Player Matchup

Fenrir
Fenrir
JUSTIN_CIDER813
Fenrir
Level 17
God Stats
3W - 5L
1,315 SR
Queue Stats
76W - 77L
1,377 Elo+
Party 1
Thor
Thor
JesseJames2488
Thor
Level 7
God Stats
29W - 37L
1,702 SR
Queue Stats
183W - 271L
1,198 Elo+
Solo
Ra
Ra
Phantom_Nrd
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Skadi
Skadi
jor4545
Skadi
Level 27
God Stats
3W - 4L
1,361 SR
Queue Stats
113W - 116L
1,344 Elo+
Party 1
Bakasura
Bakasura
niceboy2006
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,106 Elo+
Party 1
Team Averages
Level 12
1,476 SR
1,305 Elo+

VS

Team Averages
Level 23
1,435 SR
1,421 Elo+
Danzaburou
Danzaburou
DungeonKing98
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,157 Elo+
Solo
Aphrodite
Aphrodite
FatSpookie101
Aphrodite
Level 23
God Stats
3W - 4L
1,387 SR
Queue Stats
21W - 25L
1,376 Elo+
Party 2
Nike
Nike
MicrobicMoon
Nike
Level 27
God Stats
1W - 1L
1,266 SR
Queue Stats
44W - 52L
1,377 Elo+
Solo
Chernobog
Chernobog
MoonTheWolf9271
Chernobog
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
RescuedMike2
Cthulhu
Level 28
God Stats
11W - 10L
1,521 SR
Queue Stats
52W - 71L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
8,704
311
3,638
9,317
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 14 / 3
9,894
353
3,389
24,885
9,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 13 / 4
13,182
471
25,953
24,430
10,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
jor4545
Skadi
19
10 / 11 / 1
13,194
471
27,197
24,898
9,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
niceboy2006
Bakasura
16
1 / 14 / 4
10,536
376
8,962
26,688
10,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DungeonKing98
Danzaburou
20
32 / 2 / 5
17,959
641
38,434
27,155
15,294
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
FatSpookie101
Aphrodite
15
4 / 9 / 16
11,540
412
6,187
19,664
9,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 4 / 13
14,124
504
16,735
25,484
20,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
MoonTheWolf9271
Chernobog
13
1 / 4 / 15
10,690
382
3,931
16,076
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
RescuedMike2
Cthulhu
20
10 / 2 / 14
14,115
504
16,881
27,061
38,528
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
19
Kills
57
58
Deaths
21
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DungeonKing98
Danzaburou
32
2
5
17.25
W
Aphrodite
FatSpookie101
Aphrodite
4
9
16
1.33
L
2
6
2
0.5
L
0
14
3
0.11
W
10
4
13
4.13
W
Chernobog
MoonTheWolf9271
Chernobog
1
4
15
2.13
L
6
13
4
0.62
W
Cthulhu
RescuedMike2
Cthulhu
10
2
14
8.5
L
Skadi
jor4545
Skadi
10
11
1
0.95
L
Bakasura
niceboy2006
Bakasura
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,139
Damage
82,168
110,218
Taken
115,440
42,647
Mitigated
89,097
18,244
Healing
34,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DungeonKing98
Danzaburou
38,434
26,392
0
14,783
27,155
15,294
6,004
7,866
19,065
0
134,001
W
Aphrodite
FatSpookie101
Aphrodite
6,187
1,332
6,223
6,956
19,664
9,427
1,086
5,442
14,222
35,105
0
L
3,638
826
135
1,265
9,317
2,531
213
1,613
7,340
0
12,898
L
3,389
989
0
1,268
24,885
9,214
34
5,546
19,088
0
30,787
W
16,735
2,772
0
0
25,484
20,941
3,198
5,951
19,229
0
83,697
W
Chernobog
MoonTheWolf9271
Chernobog
3,931
3,287
0
2,864
16,076
4,907
1,991
2,315
12,872
0
23,118
L
25,953
2,315
1,794
6,841
24,430
10,892
2,271
5,396
18,574
85,111
0
W
Cthulhu
RescuedMike2
Cthulhu
16,881
816
478
3,378
27,061
38,528
2,452
4,379
22,522
64,244
0
L
Skadi
jor4545
Skadi
27,197
14,726
0
1,933
24,898
9,670
26
5,553
19,040
0
71,453
L
Bakasura
niceboy2006
Bakasura
8,962
5,907
0
5,008
26,688
10,340
0
4,343
22,206
0
48,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,510
Gold Earned
68,428
334
Minions Killed
501
0
Camps Cleared
0
1,907,998
Distance Traveled
2,381,082
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,959
641
164
6
0
446,315
1
W
Aphrodite
11,540
412
56
2
0
485,738
1
L
Fenrir
8,704
311
21
1
0
237,172
0
L
Thor
9,894
353
51
2
0
398,575
0
W
Nike
14,124
504
149
5
0
496,997
1
W
Chernobog
10,690
382
22
1
0
464,583
1
L
Ra
13,182
471
105
4
0
438,998
2
W
Cthulhu
14,115
504
110
4
0
487,449
2
L
Skadi
13,194
471
76
3
0
427,948
3
L
Bakasura
10,536
376
81
3
0
405,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role