Player Matchup

Ravana
Ravana
Alfredosuckin
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,630 Elo+
Party 1
Sobek
Sobek
DrFreeze86
Sobek
Level 26
God Stats
2W - 0L
1,928 SR
Queue Stats
13W - 11L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
IILobsterKingII
Kukulkan
Level 12
God Stats
21W - 8L
1,707 SR
Queue Stats
922W - 693L
1,630 Elo+
Party 1
Hercules
Hercules
commsbanFTW69
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,630 Elo+
Party 1
Xbalanque
Xbalanque
iHoerny
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,925 Elo+
Solo
Team Averages
Level 18
1,627 SR
1,690 Elo+

VS

Team Averages
Level 25
1,462 SR
1,597 Elo+
Danzaburou
Danzaburou
SoulMirror18065
Danzaburou
Level 46
God Stats
3W - 4L
1,282 SR
Queue Stats
63W - 54L
1,458 Elo+
Party 3
Cerberus
Cerberus
Stay Pharah Way
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,614 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SusanoMain45
Cu Chulainn
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
168W - 112L
1,711 Elo+
Party 2
Loki
Loki
ThanatosWeeb
Loki
Level 7
God Stats
4W - 4L
1,684 SR
Queue Stats
52W - 51L
1,698 Elo+
Party 2
Hel
Hel
xGREAT-MAXIMUS
Hel
Level 28
God Stats
0W - 2L
1,343 SR
Queue Stats
15W - 16L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,388
441
6,257
9,286
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
14
0 / 2 / 6
9,235
486
5,188
18,271
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
4 / 6 / 2
10,087
531
8,132
8,990
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
commsbanFTW69
Hercules
16
3 / 1 / 3
9,772
514
6,600
16,782
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
iHoerny
Xbalanque
18
6 / 1 / 2
11,200
589
9,395
8,059
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SoulMirror18065
Danzaburou
9
1 / 1 / 0
7,157
377
1,282
3,722
949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
15
5 / 4 / 6
9,569
504
12,256
19,580
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
SusanoMain45
Cu Chulainn
15
3 / 3 / 3
9,518
501
11,621
13,475
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 1
9,455
498
2,259
10,909
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 6
9,632
507
13,163
12,622
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
14
14
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Sobek
0
2
6
1.5
W
Kukulkan
4
6
2
0.83
L
Danzaburou
SoulMirror18065
Danzaburou
1
1
0
1
L
Cerberus
5
4
6
2
L
Cu Chulainn
SusanoMain45
Cu Chulainn
3
3
3
1.5
L
2
2
1
1.25
W
Hercules
commsbanFTW69
Hercules
3
1
3
4.5
W
Xbalanque
iHoerny
Xbalanque
6
1
2
7
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
40,581
61,388
Taken
60,308
40,117
Mitigated
37,342
22,097
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,257
1,590
0
332
9,286
4,210
209
4,740
4,546
0
40,254
W
Sobek
5,188
491
0
8,972
18,271
12,428
332
9,230
9,041
41,202
0
W
Kukulkan
8,132
682
0
770
8,990
2,110
522
6,562
2,428
52,817
0
L
Danzaburou
SoulMirror18065
Danzaburou
1,282
760
0
2,018
3,722
949
0
280
3,442
0
23,393
L
Cerberus
12,256
1,106
0
7,261
19,580
17,143
0
3,438
15,973
46,423
0
L
Cu Chulainn
SusanoMain45
Cu Chulainn
11,621
2,485
0
2,036
13,475
10,739
0
2,442
10,729
9,561
53,152
L
2,259
739
0
5,313
10,909
3,816
0
760
10,147
0
68,924
W
Hercules
commsbanFTW69
Hercules
6,600
1,758
0
9,681
16,782
16,468
620
4,754
12,028
0
48,643
W
Xbalanque
iHoerny
Xbalanque
9,395
5,947
0
2,342
8,059
4,901
2,017
2,229
5,830
0
79,682
L
13,163
709
1,704
5,916
12,622
4,695
687
5,966
6,259
68,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
45,331
450
Minions Killed
511
0
Camps Cleared
0
1,798,655
Distance Traveled
1,591,553
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,388
441
62
3
0
381,141
4
W
Sobek
9,235
486
47
2
0
341,108
1
W
Kukulkan
10,087
531
106
6
0
331,489
4
L
Danzaburou
7,157
377
55
3
0
153,663
2
L
Cerberus
9,569
504
76
4
0
365,721
2
L
Cu Chulainn
9,518
501
103
5
0
385,925
1
L
Loki
9,455
498
140
7
0
335,225
1
W
Hercules
9,772
514
97
5
0
381,210
1
W
Xbalanque
11,200
589
138
7
0
363,707
12
L
Hel
9,632
507
137
7
0
351,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role