Player Matchup

Yemoja
Yemoja
Erinher
Yemoja
Level 16
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
KindBoii
Nemesis
Level 25
God Stats
3W - 2L
1,746 SR
Queue Stats
124W - 97L
1,698 Elo+
Solo
Chang'e
Chang'e
Marckosh
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
Marv6969
Heimdallr
Level 29
God Stats
10W - 10L
1,890 SR
Queue Stats
169W - 146L
1,689 Elo+
Solo
Ra
Ra
jhonatan-smith1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,621 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,626 Elo+

VS

Team Averages
Level 55
1,469 SR
1,598 Elo+
Heimdallr
Heimdallr
ApolloBlazer
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlenderSplendor
Merlin
Level 104
God Stats
10W - 8L
1,315 SR
Queue Stats
534W - 398L
1,670 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Killssz
Cu Chulainn
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,689 Elo+
Party 1
Arachne
Arachne
darkslay18
Arachne
Level 11
God Stats
4W - 1L
1,552 SR
Queue Stats
99W - 96L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
figgledebub
Cabrakan
Level 9
God Stats
21W - 23L
1,476 SR
Queue Stats
26W - 24L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erinher
Yemoja
12
1 / 6 / 2
8,881
370
2,954
12,620
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
KindBoii
Nemesis
20
8 / 8 / 1
13,133
547
20,979
24,951
14,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Marckosh
Chang'e
14
1 / 11 / 3
9,113
380
5,656
17,953
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Marv6969
Heimdallr
14
3 / 5 / 5
10,167
424
7,800
11,855
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 9 / 0
9,378
391
4,716
11,659
3,994
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApolloBlazer
Heimdallr
20
8 / 4 / 7
13,719
572
15,295
19,685
9,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 8
15,411
642
25,789
17,005
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Killssz
Cu Chulainn
19
8 / 3 / 11
13,177
549
8,026
18,490
16,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
darkslay18
Arachne
20
10 / 4 / 7
13,878
578
13,096
24,213
10,899
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
figgledebub
Cabrakan
11
1 / 3 / 3
9,295
387
1,827
5,257
2,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
15
Kills
39
39
Deaths
18
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ApolloBlazer
Heimdallr
8
4
7
2.88
W
12
4
8
4
L
Yemoja
Erinher
Yemoja
1
6
2
0.33
W
Cu Chulainn
Killssz
Cu Chulainn
8
3
11
4.5
L
Nemesis
KindBoii
Nemesis
8
8
1
1.06
L
Chang'e
Marckosh
Chang'e
1
11
3
0.23
L
Heimdallr
Marv6969
Heimdallr
3
5
5
1.1
W
Arachne
darkslay18
Arachne
10
4
7
3.38
W
Cabrakan
figgledebub
Cabrakan
1
3
3
0.83
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
64,033
79,038
Taken
84,650
41,573
Mitigated
47,151
10,804
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ApolloBlazer
Heimdallr
15,295
7,045
0
7,091
19,685
9,447
6,821
3,196
15,467
0
88,509
W
25,789
1,306
0
3,540
17,005
7,446
1,015
2,502
14,503
155,926
0
L
Yemoja
Erinher
Yemoja
2,954
396
2,339
656
12,620
9,193
27
5,732
6,838
16,706
0
W
Cu Chulainn
Killssz
Cu Chulainn
8,026
1,721
0
4,244
18,490
16,497
1,970
5,036
13,454
28
54,845
L
Nemesis
KindBoii
Nemesis
20,979
14,895
0
2,037
24,951
14,072
324
6,896
17,905
0
102,049
L
Chang'e
Marckosh
Chang'e
5,656
667
1,046
2,629
17,953
7,821
655
7,817
10,036
34,579
0
L
Heimdallr
Marv6969
Heimdallr
7,800
3,491
0
1,836
11,855
6,493
17
2,703
9,152
0
36,968
W
Arachne
darkslay18
Arachne
13,096
9,665
0
12,554
24,213
10,899
2,755
1,127
23,086
0
101,931
W
Cabrakan
figgledebub
Cabrakan
1,827
209
0
0
5,257
2,862
0
1,622
3,635
14,646
0
L
4,716
730
14
247
11,659
3,994
70
5,137
6,422
39,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
65,480
399
Minions Killed
628
0
Camps Cleared
0
1,910,701
Distance Traveled
1,865,665
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,719
572
154
6
0
426,229
5
W
Merlin
15,411
642
201
8
0
460,979
3
L
Yemoja
8,881
370
33
1
0
420,235
1
W
Cu Chulainn
13,177
549
119
5
0
419,907
1
L
Nemesis
13,133
547
165
7
0
433,583
0
L
Chang'e
9,113
380
56
2
0
433,962
0
L
Heimdallr
10,167
424
84
4
0
319,377
3
W
Arachne
13,878
578
140
6
0
453,358
0
W
Cabrakan
9,295
387
14
1
0
105,192
1
L
Ra
9,378
391
61
3
0
303,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role