Player Matchup

Danzaburou
Danzaburou
Dusq4
Danzaburou
Level 18
God Stats
57W - 42L
1,445 SR
Queue Stats
72W - 65L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
SaucedSpaghoot
Sun Wukong
Level 14
God Stats
1W - 5L
1,247 SR
Queue Stats
24W - 38L
1,233 Elo+
Solo
Ra
Ra
Sicx501
Ra
Level 27
God Stats
28W - 35L
1,443 SR
Queue Stats
467W - 459L
1,565 Elo+
Solo
Ares
Ares
Slynkm
Ares
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Arachne
Arachne
huntersmasher
Arachne
Level 14
God Stats
2W - 2L
1,254 SR
Queue Stats
13W - 33L
1,319 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,408 Elo+

VS

Team Averages
Level 34
1,555 SR
1,427 Elo+
Sun Wukong
Sun Wukong
DankBurritos
Sun Wukong
Level 29
God Stats
10W - 10L
1,675 SR
Queue Stats
18W - 25L
1,424 Elo+
Solo
Merlin
Merlin
Zakuskaa
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 1
Loki
Loki
esketet
Loki
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 102L
1,410 Elo+
Solo
Hel
Hel
kyuutsie
Hel
Level 27
God Stats
11W - 8L
1,598 SR
Queue Stats
119W - 100L
1,404 Elo+
Solo
Nu Wa
Nu Wa
tayrawr45
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dusq4
Danzaburou
20
16 / 3 / 12
18,366
1,312
42,372
23,814
8,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
SaucedSpaghoot
Sun Wukong
20
3 / 1 / 11
13,297
950
10,543
17,681
13,648
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 1 / 18
15,219
1,087
25,599
11,189
4,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Slynkm
Ares
20
4 / 7 / 22
15,469
1,105
20,126
40,362
57,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
20
5 / 12 / 19
14,647
1,046
13,169
27,689
11,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DankBurritos
Sun Wukong
20
5 / 4 / 13
13,871
991
18,424
28,780
18,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Zakuskaa
Merlin
20
6 / 6 / 16
14,174
1,012
27,839
22,102
10,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
esketet
Loki
19
5 / 13 / 14
13,237
946
13,925
30,729
12,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 6 / 14
13,032
931
8,668
15,363
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
tayrawr45
Nu Wa
20
5 / 5 / 17
14,426
1,030
43,083
20,238
8,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
98
34
Kills
24
24
Deaths
34
82
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DankBurritos
Sun Wukong
5
4
13
2.88
W
Danzaburou
Dusq4
Danzaburou
16
3
12
7.33
W
Sun Wukong
SaucedSpaghoot
Sun Wukong
3
1
11
8.5
W
6
1
18
15
W
Ares
Slynkm
Ares
4
7
22
2.14
L
Merlin
Zakuskaa
Merlin
6
6
16
2.33
L
Loki
esketet
Loki
5
13
14
0.92
W
Arachne
5
12
19
1.21
L
3
6
14
1.67
L
Nu Wa
tayrawr45
Nu Wa
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,809
Damage
111,939
120,735
Taken
117,212
94,720
Mitigated
57,762
28,237
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DankBurritos
Sun Wukong
18,424
5,976
1,201
3,967
28,780
18,690
0
12,456
16,086
0
47,674
W
Danzaburou
Dusq4
Danzaburou
42,372
24,315
0
9,916
23,814
8,214
0
16,919
6,895
0
78,937
W
Sun Wukong
SaucedSpaghoot
Sun Wukong
10,543
1,378
0
3,379
17,681
13,648
0
12,398
5,283
78
36,523
W
25,599
821
4,893
4,701
11,189
4,390
0
8,234
2,955
105,620
0
W
Ares
Slynkm
Ares
20,126
2,298
0
1,416
40,362
57,111
0
22,779
17,583
37,121
0
L
Merlin
Zakuskaa
Merlin
27,839
2,864
0
696
22,102
10,288
0
7,940
14,145
60,384
0
L
Loki
esketet
Loki
13,925
4,163
0
898
30,729
12,582
0
12,596
18,133
0
24,275
W
Arachne
13,169
7,295
0
3,932
27,689
11,357
0
19,260
8,429
0
34,008
L
8,668
1,664
4,904
1,539
15,363
7,420
0
5,974
9,236
19,111
0
L
Nu Wa
tayrawr45
Nu Wa
43,083
11,671
1,146
1,589
20,238
8,782
0
6,837
13,401
91,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,998
Gold Earned
68,740
362
Minions Killed
311
16
Camps Cleared
3
1,330,272
Distance Traveled
1,262,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,871
991
69
5
0
290,496
3
W
Danzaburou
18,366
1,312
72
5
8
250,956
0
W
Sun Wukong
13,297
950
48
3
1
279,375
2
W
Ra
15,219
1,087
188
13
3
310,893
0
W
Ares
15,469
1,105
15
1
3
268,389
0
L
Merlin
14,174
1,012
84
6
0
239,303
0
L
Loki
13,237
946
23
2
0
241,120
0
W
Arachne
14,647
1,046
39
3
1
220,659
1
L
Hel
13,032
931
34
2
2
262,957
0
L
Nu Wa
14,426
1,030
101
7
1
228,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role