Player Matchup

Ganesha
Ganesha
Azzad_12
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,346 Elo+
Party 1
Neith
Neith
FirefoxHex
Neith
Level 24
God Stats
0W - 3L
1,537 SR
Queue Stats
55W - 44L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
SayuriV
Aphrodite
Level 12
God Stats
18W - 19L
1,516 SR
Queue Stats
42W - 56L
1,401 Elo+
Solo
Ra
Ra
SeitanMinerva
Ra
Level 25
God Stats
2W - 1L
1,703 SR
Queue Stats
34W - 29L
1,364 Elo+
Solo
Cupid
Cupid
veyard
Cupid
Level 15
God Stats
18W - 20L
1,661 SR
Queue Stats
142W - 133L
1,363 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,383 Elo+

VS

Team Averages
Level 17
1,451 SR
1,378 Elo+
Anhur
Anhur
Biafras
Anhur
Level 27
God Stats
21W - 20L
1,529 SR
Queue Stats
82W - 88L
1,416 Elo+
Party 2
Cerberus
Cerberus
Chrysipprus
Cerberus
Level 29
God Stats
13W - 12L
1,415 SR
Queue Stats
15W - 21L
1,454 Elo+
Solo
Artemis
Artemis
Leogardt
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,255 Elo+
Party 3
Bellona
Bellona
Thorrigan
Bellona
Level 21
God Stats
2W - 3L
1,309 SR
Queue Stats
45W - 46L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Zetohs
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azzad_12
Ganesha
20
0 / 11 / 10
12,700
847
7,401
34,423
36,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
19
4 / 6 / 6
13,512
901
22,656
22,600
8,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
SayuriV
Aphrodite
19
2 / 4 / 10
12,955
864
10,845
26,201
24,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
1 / 8 / 10
13,180
879
24,362
25,536
13,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
veyard
Cupid
20
9 / 8 / 7
14,938
996
31,840
25,154
11,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Biafras
Anhur
20
4 / 2 / 18
14,038
936
14,010
16,318
8,818
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Chrysipprus
Cerberus
20
3 / 2 / 21
13,782
919
12,331
27,305
25,849
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Leogardt
Artemis
20
9 / 2 / 21
15,698
1,047
34,879
17,080
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Thorrigan
Bellona
20
10 / 1 / 17
14,949
997
17,382
23,597
32,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Zetohs
Kukulkan
20
11 / 9 / 19
16,251
1,083
50,451
20,684
10,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
133
16
Kills
37
37
Deaths
16
43
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Azzad_12
Ganesha
0
11
10
0.45
W
Anhur
Biafras
Anhur
4
2
18
6.5
W
Cerberus
Chrysipprus
Cerberus
3
2
21
6.75
L
Neith
4
6
6
1.17
W
Artemis
Leogardt
Artemis
9
2
21
9.75
L
Aphrodite
SayuriV
Aphrodite
2
4
10
1.75
L
1
8
10
0.75
W
Bellona
Thorrigan
Bellona
10
1
17
18.5
W
Kukulkan
Zetohs
Kukulkan
11
9
19
2.28
L
Cupid
veyard
Cupid
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,104
Damage
129,053
133,914
Taken
104,984
94,728
Mitigated
85,894
45,440
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Azzad_12
Ganesha
7,401
1,776
0
218
34,423
36,745
0
9,143
25,027
19,262
0
W
Anhur
Biafras
Anhur
14,010
6,754
0
1,170
16,318
8,818
0
4,947
11,371
0
36,183
W
Cerberus
Chrysipprus
Cerberus
12,331
438
813
5,058
27,305
25,849
0
11,197
16,108
21,506
0
L
Neith
22,656
9,004
0
4,903
22,600
8,640
0
10,178
12,322
0
59,094
W
Artemis
Leogardt
Artemis
34,879
20,632
0
5,892
17,080
8,182
0
6,617
10,463
0
69,456
L
Aphrodite
SayuriV
Aphrodite
10,845
991
11,630
10,196
26,201
24,692
0
16,638
9,513
27,990
0
L
24,362
1,794
5,997
5,099
25,536
13,380
0
13,403
11,983
60,451
0
W
Bellona
Thorrigan
Bellona
17,382
5,779
0
1,088
23,597
32,898
0
10,404
13,193
0
32,801
W
Kukulkan
Zetohs
Kukulkan
50,451
8,052
0
0
20,684
10,147
0
9,443
11,241
90,171
0
L
Cupid
veyard
Cupid
31,840
24,869
304
7,093
25,154
11,271
0
13,420
11,584
0
54,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,285
Gold Earned
74,718
271
Minions Killed
290
5
Camps Cleared
11
1,318,359
Distance Traveled
1,361,236
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,700
847
0
0
0
205,513
0
W
Anhur
14,038
936
57
4
1
275,713
0
W
Cerberus
13,782
919
23
2
0
271,236
0
L
Neith
13,512
901
82
5
3
272,280
0
W
Artemis
15,698
1,047
91
6
1
276,782
0
L
Aphrodite
12,955
864
40
3
0
306,270
0
L
Ra
13,180
879
106
7
2
287,470
0
W
Bellona
14,949
997
19
1
6
277,351
1
W
Kukulkan
16,251
1,083
100
7
3
260,154
0
L
Cupid
14,938
996
43
3
0
246,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role