Player Matchup

Loki
Loki
Bacongod120
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,422 Elo+
Solo
Hachiman
Hachiman
KomodoJoe13
Hachiman
Level 18
God Stats
7W - 13L
1,415 SR
Queue Stats
19W - 25L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Moet331
Nu Wa
Level 8
God Stats
4W - 4L
1,536 SR
Queue Stats
4W - 7L
1,283 Elo+
Party 2
Eset
Eset
Noddle1128
Eset
Level 28
God Stats
3W - 0L
1,259 SR
Queue Stats
4W - 5L
1,299 Elo+
Party 2
Agni
Agni
Queenofdadead26
Agni
Level 29
God Stats
1W - 4L
1,291 SR
Queue Stats
92W - 121L
1,407 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,365 Elo+

VS

Team Averages
Level 22
1,427 SR
1,397 Elo+
Ra
Ra
ImperialNatsu
Ra
Level 16
God Stats
3W - 10L
1,088 SR
Queue Stats
73W - 89L
1,069 Elo+
Party 1
Set
Set
LemmeGetMyWig
Set
Level 27
God Stats
2W - 3L
1,268 SR
Queue Stats
650W - 719L
1,559 Elo+
Party 1
Discordia
Discordia
PossesedFrisk
Discordia
Level 29
God Stats
24W - 32L
1,534 SR
Queue Stats
60W - 66L
1,606 Elo+
Solo
Merlin
Merlin
The_Lord_Takashi
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 651L
1,364 Elo+
Solo
Danzaburou
Danzaburou
pokemon3459
Danzaburou
Level 9
God Stats
7W - 5L
1,747 SR
Queue Stats
38W - 49L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 12
14,154
1,089
15,568
14,614
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
KomodoJoe13
Hachiman
20
5 / 4 / 16
13,151
1,012
13,905
14,553
5,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Moet331
Nu Wa
19
4 / 3 / 11
12,509
962
15,636
14,105
5,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 2 / 13
15,259
1,174
21,989
12,872
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 9
11,638
895
7,408
12,405
4,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
10,726
825
6,886
13,396
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 10 / 8
12,283
945
20,680
24,450
10,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
PossesedFrisk
Discordia
19
8 / 8 / 4
14,094
1,084
23,582
18,688
5,877
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 10 / 4
12,070
928
12,613
22,910
7,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
pokemon3459
Danzaburou
14
0 / 1 / 0
9,512
732
505
1,895
489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
34
Kills
15
15
Deaths
34
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
L
0
5
3
0.3
W
Hachiman
KomodoJoe13
Hachiman
5
4
16
3.25
L
3
10
8
0.7
W
Nu Wa
Moet331
Nu Wa
4
3
11
3.17
W
13
2
13
9.75
L
Discordia
PossesedFrisk
Discordia
8
8
4
1.25
W
2
4
9
1.63
L
4
10
4
0.6
L
Danzaburou
pokemon3459
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,506
Damage
64,266
68,549
Taken
81,339
25,547
Mitigated
28,642
9,506
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,568
4,157
0
664
14,614
5,532
0
8,189
6,425
0
36,002
L
6,886
166
325
150
13,396
4,159
0
6,505
6,729
34,213
0
W
Hachiman
KomodoJoe13
Hachiman
13,905
10,389
874
2,304
14,553
5,550
0
9,229
5,324
0
26,302
L
20,680
7,728
0
899
24,450
10,633
0
13,016
11,230
0
44,481
W
Nu Wa
Moet331
Nu Wa
15,636
7,634
0
1,598
14,105
5,078
0
9,653
4,452
31,482
0
W
21,989
1,604
548
2,946
12,872
4,867
0
8,946
3,926
44,768
0
L
Discordia
PossesedFrisk
Discordia
23,582
1,047
495
3,196
18,688
5,877
0
9,588
8,914
59,475
0
W
7,408
1,015
0
572
12,405
4,520
0
7,064
5,341
32,732
0
L
12,613
1,802
0
1,334
22,910
7,484
0
13,674
8,874
30,369
0
L
Danzaburou
pokemon3459
Danzaburou
505
400
0
22
1,895
489
0
1,292
559
0
1,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,711
Gold Earned
58,685
228
Minions Killed
209
2
Camps Cleared
7
1,061,982
Distance Traveled
844,957
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,154
1,089
38
3
1
272,068
0
L
Ra
10,726
825
48
4
0
178,930
0
W
Hachiman
13,151
1,012
33
3
1
197,855
0
L
Set
12,283
945
53
4
2
245,184
1
W
Nu Wa
12,509
962
30
2
0
178,146
1
W
Eset
15,259
1,174
55
4
0
236,495
0
L
Discordia
14,094
1,084
80
6
4
209,392
2
W
Agni
11,638
895
72
6
0
177,418
0
L
Merlin
12,070
928
27
2
0
191,676
0
L
Danzaburou
9,512
732
1
0
1
19,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role