Player Matchup

King Arthur
King Arthur
Gold IV
ElVerruk
King Arthur
Gold IV
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,565 MMR
Solo
Danzaburou
Danzaburou
Gold I
GammaAkutabi
Danzaburou
Gold I
Level 160
God Stats
13W - 9L
1,634 SR
Queue Stats
365W - 359L
1,586 MMR
Solo
Sobek
Sobek
Gold I
ObekaBC
Sobek
Gold I
Level 66
God Stats
12W - 8L
1,500 SR
Queue Stats
299W - 301L
1,562 MMR
Solo
Neith
Neith
Platinum V
PLZgank
Neith
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,542 MMR
Solo
Awilix
Awilix
Gold III
RustySenpai
Awilix
Gold III
Level 157
God Stats
12W - 15L
1,197 SR
Queue Stats
383W - 390L
1,539 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,466 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,595 SR
1,559 MMR
Scylla
Scylla
Gold II
FeatZaJi
Scylla
Gold II
Level 125
God Stats
9W - 5L
1,561 SR
Queue Stats
124W - 121L
1,577 MMR
Party 1
Tyr
Tyr
Gold II
MATHMOl
Tyr
Gold II
Level 143
God Stats
6W - 2L
1,751 SR
Queue Stats
127W - 123L
1,577 MMR
Party 1
Heimdallr
Heimdallr
Gold III
Ssilence772
Heimdallr
Gold III
Level 84
God Stats
103W - 108L
1,535 SR
Queue Stats
550W - 553L
1,525 MMR
Solo
Ares
Ares
Gold II
Zeitrim
Ares
Gold II
Level 82
God Stats
36W - 35L
1,630 SR
Queue Stats
566W - 566L
1,571 MMR
Solo
Thanatos
Thanatos
Silver I
masterkiller94
Thanatos
Silver I
Level 36
God Stats
5W - 6L
1,498 SR
Queue Stats
158W - 148L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElVerruk
King Arthur
17
2 / 4 / 2
10,586
504
10,673
22,081
15,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
GammaAkutabi
Danzaburou
17
3 / 6 / 4
11,379
542
13,704
14,749
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ObekaBC
Sobek
12
2 / 4 / 4
8,515
405
5,970
13,815
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
PLZgank
Neith
18
3 / 3 / 3
11,097
528
11,681
14,203
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
16
3 / 6 / 4
9,675
461
9,454
17,148
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetJanusNemesisPersephoneTsukuyomi

VS

Bans
Erlang ShenDiscordiaApolloNu WaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FeatZaJi
Scylla
20
6 / 3 / 9
13,420
639
13,668
12,521
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
19
1 / 3 / 3
12,807
610
14,249
21,513
30,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Ssilence772
Heimdallr
19
3 / 2 / 7
12,491
595
13,184
15,610
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Zeitrim
Ares
16
1 / 4 / 8
9,727
463
5,667
14,467
13,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
20
12 / 1 / 2
13,272
632
12,320
17,300
14,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
13
Kills
23
23
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElVerruk
King Arthur
2
4
2
0.75
W
Scylla
FeatZaJi
Scylla
6
3
9
3.5
L
Danzaburou
GammaAkutabi
Danzaburou
3
6
4
0.83
W
Tyr
1
3
3
0.83
L
Sobek
ObekaBC
Sobek
2
4
4
1
L
Neith
PLZgank
Neith
3
3
3
1.5
L
Awilix
3
6
4
0.83
W
Heimdallr
Ssilence772
Heimdallr
3
2
7
3.25
W
Ares
Zeitrim
Ares
1
4
8
1.25
W
Thanatos
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,482
Damage
59,088
81,996
Taken
81,411
43,385
Mitigated
70,787
24,527
Healing
40,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElVerruk
King Arthur
10,673
1,915
0
5,891
22,081
15,601
0
1,672
20,409
0
73,595
W
Scylla
FeatZaJi
Scylla
13,668
1,781
0
3,416
12,521
5,168
1,690
1,274
11,247
102,423
0
L
Danzaburou
GammaAkutabi
Danzaburou
13,704
5,675
0
3,749
14,749
5,643
0
5,478
9,113
0
77,674
W
Tyr
14,249
1,568
0
9,731
21,513
30,157
726
197
21,088
0
94,535
L
Sobek
ObekaBC
Sobek
5,970
993
0
6,446
13,815
10,933
0
5,588
8,107
19,803
0
L
Neith
PLZgank
Neith
11,681
6,666
0
5,283
14,203
4,823
0
2,675
11,440
0
92,015
L
Awilix
9,454
4,214
0
3,158
17,148
6,385
0
3,454
13,592
0
66,203
W
Heimdallr
Ssilence772
Heimdallr
13,184
8,726
0
7,012
15,610
7,103
4,963
2,634
12,976
0
96,385
W
Ares
Zeitrim
Ares
5,667
217
519
1,372
14,467
13,529
236
1,668
12,799
22,980
0
W
Thanatos
12,320
3,747
0
18,039
17,300
14,830
3,093
197
17,103
0
94,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
61,717
600
Minions Killed
751
0
Camps Cleared
0
1,859,707
Distance Traveled
2,057,105
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,586
504
140
7
0
400,398
5
W
Scylla
13,420
639
199
9
0
402,198
7
L
Danzaburou
11,379
542
150
7
0
342,514
6
W
Tyr
12,807
610
203
10
0
448,291
7
L
Sobek
8,515
405
25
1
0
321,340
4
L
Neith
11,097
528
182
9
0
398,087
4
L
Awilix
9,675
461
103
5
0
397,368
4
W
Heimdallr
12,491
595
171
8
0
391,062
5
W
Ares
9,727
463
30
1
0
353,653
5
W
Thanatos
13,272
632
148
7
0
461,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role