Player Matchup

Kuzenbo
Kuzenbo
ALEJANDROYT1
Kuzenbo
Level 135
God Stats
1W - 2L
1,306 SR
Queue Stats
139W - 127L
1,565 Elo+
Party 1
Mercury
Mercury
BigJaFF
Mercury
Level 126
God Stats
13W - 16L
1,532 SR
Queue Stats
564W - 585L
1,466 Elo+
Party 3
Apollo
Apollo
PapiChuloVM
Apollo
Level 137
God Stats
18W - 14L
1,779 SR
Queue Stats
385W - 348L
1,567 Elo+
Party 1
Thoth
Thoth
Temujin1162
Thoth
Level 107
God Stats
18W - 23L
1,149 SR
Queue Stats
443W - 443L
1,467 Elo+
Party 3
Hachiman
Hachiman
somsoum377
Hachiman
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,454 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,504 Elo+

VS

Team Averages
Level 90
1,488 SR
1,564 Elo+
Kukulkan
Kukulkan
BlackScorpius
Kukulkan
Level 69
God Stats
14W - 8L
1,368 SR
Queue Stats
77W - 94L
1,390 Elo+
Solo
Cupid
Cupid
Lejzbika
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
McLaffyTaffy
Sobek
Level 88
God Stats
3W - 2L
1,677 SR
Queue Stats
26W - 20L
1,646 Elo+
Party 2
King Arthur
King Arthur
Paetheus
King Arthur
Level 89
God Stats
12W - 17L
1,197 SR
Queue Stats
187W - 181L
1,624 Elo+
Solo
Fenrir
Fenrir
primozp
Fenrir
Level 136
God Stats
2W - 0L
1,698 SR
Queue Stats
53W - 38L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALEJANDROYT1
Kuzenbo
8
1 / 1 / 1
5,047
561
3,540
5,706
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
BigJaFF
Mercury
8
0 / 1 / 2
4,538
504
808
6,238
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
7
1 / 2 / 1
4,666
518
3,942
4,255
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 0
5,375
597
3,226
3,399
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
somsoum377
Hachiman
7
0 / 3 / 0
4,544
505
1,785
5,233
1,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackScorpius
Kukulkan
10
1 / 1 / 3
5,571
619
1,815
2,925
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Lejzbika
Cupid
8
0 / 3 / 3
4,623
514
3,524
6,961
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 3
5,415
602
2,636
5,959
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Paetheus
King Arthur
10
1 / 0 / 1
5,746
638
2,697
6,537
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
primozp
Fenrir
10
4 / 0 / 0
5,759
640
2,823
5,584
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ALEJANDROYT1
Kuzenbo
1
1
1
1.5
L
Mercury
BigJaFF
Mercury
0
1
2
1
W
Kukulkan
BlackScorpius
Kukulkan
1
1
3
2.5
W
Cupid
Lejzbika
Cupid
0
3
3
0.5
W
2
1
3
3.5
W
King Arthur
Paetheus
King Arthur
1
0
1
1.5
L
Apollo
1
2
1
0.75
L
3
1
0
3
W
Fenrir
primozp
Fenrir
4
0
0
4
L
Hachiman
somsoum377
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,301
Damage
13,495
24,831
Taken
27,966
7,831
Mitigated
10,539
8,482
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ALEJANDROYT1
Kuzenbo
3,540
1,480
0
1,717
5,706
2,804
0
1,303
4,366
15,641
0
L
Mercury
BigJaFF
Mercury
808
416
0
3,113
6,238
1,645
0
914
5,265
0
17,996
W
Kukulkan
BlackScorpius
Kukulkan
1,815
172
0
250
2,925
844
264
1,960
855
24,765
0
W
Cupid
Lejzbika
Cupid
3,524
2,130
236
2,549
6,961
1,645
0
2,337
4,610
0
22,272
W
2,636
295
0
3,123
5,959
2,690
130
1,378
4,535
11,287
0
W
King Arthur
Paetheus
King Arthur
2,697
221
0
2,960
6,537
3,555
25
446
6,091
0
28,461
L
Apollo
3,942
2,342
0
1,528
4,255
1,204
196
982
3,273
0
21,612
L
3,226
201
0
585
3,399
945
0
1,070
2,193
26,340
0
W
Fenrir
primozp
Fenrir
2,823
767
0
2,830
5,584
1,805
811
439
5,109
0
24,321
L
Hachiman
somsoum377
Hachiman
1,785
1,190
0
1,539
5,233
1,233
0
0
5,033
0
17,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
27,114
211
Minions Killed
225
0
Camps Cleared
0
782,690
Distance Traveled
898,576
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,047
561
27
3
0
186,569
2
L
Mercury
4,538
504
43
5
0
173,885
1
W
Kukulkan
5,571
619
53
6
0
173,564
4
W
Cupid
4,623
514
42
5
0
157,738
0
W
Sobek
5,415
602
12
1
0
199,483
4
W
King Arthur
5,746
638
66
7
0
181,989
0
L
Apollo
4,666
518
42
5
0
123,606
3
L
Thoth
5,375
597
54
6
0
171,767
1
W
Fenrir
5,759
640
52
6
0
185,802
2
L
Hachiman
4,544
505
45
5
0
126,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role