Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Janus
Janus
Gold I
DaLurgyDisher
Janus
Gold I
Level 122
God Stats
2W - 3L
1,747 SR
Queue Stats
115W - 109L
1,683 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
T0N0N0H
Cernunnos
Platinum IV
Level 96
God Stats
16W - 7L
1,748 SR
Queue Stats
77W - 64L
1,875 MMR
Party 4
Ravana
Ravana
Gold II
Txmpi
Ravana
Gold II
Level 119
God Stats
1W - 3L
1,488 SR
Queue Stats
18W - 16L
1,680 MMR
Party 3
Chang'e
Chang'e
Gold II
ixFinnel
Chang'e
Gold II
Level 124
God Stats
3W - 2L
1,745 SR
Queue Stats
34W - 29L
1,726 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,646 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,614 SR
1,651 MMR
Aphrodite
Aphrodite
Gold III
Capt Shane420
Aphrodite
Gold III
Level 143
God Stats
7W - 3L
1,946 SR
Queue Stats
99W - 92L
1,729 MMR
Party 1
Fenrir
Fenrir
Gold IV
Jodio89
Fenrir
Gold IV
Level 149
God Stats
1W - 3L
1,899 SR
Queue Stats
94W - 85L
1,642 MMR
Party 2
Cerberus
Cerberus
Platinum III
Xx_Falcon17_xX
Cerberus
Platinum III
Level 85
God Stats
1W - 5L
1,212 SR
Queue Stats
184W - 183L
1,713 MMR
Party 2
Cupid
Cupid
Platinum V
Youlose8797
Cupid
Platinum V
Level 101
God Stats
20W - 15L
1,514 SR
Queue Stats
145W - 126L
1,669 MMR
Solo
Nemesis
Nemesis
Gold II
iSiCksTaR
Nemesis
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 0
5,595
430
3,199
9,698
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,764
520
5,607
7,926
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
T0N0N0H
Cernunnos
10
0 / 7 / 1
5,984
460
6,071
9,539
2,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Txmpi
Ravana
12
1 / 4 / 0
6,870
528
5,849
10,598
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ixFinnel
Chang'e
12
1 / 3 / 0
7,462
574
5,619
8,695
2,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TsukuyomiScyllaPersephoneDanzaburouCthulhu

VS

Bans
Cu ChulainnBellonaKing ArthurSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Capt Shane420
Aphrodite
14
5 / 1 / 7
8,341
642
6,677
7,750
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jodio89
Fenrir
13
6 / 0 / 11
8,356
643
9,863
12,474
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
14
1 / 0 / 2
7,783
599
5,048
8,986
3,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 3
8,233
633
3,319
7,139
2,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
iSiCksTaR
Nemesis
13
7 / 1 / 5
8,054
620
7,894
9,102
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
24
24
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
W
Aphrodite
Capt Shane420
Aphrodite
5
1
7
8.5
L
1
5
0
0.2
W
Fenrir
Jodio89
Fenrir
6
0
11
11.5
L
Cernunnos
T0N0N0H
Cernunnos
0
7
1
0.07
L
Ravana
Txmpi
Ravana
1
4
0
0.25
W
Cerberus
1
0
2
2
W
5
1
3
6.5
W
Nemesis
iSiCksTaR
Nemesis
7
1
5
9.5
L
Chang'e
ixFinnel
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
32,801
46,456
Taken
45,451
14,539
Mitigated
22,554
12,513
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,199
115
0
1,556
9,698
3,720
132
1,875
7,691
10,716
0
W
Aphrodite
Capt Shane420
Aphrodite
6,677
709
4,203
5,584
7,750
3,315
1,055
4,831
2,661
38,972
0
L
5,607
884
0
1,825
7,926
2,160
0
2,454
5,298
47,010
0
W
Fenrir
Jodio89
Fenrir
9,863
3,331
0
4,224
12,474
7,702
291
1,770
10,678
0
34,466
L
Cernunnos
T0N0N0H
Cernunnos
6,071
3,335
0
2,075
9,539
2,472
747
0
9,539
0
35,069
L
Ravana
Txmpi
Ravana
5,849
1,519
0
2,940
10,598
3,463
0
2,749
7,656
0
46,288
W
Cerberus
5,048
206
0
4,401
8,986
3,939
757
3,726
5,260
52,334
0
W
3,319
1,859
107
4,402
7,139
2,106
2,453
1,258
5,839
0
44,331
W
Nemesis
iSiCksTaR
Nemesis
7,894
3,006
0
815
9,102
5,492
1,584
2,393
6,588
0
39,269
L
Chang'e
ixFinnel
Chang'e
5,619
649
0
4,117
8,695
2,724
64
4,084
4,547
45,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
40,767
372
Minions Killed
431
0
Camps Cleared
0
1,180,203
Distance Traveled
1,302,201
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,595
430
19
1
0
218,579
1
W
Aphrodite
8,341
642
87
7
0
260,740
4
L
Janus
6,764
520
99
8
0
228,496
3
W
Fenrir
8,356
643
38
3
0
273,902
0
L
Cernunnos
5,984
460
62
5
0
237,677
0
L
Ravana
6,870
528
96
7
0
272,567
3
W
Cerberus
7,783
599
141
11
0
259,271
5
W
Cupid
8,233
633
96
7
0
230,523
3
W
Nemesis
8,054
620
69
5
0
277,765
0
L
Chang'e
7,462
574
96
7
0
222,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role