
Chang'e
4,190
146
78
2,848
9,791
3,070
0
3,171
6,500
45,725
0
L
Cerberus
Taziy
Cerberus
4,074
74
0
2,376
10,032
3,773
0
3,879
6,105
17,288
0
W
Ne Zha
8,986
2,861
0
1,921
7,218
2,428
0
1,857
5,261
0
44,618
W
3,453
162
114
1,764
5,554
1,808
0
2,072
3,408
59,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
32,280
422
Minions Killed
419
0
Camps Cleared
0
1,352,922
Distance Traveled
1,216,146
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,248
558
128
10
0
243,659
2
L
Ah Muzen Cab
7,094
546
112
9
0
229,641
6
W
Xing Tian
6,904
531
32
2
0
273,091
5
W
Achilles
7,613
586
86
7
0
277,590
4
W
Izanami
7,016
540
118
9
0
231,938
3
L
Nemesis
5,597
431
45
3
0
256,632
7
L
Chang'e
6,734
518
105
8
0
229,547
2
L
Cerberus
5,607
431
29
2
0
256,667
1
W
Ne Zha
8,168
628
70
5
0
302,037
1
W
Ra
7,695
592
116
9
0
268,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role