Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DarkSpartakus
Ra
Level 87
God Stats
4W - 3L
1,304 SR
Queue Stats
35W - 24L
1,581 Elo+
Party 2
Odin
Odin
Rex_Caesar82
Odin
Level 125
God Stats
3W - 3L
1,568 SR
Queue Stats
57W - 43L
1,592 Elo+
Party 2
Team Averages
Level 122
1,457 SR
1,558 Elo+

VS

Team Averages
Level 40
1,454 SR
1,439 Elo+
Danzaburou
Danzaburou
JeSsy_LHL
Danzaburou
Level 28
God Stats
1W - 3L
1,426 SR
Queue Stats
41W - 59L
1,319 Elo+
Party 1
Janus
Janus
Micael_moreira
Janus
Level 62
God Stats
5W - 4L
1,437 SR
Queue Stats
16W - 8L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
SnksFSM
Ne Zha
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 25L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 4 / 10
12,510
782
13,250
14,978
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 11
12,094
756
12,637
9,415
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 13
10,744
672
6,968
13,182
9,483
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeSsy_LHL
Danzaburou
15
2 / 4 / 5
10,728
671
8,576
11,649
4,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 6 / 5
10,280
643
10,282
12,385
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
SnksFSM
Ne Zha
12
3 / 9 / 1
9,586
599
6,751
14,062
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
8
8
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
10
3.5
W
7
1
11
12.5
L
Danzaburou
JeSsy_LHL
Danzaburou
2
4
5
1.13
L
3
6
5
0.92
W
3
3
13
3.17
L
Ne Zha
SnksFSM
Ne Zha
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
25,609
37,575
Taken
38,096
18,942
Mitigated
11,970
10,786
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,250
3,232
1,052
3,816
14,978
5,717
1,665
3,603
11,055
0
51,733
W
12,637
1,105
2,281
3,283
9,415
3,742
912
2,577
6,664
63,963
0
L
Danzaburou
JeSsy_LHL
Danzaburou
8,576
1,603
0
2,542
11,649
4,071
219
4,442
7,207
0
55,336
L
10,282
166
0
2,048
12,385
3,668
0
4,494
7,891
41,808
0
W
6,968
375
0
354
13,182
9,483
146
3,336
9,560
0
28,497
L
Ne Zha
SnksFSM
Ne Zha
6,751
2,100
0
1,479
14,062
4,231
182
3,737
10,325
0
25,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
30,594
203
Minions Killed
191
0
Camps Cleared
0
848,503
Distance Traveled
867,003
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,510
782
67
4
0
271,694
4
W
Ra
12,094
756
90
6
0
300,084
3
L
Danzaburou
10,728
671
88
6
0
283,250
4
L
Janus
10,280
643
71
4
0
289,239
3
W
Odin
10,744
672
46
3
0
276,725
1
L
Ne Zha
9,586
599
32
2
0
294,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role