Player Matchup

Freya
Freya
Eclipse9506
Freya
Level 5
God Stats
2W - 1L
1,578 SR
Queue Stats
3W - 1L
1,548 Elo+
Party 1
Bellona
Bellona
Mainly Splash
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,548 Elo+
Party 1
Ymir
Ymir
Shark_Bait457
Ymir
Level 27
God Stats
6W - 4L
1,265 SR
Queue Stats
317W - 294L
1,683 Elo+
Solo
Da Ji
Da Ji
ZillaKami6315
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
milipichicho
Cernunnos
Level 28
God Stats
2W - 0L
1,624 SR
Queue Stats
3W - 0L
1,753 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,629 Elo+

VS

Team Averages
Level 20
1,536 SR
1,587 Elo+
Danzaburou
Danzaburou
GodPrais
Danzaburou
Level 8
God Stats
0W - 2L
1,682 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
Slightmares_
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,632 Elo+
Solo
Loki
Loki
Xx_CaArNaAgGe_xX
Loki
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
192W - 194L
1,522 Elo+
Solo
Chaac
Chaac
avestraws
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,666 Elo+
Solo
Izanami
Izanami
holmwood21
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,947
425
299
7,570
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
14
6 / 2 / 5
8,453
604
9,027
10,946
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 1
7,711
551
5,597
8,902
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 1 / 4
9,000
643
12,758
8,798
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
milipichicho
Cernunnos
11
2 / 3 / 1
6,889
492
1,734
6,648
2,097
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodPrais
Danzaburou
10
0 / 6 / 3
6,075
434
4,239
8,917
2,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
13
2 / 3 / 0
7,732
552
6,908
7,453
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 4 / 0
7,694
550
5,871
10,836
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
avestraws
Chaac
10
1 / 4 / 0
6,326
452
1,556
9,150
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
holmwood21
Izanami
9
0 / 6 / 0
5,511
394
2,525
6,908
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
23
Kills
10
10
Deaths
23
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Danzaburou
GodPrais
Danzaburou
0
6
3
0.25
W
Bellona
6
2
5
4.25
W
4
1
1
4.5
L
Vulcan
2
3
0
0.67
L
7
4
0
1.75
W
10
1
4
12
L
Chaac
avestraws
Chaac
1
4
0
0.25
L
Izanami
holmwood21
Izanami
0
6
0
0
W
Cernunnos
milipichicho
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
21,099
42,864
Taken
43,264
23,883
Mitigated
15,038
9,325
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
299
151
0
2,293
7,570
2,554
343
2,105
5,325
16,189
0
L
Danzaburou
GodPrais
Danzaburou
4,239
1,354
111
1,643
8,917
2,865
1,470
2,064
6,853
0
27,039
W
Bellona
9,027
3,725
0
4,093
10,946
8,782
1,920
280
10,666
0
42,521
W
5,597
1,313
0
1,501
8,902
5,270
0
892
7,998
41,947
0
L
Vulcan
6,908
1,352
0
1,391
7,453
2,945
0
598
6,855
51,784
0
L
5,871
867
0
2,873
10,836
3,692
0
954
9,882
0
37,787
W
12,758
4,163
0
1,250
8,798
5,180
0
2,536
6,020
0
51,084
L
Chaac
avestraws
Chaac
1,556
179
0
1,091
9,150
3,695
247
2,280
6,870
0
26,814
L
Izanami
holmwood21
Izanami
2,525
1,264
0
910
6,908
1,841
178
0
6,908
0
20,476
W
Cernunnos
milipichicho
Cernunnos
1,734
614
0
188
6,648
2,097
1,253
605
5,947
0
27,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
33,338
295
Minions Killed
317
0
Camps Cleared
0
1,248,872
Distance Traveled
1,217,341
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,947
425
36
3
0
237,716
0
L
Danzaburou
6,075
434
50
4
0
220,024
4
W
Bellona
8,453
604
70
5
0
243,906
1
W
Ymir
7,711
551
59
4
0
230,857
0
L
Vulcan
7,732
552
108
8
0
271,478
7
L
Loki
7,694
550
73
5
0
271,339
2
W
Da Ji
9,000
643
78
6
0
282,787
1
L
Chaac
6,326
452
46
3
0
246,109
0
L
Izanami
5,511
394
40
3
0
208,391
3
W
Cernunnos
6,889
492
52
4
0
253,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role