Player Matchup

Zeus
Zeus
Hororox151
Zeus
Level 48
God Stats
2W - 2L
1,531 SR
Queue Stats
45W - 32L
1,695 Elo+
Party 1
Da Ji
Da Ji
IanSenpai
Da Ji
Level 126
God Stats
23W - 10L
1,625 SR
Queue Stats
179W - 141L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JuanChance
Cu Chulainn
Level 69
God Stats
9W - 4L
1,882 SR
Queue Stats
199W - 169L
1,576 Elo+
Party 1
Kuzenbo
Kuzenbo
Roaringkaboom
Kuzenbo
Level 125
God Stats
3W - 2L
1,169 SR
Queue Stats
191W - 166L
1,596 Elo+
Party 1
Chiron
Chiron
Skyrimfanboy
Chiron
Level 136
God Stats
11W - 5L
1,984 SR
Queue Stats
82W - 60L
1,532 Elo+
Party 1
Team Averages
Level 101
1,638 SR
1,600 Elo+

VS

Team Averages
Level 56
1,445 SR
1,428 Elo+
Yemoja
Yemoja
Kamuno
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 118L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
Minhyuu
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Nxia
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
VLASTRID
Fenrir
Level 26
God Stats
10W - 18L
1,430 SR
Queue Stats
12W - 26L
1,417 Elo+
Party 2
Hachiman
Hachiman
brooklyns93
Hachiman
Level 29
God Stats
3W - 3L
1,294 SR
Queue Stats
17W - 30L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 20
14,730
982
28,459
8,348
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
IanSenpai
Da Ji
20
8 / 0 / 17
14,954
997
17,899
8,609
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
JuanChance
Cu Chulainn
20
2 / 3 / 22
13,520
901
14,268
18,770
19,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
20
4 / 0 / 21
13,785
919
20,227
15,064
11,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
14 / 0 / 15
16,364
1,091
35,828
15,480
7,070
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kamuno
Yemoja
20
1 / 3 / 2
14,613
974
17,856
29,532
40,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Minhyuu
Aphrodite
19
0 / 6 / 3
12,561
837
13,494
18,954
17,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
Nxia
Geb
19
1 / 6 / 2
12,447
830
14,527
37,686
45,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
VLASTRID
Fenrir
16
1 / 9 / 0
11,550
770
4,915
15,911
9,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
brooklyns93
Hachiman
18
1 / 9 / 1
12,352
823
10,020
23,004
11,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
12
33
Kills
4
4
Deaths
33
95
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
20
15
W
Da Ji
IanSenpai
Da Ji
8
0
17
16.5
W
Cu Chulainn
JuanChance
Cu Chulainn
2
3
22
4.33
L
Yemoja
Kamuno
Yemoja
1
3
2
0.67
L
Aphrodite
Minhyuu
Aphrodite
0
6
3
0.25
L
Geb
Nxia
Geb
1
6
2
0.33
W
Kuzenbo
4
0
21
14.5
W
Chiron
14
0
15
21.5
L
Fenrir
VLASTRID
Fenrir
1
9
0
0.11
L
Hachiman
brooklyns93
Hachiman
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,681
Damage
60,812
66,271
Taken
125,087
45,808
Mitigated
122,966
8,160
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,459
5,466
0
0
8,348
3,525
0
7,487
861
62,655
0
W
Da Ji
IanSenpai
Da Ji
17,899
5,110
0
605
8,609
4,097
0
5,647
2,962
0
35,292
W
Cu Chulainn
JuanChance
Cu Chulainn
14,268
4,659
0
600
18,770
19,295
0
12,097
6,673
4,552
25,137
L
Yemoja
Kamuno
Yemoja
17,856
2,418
2,945
2,310
29,532
40,315
0
15,032
14,375
58,559
0
L
Aphrodite
Minhyuu
Aphrodite
13,494
388
13,645
6,685
18,954
17,269
0
4,835
14,094
51,532
0
L
Geb
Nxia
Geb
14,527
2,390
0
0
37,686
45,035
0
19,168
18,218
31,292
0
W
Kuzenbo
20,227
6,271
0
0
15,064
11,821
0
10,791
4,273
36,333
0
W
Chiron
35,828
19,349
1,799
5,156
15,480
7,070
0
9,855
5,625
0
83,912
L
Fenrir
VLASTRID
Fenrir
4,915
945
0
536
15,911
9,169
0
5,325
10,536
0
12,306
L
Hachiman
brooklyns93
Hachiman
10,020
6,498
0
1,891
23,004
11,178
0
6,557
16,297
0
54,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,353
Gold Earned
63,523
308
Minions Killed
315
18
Camps Cleared
4
1,435,590
Distance Traveled
1,254,349
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,730
982
107
7
1
256,124
0
W
Da Ji
14,954
997
25
2
12
310,360
0
W
Cu Chulainn
13,520
901
23
2
1
253,553
2
L
Yemoja
14,613
974
60
4
1
276,452
0
L
Aphrodite
12,561
837
110
7
2
293,903
0
L
Geb
12,447
830
35
2
0
298,151
0
W
Kuzenbo
13,785
919
20
1
0
310,742
1
W
Chiron
16,364
1,091
133
9
4
304,811
1
L
Fenrir
11,550
770
14
1
1
129,922
0
L
Hachiman
12,352
823
96
6
0
255,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role