Player Matchup

Hou Yi
Hou Yi
Halequis
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Hun Batz
Hun Batz
LawlietEdit
Hun Batz
Level 29
God Stats
8W - 3L
1,553 SR
Queue Stats
155W - 175L
1,526 Elo+
Solo
Horus
Horus
MoraleMezmer
Horus
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 107L
1,549 Elo+
Solo
Chang'e
Chang'e
OnlyTrollers
Chang'e
Level 17
God Stats
6W - 7L
1,685 SR
Queue Stats
303W - 328L
1,558 Elo+
Solo
Scylla
Scylla
TVRechargedPulse
Scylla
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
354W - 330L
1,667 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,595 Elo+

VS

Team Averages
Level 41
1,590 SR
1,556 Elo+
Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Alphomega81
Geb
Level 27
God Stats
6W - 2L
1,725 SR
Queue Stats
108W - 132L
1,408 Elo+
Solo
Janus
Janus
GitGud505
Janus
Level 28
God Stats
3W - 5L
1,715 SR
Queue Stats
69W - 58L
1,581 Elo+
Solo
Guan Yu
Guan Yu
HugeCritoris
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,681 Elo+
Solo
Hou Yi
Hou Yi
TheMyre
Hou Yi
Level 6
God Stats
7W - 2L
1,507 SR
Queue Stats
40W - 11L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Halequis
Hou Yi
8
1 / 3 / 0
4,611
461
2,688
6,948
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
LawlietEdit
Hun Batz
8
1 / 5 / 0
5,051
505
2,056
8,378
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 0
4,359
436
2,935
8,116
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
OnlyTrollers
Chang'e
7
0 / 3 / 0
4,694
469
3,134
5,771
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 1
5,251
525
2,341
4,293
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
9 / 0 / 2
6,906
691
7,865
7,331
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 5
5,133
513
1,880
5,743
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
GitGud505
Janus
11
3 / 2 / 5
6,198
620
3,684
3,658
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
HugeCritoris
Guan Yu
11
6 / 0 / 6
6,881
688
5,099
4,993
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
TheMyre
Hou Yi
9
4 / 0 / 2
5,482
548
6,335
5,118
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
22
22
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
0
2
10
W
0
1
5
2.5
W
Janus
GitGud505
Janus
3
2
5
2.75
L
Hou Yi
Halequis
Hou Yi
1
3
0
0.33
W
Guan Yu
HugeCritoris
Guan Yu
6
0
6
9
L
Hun Batz
LawlietEdit
Hun Batz
1
5
0
0.2
L
0
6
0
0
L
Chang'e
OnlyTrollers
Chang'e
0
3
0
0
L
1
5
1
0.3
W
Hou Yi
TheMyre
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,154
Damage
24,863
33,506
Taken
26,843
11,559
Mitigated
11,572
9,384
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,865
972
0
3,067
7,331
5,052
0
168
7,123
0
31,675
W
1,880
206
0
1,546
5,743
2,205
0
1,193
4,550
12,180
0
W
Janus
GitGud505
Janus
3,684
456
0
828
3,658
883
40
1,470
2,110
32,580
0
L
Hou Yi
Halequis
Hou Yi
2,688
1,286
0
2,531
6,948
1,618
373
2,057
4,855
0
22,856
W
Guan Yu
HugeCritoris
Guan Yu
5,099
1,515
0
1,916
4,993
2,019
0
663
4,232
0
34,919
L
Hun Batz
LawlietEdit
Hun Batz
2,056
1,286
0
1,866
8,378
2,141
0
422
7,896
0
20,621
L
2,935
1,309
109
1,812
8,116
5,034
0
426
7,683
0
18,619
L
Chang'e
OnlyTrollers
Chang'e
3,134
70
466
2,510
5,771
1,881
150
1,208
4,553
12,326
0
L
2,341
140
0
90
4,293
885
0
1,218
2,955
21,562
0
W
Hou Yi
TheMyre
Hou Yi
6,335
4,326
0
2,250
5,118
1,413
19
1,765
3,353
0
25,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
30,600
187
Minions Killed
273
0
Camps Cleared
0
836,733
Distance Traveled
979,291
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,906
691
61
6
0
190,456
1
W
Geb
5,133
513
23
2
0
191,352
0
W
Janus
6,198
620
74
7
0
201,360
3
L
Hou Yi
4,611
461
42
4
0
146,863
1
W
Guan Yu
6,881
688
69
7
0
232,496
0
L
Hun Batz
5,051
505
57
6
0
183,970
0
L
Horus
4,359
436
27
3
0
169,867
2
L
Chang'e
4,694
469
19
2
0
193,413
1
L
Scylla
5,251
525
42
4
0
142,620
2
W
Hou Yi
5,482
548
46
5
0
163,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role