Player Matchup

Artio
Artio
RustyAnos
Artio
Level 109
God Stats
7W - 3L
1,609 SR
Queue Stats
42W - 37L
1,859 Elo+
Party 1
Ullr
Ullr
TitoBurrito8324
Ullr
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 78L
1,642 Elo+
Party 1
Fenrir
Fenrir
Venom Bruh
Fenrir
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 25L
1,884 Elo+
Party 1
Team Averages
Level 75
1,536 SR
1,795 Elo+

VS

Team Averages
Level 51
1,476 SR
1,380 Elo+
Scylla
Scylla
D-boy4
Scylla
Level 101
God Stats
1W - 3L
1,662 SR
Queue Stats
43W - 46L
1,508 Elo+
Party 2
Tyr
Tyr
DemYTriLouis
Tyr
Level 28
God Stats
11W - 17L
1,510 SR
Queue Stats
221W - 284L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Trio_D
Danzaburou
Level 25
God Stats
6W - 5L
1,254 SR
Queue Stats
15W - 16L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
RustyAnos
Artio
20
16 / 2 / 14
16,265
813
23,948
29,275
36,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 4 / 15
15,064
753
19,913
18,554
9,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Venom Bruh
Fenrir
15
8 / 8 / 9
13,280
664
8,786
18,498
14,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D-boy4
Scylla
18
8 / 10 / 5
14,853
743
19,598
18,079
5,987
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 13 / 6
12,583
629
7,414
21,814
16,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Trio_D
Danzaburou
16
2 / 11 / 6
13,664
683
13,304
20,094
7,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
34
Kills
13
14
Deaths
34
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
D-boy4
Scylla
8
10
5
1.05
L
3
13
6
0.46
W
Artio
RustyAnos
Artio
16
2
14
11.5
W
10
4
15
4.38
L
Danzaburou
Trio_D
Danzaburou
2
11
6
0.45
W
Fenrir
Venom Bruh
Fenrir
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,647
Damage
40,316
66,327
Taken
59,987
60,301
Mitigated
29,337
26,934
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
D-boy4
Scylla
19,598
2,376
0
4,684
18,079
5,987
938
7,212
10,867
54,463
0
L
7,414
2,178
219
1,581
21,814
16,161
700
7,160
14,654
0
26,404
W
Artio
RustyAnos
Artio
23,948
1,782
2,432
17,554
29,275
36,705
551
7,669
21,606
85,787
0
W
19,913
12,920
0
3,877
18,554
9,060
1,967
6,121
12,433
0
86,301
L
Danzaburou
Trio_D
Danzaburou
13,304
5,074
208
2,103
20,094
7,189
896
9,676
10,418
0
44,431
W
Fenrir
Venom Bruh
Fenrir
8,786
2,805
0
3,071
18,498
14,536
1,262
6,279
12,219
0
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,609
Gold Earned
41,100
220
Minions Killed
137
0
Camps Cleared
0
982,101
Distance Traveled
861,574
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,853
743
61
3
0
293,363
2
L
Tyr
12,583
629
31
2
0
283,093
4
W
Artio
16,265
813
81
4
0
324,723
2
W
Ullr
15,064
753
107
5
0
329,945
0
L
Danzaburou
13,664
683
45
2
0
285,118
0
W
Fenrir
13,280
664
32
2
0
327,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role