Player Matchup

King Arthur
King Arthur
KillerDragon369
King Arthur
Level 16
God Stats
1W - 5L
1,438 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
Anubis
Anubis
Kornelkorn
Anubis
Level 25
God Stats
0W - 1L
1,436 SR
Queue Stats
5W - 11L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
Yaas
Nu Wa
Level 25
God Stats
1W - 4L
1,590 SR
Queue Stats
5W - 13L
1,277 Elo+
Solo
Sylvanus
Sylvanus
moiffy
Sylvanus
Level 8
God Stats
14W - 9L
1,479 SR
Queue Stats
108W - 97L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
trollzenny
Tsukuyomi
Level 15
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,318 Elo+

VS

Team Averages
Level 17
1,450 SR
1,422 Elo+
Heimdallr
Heimdallr
Brabno
Heimdallr
Level 17
God Stats
7W - 7L
1,371 SR
Queue Stats
63W - 53L
1,247 Elo+
Solo
Neith
Neith
ShortStuff718
Neith
Level 17
God Stats
5W - 6L
1,339 SR
Queue Stats
45W - 57L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Taterslays2200
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
YearningPlague
Bellona
Level 33
God Stats
31W - 22L
1,542 SR
Queue Stats
133W - 132L
1,462 Elo+
Party 3
Ganesha
Ganesha
xNoobSlayer420
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KillerDragon369
King Arthur
11
0 / 16 / 0
6,608
367
5,494
16,400
9,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Kornelkorn
Anubis
11
3 / 9 / 2
7,297
405
7,959
12,559
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Yaas
Nu Wa
13
1 / 3 / 4
7,708
428
10,410
10,457
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
moiffy
Sylvanus
12
1 / 6 / 3
7,491
416
3,809
17,300
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
trollzenny
Tsukuyomi
13
5 / 9 / 1
8,439
469
5,367
11,900
4,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brabno
Heimdallr
16
1 / 3 / 2
10,198
567
7,581
13,884
5,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
15 / 1 / 1
11,286
627
12,343
9,710
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Taterslays2200
Tsukuyomi
15
6 / 3 / 6
10,174
565
7,919
15,859
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
20 / 0 / 0
13,162
731
14,997
16,214
21,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 15
9,113
506
6,819
12,773
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
42
43
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Brabno
Heimdallr
1
3
2
0.67
L
King Arthur
KillerDragon369
King Arthur
0
16
0
0
L
Anubis
Kornelkorn
Anubis
3
9
2
0.44
W
15
1
1
15.5
W
Tsukuyomi
Taterslays2200
Tsukuyomi
6
3
6
3
L
Nu Wa
Yaas
Nu Wa
1
3
4
1
W
20
0
0
20
L
Sylvanus
moiffy
Sylvanus
1
6
3
0.42
L
Tsukuyomi
trollzenny
Tsukuyomi
5
9
1
0.61
W
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,039
Damage
49,659
68,616
Taken
68,440
32,212
Mitigated
44,263
10,107
Healing
25,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Brabno
Heimdallr
7,581
1,274
0
6,015
13,884
5,576
9,687
5,652
8,232
0
64,252
L
King Arthur
KillerDragon369
King Arthur
5,494
1,726
0
475
16,400
9,611
288
158
15,701
0
28,521
L
Anubis
Kornelkorn
Anubis
7,959
473
0
2,892
12,559
4,136
135
2,103
10,456
27,870
0
W
12,343
5,128
0
3,890
9,710
2,931
1,321
6,149
3,561
0
54,146
W
Tsukuyomi
Taterslays2200
Tsukuyomi
7,919
1,564
0
6,360
15,859
6,196
326
2,408
13,451
0
59,973
L
Nu Wa
Yaas
Nu Wa
10,410
1,431
0
1,024
10,457
3,164
0
253
10,154
38,857
0
W
14,997
5,288
0
7,064
16,214
21,090
4,073
1,615
14,599
0
80,480
L
Sylvanus
moiffy
Sylvanus
3,809
1,455
314
3,931
17,300
11,158
42
3,805
13,495
24,098
0
L
Tsukuyomi
trollzenny
Tsukuyomi
5,367
1,169
0
1,471
11,900
4,143
0
500
11,325
0
26,460
W
6,819
289
0
1,815
12,773
8,470
0
6,354
6,419
32,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
53,933
180
Minions Killed
518
0
Camps Cleared
0
1,577,226
Distance Traveled
1,699,478
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,198
567
115
6
0
290,704
2
L
King Arthur
6,608
367
31
2
0
277,816
0
L
Anubis
7,297
405
36
2
0
260,158
1
W
Neith
11,286
627
115
6
0
325,956
1
W
Tsukuyomi
10,174
565
105
6
0
383,479
5
L
Nu Wa
7,708
428
42
2
0
404,419
0
W
Bellona
13,162
731
164
9
0
385,103
3
L
Sylvanus
7,491
416
32
2
0
274,522
5
L
Tsukuyomi
8,439
469
39
2
0
360,311
1
W
Ganesha
9,113
506
19
1
0
314,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role