Player Matchup

Nox
Nox
Masked Botch
Nox
Level 17
God Stats
3W - 0L
1,692 SR
Queue Stats
28W - 3L
1,244 Elo+
Party 3
Cernunnos
Cernunnos
PapiGankMan
Cernunnos
Level 26
God Stats
3W - 0L
2,051 SR
Queue Stats
66W - 17L
1,679 Elo+
Party 3
Pele
Pele
Schmeleted
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,244 Elo+
Party 3
Cabrakan
Cabrakan
SlobbinKnobbin
Cabrakan
Level 60
God Stats
2W - 0L
1,896 SR
Queue Stats
28W - 3L
1,677 Elo+
Party 3
Ra
Ra
SwaggySam3
Ra
Level 6
God Stats
2W - 0L
1,262 SR
Queue Stats
26W - 10L
1,244 Elo+
Party 3
Team Averages
Level 23
1,680 SR
1,418 Elo+

VS

Team Averages
Level 20
1,566 SR
1,603 Elo+
Nu Wa
Nu Wa
AsianJason
Nu Wa
Level 29
God Stats
3W - 9L
1,365 SR
Queue Stats
60W - 60L
1,615 Elo+
Party 1
Thanatos
Thanatos
HVT_Daiabare
Thanatos
Level 13
God Stats
4W - 5L
1,705 SR
Queue Stats
7W - 9L
1,549 Elo+
Solo
Skadi
Skadi
JoelNaman
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,611 Elo+
Party 1
Hera
Hera
RiceIsPowah
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 2
Osiris
Osiris
xToua
Osiris
Level 18
God Stats
4W - 2L
1,761 SR
Queue Stats
6W - 5L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,937
631
3,409
3,835
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PapiGankMan
Cernunnos
13
5 / 1 / 5
7,391
672
6,858
7,678
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 0
7,125
648
3,579
6,584
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
10
4 / 4 / 3
6,336
576
5,680
6,995
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 6
5,998
545
2,220
2,508
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
4 / 4 / 2
6,380
580
3,639
5,471
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HVT_Daiabare
Thanatos
10
2 / 5 / 0
5,793
527
2,763
7,661
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
JoelNaman
Skadi
10
1 / 4 / 4
6,188
563
3,940
7,086
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
4,946
450
3,619
5,637
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xToua
Osiris
11
1 / 4 / 1
6,315
574
4,707
7,311
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
8
8
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
4
2
1.25
L
Thanatos
HVT_Daiabare
Thanatos
2
5
0
0.4
L
Skadi
JoelNaman
Skadi
1
4
4
0.75
W
5
1
3
6.5
W
Cernunnos
PapiGankMan
Cernunnos
5
1
5
7.5
L
0
3
1
0.17
W
4
2
0
2
W
Cabrakan
4
4
3
1.38
W
2
0
6
5
L
Osiris
xToua
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,746
Damage
18,668
27,600
Taken
33,166
12,982
Mitigated
13,519
9,425
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,639
600
111
794
5,471
1,485
484
3,595
1,662
17,664
0
L
Thanatos
HVT_Daiabare
Thanatos
2,763
934
0
4,982
7,661
2,277
0
843
6,782
0
19,646
L
Skadi
JoelNaman
Skadi
3,940
2,560
99
1,410
7,086
1,834
520
3,756
3,022
0
27,808
W
3,409
650
0
850
3,835
1,197
0
850
2,945
31,536
0
W
Cernunnos
PapiGankMan
Cernunnos
6,858
3,595
0
3,004
7,678
2,539
0
2,505
5,067
0
48,197
L
3,619
569
99
1,515
5,637
1,656
0
1,428
4,067
21,139
0
W
3,579
1,229
0
2,687
6,584
4,004
0
282
6,230
0
35,327
W
Cabrakan
5,680
1,158
0
1,000
6,995
3,852
0
1,641
5,183
22,295
0
W
2,220
142
665
1,219
2,508
1,390
0
1,489
917
15,224
0
L
Osiris
xToua
Osiris
4,707
1,709
0
1,140
7,311
6,267
0
939
6,324
0
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
29,622
319
Minions Killed
240
0
Camps Cleared
0
1,035,261
Distance Traveled
1,011,522
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,380
580
35
3
0
186,435
1
L
Thanatos
5,793
527
41
4
0
241,647
0
L
Skadi
6,188
563
52
5
0
193,260
0
W
Nox
6,937
631
81
7
0
208,910
4
W
Cernunnos
7,391
672
99
9
0
223,138
0
L
Hera
4,946
450
36
3
0
191,693
2
W
Pele
7,125
648
71
6
0
199,675
3
W
Cabrakan
6,336
576
39
4
0
192,305
1
W
Ra
5,998
545
29
3
0
211,233
0
L
Osiris
6,315
574
76
7
0
198,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role