Player Matchup

Hun Batz
Hun Batz
Gold II
Cuspide
Hun Batz
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
DjNavo
Janus
Silver I
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,552 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
Quick5ilver
Ratatoskr
Gold III
Level 160
God Stats
2W - 1L
1,252 SR
Queue Stats
110W - 113L
1,473 MMR
Party 1
Chiron
Chiron
Silver I
Rëed
Chiron
Silver I
Level 154
God Stats
3W - 0L
1,716 SR
Queue Stats
65W - 56L
1,591 MMR
Party 2
Ymir
Ymir
Gold IV
Sauul
Ymir
Gold IV
Level 145
God Stats
6W - 2L
2,005 SR
Queue Stats
54W - 44L
1,525 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,595 SR
1,528 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,499 SR
1,529 MMR
Chaac
Chaac
Bronze III
ArTer05052016
Chaac
Bronze III
Level 129
God Stats
2W - 1L
1,285 SR
Queue Stats
4W - 3L
1,541 MMR
Solo
Thor
Thor
Bronze III
Gabe027
Thor
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
Snoekie
Eset
Gold V
Level 153
God Stats
13W - 11L
1,711 SR
Queue Stats
47W - 47L
1,544 MMR
Solo
Anhur
Anhur
Silver I
SpreadThoseLegs
Anhur
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
furyofhellion
Sobek
Silver I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cuspide
Hun Batz
12
7 / 2 / 2
7,045
705
7,169
5,445
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
DjNavo
Janus
12
2 / 0 / 1
6,298
630
989
4,418
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Quick5ilver
Ratatoskr
10
2 / 2 / 2
6,059
606
4,330
8,692
5,894
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Rëed
Chiron
10
2 / 2 / 1
5,868
587
4,951
4,591
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Sauul
Ymir
9
0 / 2 / 6
5,733
573
1,966
6,460
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiSetNemesisDanzaburouApollo

VS

Bans
PersephoneCu ChulainnAwilixScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,640
664
7,334
12,043
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Gabe027
Thor
10
2 / 4 / 0
5,764
576
1,782
7,916
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
Snoekie
Eset
7
0 / 2 / 0
4,988
499
2,158
2,584
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 2
5,977
598
5,514
5,629
1,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
5,323
532
608
6,921
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
8
8
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Hun Batz
Cuspide
Hun Batz
7
2
2
4
W
Janus
DjNavo
Janus
2
0
1
2.5
L
Thor
Gabe027
Thor
2
4
0
0.5
W
Ratatoskr
Quick5ilver
Ratatoskr
2
2
2
1.5
W
Chiron
Rëed
Chiron
2
2
1
1.25
W
Ymir
Sauul
Ymir
0
2
6
1.5
L
Eset
Snoekie
Eset
0
2
0
0
L
2
1
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
17,396
29,606
Taken
35,093
12,224
Mitigated
15,144
10,421
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,334
2,353
0
5,699
12,043
7,260
0
0
11,657
0
30,510
W
Hun Batz
Cuspide
Hun Batz
7,169
2,817
0
1,748
5,445
1,977
0
293
5,152
0
38,293
W
Janus
DjNavo
Janus
989
173
0
735
4,418
1,341
0
1,505
2,913
43,490
0
L
Thor
Gabe027
Thor
1,782
320
0
2,552
7,916
2,363
0
547
7,330
0
21,128
W
Ratatoskr
Quick5ilver
Ratatoskr
4,330
1,260
0
4,301
8,692
5,894
78
0
8,692
0
23,376
W
Chiron
Rëed
Chiron
4,951
2,121
435
1,044
4,591
850
0
0
4,565
0
36,304
W
Ymir
Sauul
Ymir
1,966
718
0
2,158
6,460
2,162
0
968
5,492
12,427
0
L
Eset
Snoekie
Eset
2,158
391
0
501
2,584
802
0
943
1,607
26,019
0
L
5,514
3,219
0
2,613
5,629
1,535
0
291
5,338
0
39,222
L
608
100
0
3,017
6,921
3,184
0
1,126
5,795
16,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
28,692
316
Minions Killed
294
0
Camps Cleared
0
1,068,169
Distance Traveled
902,481
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,640
664
62
6
0
189,766
3
W
Hun Batz
7,045
705
81
8
0
234,965
1
W
Janus
6,298
630
88
9
0
224,171
3
L
Thor
5,764
576
60
6
0
215,535
1
W
Ratatoskr
6,059
606
47
5
0
219,286
0
W
Chiron
5,868
587
76
8
0
184,491
0
W
Ymir
5,733
573
24
2
0
205,256
3
L
Eset
4,988
499
56
6
0
106,592
2
L
Anhur
5,977
598
83
8
0
186,652
4
L
Sobek
5,323
532
33
3
0
203,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role