Player Matchup

Serqet
Serqet
Djmitra
Serqet
Level 18
God Stats
7W - 3L
1,689 SR
Queue Stats
24W - 22L
1,427 Elo+
Party 2
Bacchus
Bacchus
Majulko1994
Bacchus
Level 27
God Stats
8W - 9L
1,547 SR
Queue Stats
89W - 71L
1,515 Elo+
Solo
Merlin
Merlin
Medelinnn
Merlin
Level 14
God Stats
2W - 1L
1,571 SR
Queue Stats
7W - 9L
1,363 Elo+
Solo
Bellona
Bellona
StillTheOne
Bellona
Level 16
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
piTHE1
Apollo
Level 38
God Stats
16W - 11L
1,328 SR
Queue Stats
24W - 22L
1,427 Elo+
Party 2
Team Averages
Level 23
1,567 SR
1,446 Elo+

VS

Team Averages
Level 11
1,476 SR
1,527 Elo+
Thor
Thor
FireMeatballs
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
NotsoHappyBob
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SirBulka
Merlin
Level 13
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
T3stam3nt
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Ra
Ra
iGasai
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Djmitra
Serqet
12
12 / 0 / 2
7,673
698
4,598
5,862
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Majulko1994
Bacchus
9
1 / 1 / 2
5,614
510
1,090
5,439
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Medelinnn
Merlin
11
7 / 2 / 7
7,062
642
7,165
4,571
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StillTheOne
Bellona
11
2 / 1 / 1
6,085
553
3,144
4,507
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
piTHE1
Apollo
9
3 / 1 / 1
5,470
497
2,501
3,715
1,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,956
451
1,258
5,912
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
8
1 / 4 / 0
5,252
477
1,972
6,360
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
SirBulka
Merlin
8
3 / 8 / 1
5,643
513
3,069
6,587
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
T3stam3nt
Nemesis
11
1 / 2 / 2
5,900
536
2,420
5,860
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
6
0 / 9 / 1
4,505
410
2,117
6,586
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
25
Kills
5
5
Deaths
25
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Djmitra
Serqet
12
0
2
13
L
0
2
0
0
W
Bacchus
Majulko1994
Bacchus
1
1
2
2
W
Merlin
Medelinnn
Merlin
7
2
7
5.25
L
Bellona
1
4
0
0.25
L
Merlin
SirBulka
Merlin
3
8
1
0.44
W
Bellona
StillTheOne
Bellona
2
1
1
2.5
L
Nemesis
T3stam3nt
Nemesis
1
2
2
1
L
Ra
0
9
1
0.06
W
Apollo
piTHE1
Apollo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
10,836
24,094
Taken
31,305
10,717
Mitigated
11,609
3,695
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Djmitra
Serqet
4,598
1,814
0
490
5,862
1,994
0
811
5,001
0
31,126
L
1,258
447
0
2,754
5,912
1,740
61
121
5,775
0
18,011
W
Bacchus
Majulko1994
Bacchus
1,090
126
0
1,400
5,439
3,115
1,028
638
4,801
14,809
0
W
Merlin
Medelinnn
Merlin
7,165
575
0
390
4,571
1,456
549
2,621
1,950
29,724
0
L
Bellona
1,972
561
0
608
6,360
4,481
0
217
5,743
0
14,112
L
Merlin
SirBulka
Merlin
3,069
347
0
0
6,587
2,096
94
2,881
3,550
22,154
0
W
Bellona
StillTheOne
Bellona
3,144
275
0
574
4,507
3,127
876
0
4,257
0
22,128
L
Nemesis
T3stam3nt
Nemesis
2,420
564
0
1,700
5,860
1,758
0
1,391
4,281
0
28,993
L
Ra
2,117
427
13
255
6,586
1,534
0
2,997
3,117
15,727
0
W
Apollo
piTHE1
Apollo
2,501
2,041
0
841
3,715
1,025
1,620
1,116
2,599
0
23,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
26,256
237
Minions Killed
211
0
Camps Cleared
0
982,356
Distance Traveled
947,316
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,673
698
63
6
0
222,999
2
L
Thor
4,956
451
48
4
0
173,835
3
W
Bacchus
5,614
510
28
3
0
203,661
1
W
Merlin
7,062
642
58
5
0
172,555
2
L
Bellona
5,252
477
34
3
0
188,435
0
L
Merlin
5,643
513
38
3
0
181,946
4
W
Bellona
6,085
553
49
4
0
196,047
0
L
Nemesis
5,900
536
65
6
0
218,540
1
L
Ra
4,505
410
26
2
0
184,560
2
W
Apollo
5,470
497
39
4
0
187,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role