Player Matchup

Osiris
Osiris
CloutSauce7
Osiris
Level 41
God Stats
5W - 7L
1,550 SR
Queue Stats
26W - 46L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Lilbreadboy7
Baron Samedi
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 112L
1,443 Elo+
Party 2
Chaac
Chaac
NESQUIK6647
Chaac
Level 59
God Stats
1W - 4L
1,566 SR
Queue Stats
73W - 90L
1,433 Elo+
Party 2
Neith
Neith
Nagato4121
Neith
Level 66
God Stats
3W - 6L
1,471 SR
Queue Stats
19W - 24L
1,488 Elo+
Solo
Set
Set
Slosha7
Set
Level 28
God Stats
7W - 5L
1,650 SR
Queue Stats
88W - 91L
1,533 Elo+
Party 2
Team Averages
Level 50
1,547 SR
1,459 Elo+

VS

Team Averages
Level 51
1,488 SR
1,315 Elo+
Achilles
Achilles
BlaCk_Eyes5682
Achilles
Level 67
God Stats
13W - 12L
1,203 SR
Queue Stats
172W - 224L
1,280 Elo+
Party 1
Raijin
Raijin
Blue__DiaMonD54
Raijin
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 357L
1,299 Elo+
Party 1
Set
Set
Flaye35135
Set
Level 32
God Stats
7W - 10L
1,494 SR
Queue Stats
149W - 177L
1,344 Elo+
Party 1
Cernunnos
Cernunnos
Jin-Mori03
Cernunnos
Level 53
God Stats
3W - 3L
1,589 SR
Queue Stats
5W - 18L
1,272 Elo+
Solo
Ymir
Ymir
MindfulRevenge
Ymir
Level 40
God Stats
33W - 21L
1,656 SR
Queue Stats
1,601W - 1,612L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 4 / 2
5,977
374
5,919
8,705
4,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Lilbreadboy7
Baron Samedi
16
7 / 7 / 1
9,722
608
12,982
17,182
6,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
7,121
445
6,585
11,475
9,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
1 / 2 / 0
7,222
451
9,016
8,114
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
11
0 / 3 / 1
6,854
428
2,579
10,187
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 1 / 5
9,863
616
7,688
13,528
9,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 3 / 5
9,461
591
11,961
9,607
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 7
9,472
592
11,349
11,160
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Jin-Mori03
Cernunnos
13
1 / 1 / 4
7,755
485
7,378
10,760
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 0
7,875
492
361
11,919
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
19
20
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
5
7.5
W
6
3
5
2.83
L
Osiris
0
4
2
0.25
W
7
2
7
5.25
W
Cernunnos
Jin-Mori03
Cernunnos
1
1
4
3
L
Baron Samedi
Lilbreadboy7
Baron Samedi
7
7
1
1.07
W
0
2
0
0
L
1
4
1
0.38
L
Neith
1
2
0
0.5
L
Set
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,081
Damage
38,737
55,663
Taken
56,974
27,258
Mitigated
28,539
20,365
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,688
2,456
0
6,011
13,528
9,946
2,180
1,994
11,534
0
60,314
W
11,961
749
0
2,295
9,607
3,666
0
6,360
3,247
58,854
0
L
Osiris
5,919
1,251
475
1,788
8,705
4,846
0
566
8,057
0
17,160
W
11,349
5,290
0
1,814
11,160
5,038
948
2,624
8,536
0
57,019
W
Cernunnos
Jin-Mori03
Cernunnos
7,378
2,952
0
6,673
10,760
3,781
330
643
10,117
0
44,934
L
Baron Samedi
Lilbreadboy7
Baron Samedi
12,982
1,465
176
7,545
17,182
6,997
1,058
7,570
9,239
53,467
0
W
361
100
613
2,890
11,919
6,108
0
1,361
10,558
34,861
0
L
6,585
695
0
3,284
11,475
9,579
0
573
10,882
0
32,268
L
Neith
9,016
3,200
0
3,969
8,114
2,454
0
2,401
5,605
0
47,962
L
Set
2,579
1,456
99
3,029
10,187
3,382
0
525
9,558
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
44,426
338
Minions Killed
466
0
Camps Cleared
0
1,363,636
Distance Traveled
1,539,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,863
616
110
7
0
302,222
0
W
Raijin
9,461
591
108
7
0
304,717
3
L
Osiris
5,977
374
27
2
0
274,168
6
W
Set
9,472
592
97
6
0
339,030
0
W
Cernunnos
7,755
485
68
4
0
278,546
4
L
Baron Samedi
9,722
608
85
5
0
221,322
0
W
Ymir
7,875
492
83
5
0
314,666
0
L
Chaac
7,121
445
58
4
0
291,735
1
L
Neith
7,222
451
97
6
0
273,883
3
L
Set
6,854
428
71
4
0
302,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role