Player Matchup

Pele
Pele
AirJawden
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
BIindGuardian117
Zhong Kui
Level 28
God Stats
134W - 149L
1,592 SR
Queue Stats
145W - 163L
1,625 Elo+
Solo
Chaac
Chaac
Homie2DrinkWith
Chaac
Level 7
God Stats
8W - 2L
1,627 SR
Queue Stats
15W - 2L
1,855 Elo+
Party 1
Skadi
Skadi
Isαbelle
Skadi
Level 28
God Stats
53W - 62L
1,457 SR
Queue Stats
415W - 378L
1,610 Elo+
Solo
Anubis
Anubis
killerpotato150
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,772 Elo+
Party 1
Team Averages
Level 31
1,535 SR
1,641 Elo+

VS

Team Averages
Level 25
1,610 SR
1,660 Elo+
Bastet
Bastet
IISmirfCakesII
Bastet
Level 27
God Stats
314W - 278L
1,680 SR
Queue Stats
1,120W - 1,170L
1,680 Elo+
Solo
Artemis
Artemis
Saikuja
Artemis
Level 27
God Stats
17W - 10L
1,647 SR
Queue Stats
312W - 140L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
YatoXudo
Cabrakan
Level 27
God Stats
3W - 5L
1,725 SR
Queue Stats
6W - 10L
1,768 Elo+
Party 2
Anubis
Anubis
euphoria 2D
Anubis
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
128W - 137L
1,638 Elo+
Solo
Zeus
Zeus
suicide_physics
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 3 / 11
10,579
1,058
7,928
12,154
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
17
6 / 0 / 9
10,767
1,077
12,326
8,491
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 13
11,647
1,165
13,190
13,499
7,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Isαbelle
Skadi
18
6 / 1 / 14
11,705
1,171
12,796
9,729
3,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 0 / 12
11,489
1,149
15,707
6,370
3,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

251

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,344
934
8,150
12,324
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Saikuja
Artemis
15
1 / 5 / 2
9,762
976
15,689
12,011
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
YatoXudo
Cabrakan
16
2 / 10 / 4
9,979
998
9,514
20,296
17,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
2 / 6 / 1
9,397
940
4,016
7,951
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 5
9,633
963
8,431
13,025
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
30
Kills
6
6
Deaths
30
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
3
3
11
2.83
W
Zhong Kui
6
0
9
10.5
W
8
2
13
7.25
L
1
3
2
0.67
W
Skadi
Isαbelle
Skadi
6
1
14
13
L
Artemis
Saikuja
Artemis
1
5
2
0.4
L
Cabrakan
YatoXudo
Cabrakan
2
10
4
0.4
L
Anubis
2
6
1
0.42
W
7
0
12
13
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,947
Damage
45,800
50,243
Taken
65,607
26,063
Mitigated
33,194
18,112
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,928
1,820
0
4,114
12,154
4,545
0
5,584
6,416
0
30,271
W
Zhong Kui
12,326
556
0
2,516
8,491
6,624
0
2,273
6,130
19,712
0
W
13,190
2,554
53
4,943
13,499
7,306
0
8,287
4,927
0
23,751
L
8,150
1,972
354
537
12,324
5,254
0
3,182
9,016
0
16,996
W
Skadi
Isαbelle
Skadi
12,796
6,835
0
3,169
9,729
3,798
0
3,574
6,043
0
32,853
L
Artemis
Saikuja
Artemis
15,689
6,792
0
1,346
12,011
4,491
0
4,995
6,800
0
56,220
L
Cabrakan
YatoXudo
Cabrakan
9,514
1,224
0
382
20,296
17,196
0
6,896
13,159
23,445
0
L
Anubis
4,016
301
0
648
7,951
3,346
0
3,767
4,066
17,013
0
W
15,707
162
0
3,317
6,370
3,790
0
1,637
4,707
46,223
0
L
8,431
1,327
147
614
13,025
2,907
0
8,332
4,533
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
48,115
229
Minions Killed
205
10
Camps Cleared
5
956,928
Distance Traveled
847,311
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,579
1,058
60
6
0
187,469
0
W
Zhong Kui
10,767
1,077
20
2
2
209,722
0
W
Chaac
11,647
1,165
19
2
0
203,189
2
L
Bastet
9,344
934
13
1
1
216,200
1
W
Skadi
11,705
1,171
58
6
2
186,501
0
L
Artemis
9,762
976
76
8
1
167,141
0
L
Cabrakan
9,979
998
49
5
0
178,658
0
L
Anubis
9,397
940
38
4
2
109,961
0
W
Anubis
11,489
1,149
72
7
6
170,047
1
L
Zeus
9,633
963
29
3
1
175,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role