Player Matchup

Jormungandr
Jormungandr
AuRora_-RoSe-_
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,279 Elo+
Party 1
Fenrir
Fenrir
Ramos151804
Fenrir
Level 29
God Stats
2W - 6L
1,582 SR
Queue Stats
52W - 53L
1,359 Elo+
Solo
Merlin
Merlin
VanDoedel
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,387 Elo+
Party 1
Hachiman
Hachiman
Z1rumo
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,465 Elo+
Party 1
Vamana
Vamana
rammelilli
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,422 Elo+
Party 1
Team Averages
Level 24
1,516 SR
1,382 Elo+

VS

Team Averages
Level 22
1,511 SR
1,492 Elo+
Xbalanque
Xbalanque
DreadedNitemare
Xbalanque
Level 28
God Stats
1W - 0L
1,820 SR
Queue Stats
6W - 6L
1,698 Elo+
Solo
Neith
Neith
MrNediiim
Neith
Level 24
God Stats
1W - 1L
1,213 SR
Queue Stats
18W - 18L
1,493 Elo+
Solo
Fenrir
Fenrir
Scyamore
Fenrir
Level 26
God Stats
12W - 15L
1,459 SR
Queue Stats
82W - 105L
1,417 Elo+
Solo
Bellona
Bellona
ezhoney
Bellona
Level 13
God Stats
3W - 3L
1,730 SR
Queue Stats
27W - 25L
1,475 Elo+
Solo
Scylla
Scylla
malickost209
Scylla
Level 17
God Stats
13W - 12L
1,331 SR
Queue Stats
16W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AuRora_-RoSe-_
Jormungandr
12
0 / 10 / 2
7,724
322
3,247
20,679
9,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
17
8 / 9 / 4
11,533
481
11,889
27,194
11,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
VanDoedel
Merlin
16
5 / 3 / 4
10,984
458
18,959
13,932
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Z1rumo
Hachiman
14
1 / 12 / 1
8,691
362
4,083
18,644
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
rammelilli
Vamana
14
1 / 6 / 5
9,298
387
5,056
23,519
23,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DreadedNitemare
Xbalanque
11
0 / 8 / 5
9,150
381
834
11,365
3,173
Neith
MrNediiim
Neith
20
21 / 1 / 6
14,497
604
32,209
13,614
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Scyamore
Fenrir
15
2 / 4 / 12
11,070
461
6,628
16,967
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
ezhoney
Bellona
20
11 / 2 / 7
15,227
634
19,507
18,130
20,548
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
6 / 1 / 9
12,419
517
17,472
18,384
6,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
15
Kills
40
40
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AuRora_-RoSe-_
Jormungandr
0
10
2
0.1
W
Xbalanque
DreadedNitemare
Xbalanque
0
8
5
0.31
W
Neith
MrNediiim
Neith
21
1
6
24
L
Fenrir
8
9
4
1.11
W
Fenrir
Scyamore
Fenrir
2
4
12
2
L
Merlin
VanDoedel
Merlin
5
3
4
2.33
L
Hachiman
Z1rumo
Hachiman
1
12
1
0.13
W
Bellona
ezhoney
Bellona
11
2
7
7.25
W
Scylla
6
1
9
10.5
L
Vamana
rammelilli
Vamana
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,234
Damage
76,650
103,968
Taken
78,460
54,950
Mitigated
44,603
19,803
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AuRora_-RoSe-_
Jormungandr
3,247
537
0
178
20,679
9,144
176
95
20,584
27,437
0
W
Xbalanque
DreadedNitemare
Xbalanque
834
219
0
45
11,365
3,173
213
5,076
6,289
0
12,969
W
Neith
MrNediiim
Neith
32,209
18,099
0
7,067
13,614
6,853
6,353
3,491
10,123
0
123,799
L
Fenrir
11,889
3,380
0
8,119
27,194
11,336
0
3,097
24,097
0
63,072
W
Fenrir
Scyamore
Fenrir
6,628
520
0
3,276
16,967
7,392
348
3,584
13,383
0
40,928
L
Merlin
VanDoedel
Merlin
18,959
1,446
0
2,112
13,932
5,257
0
7,701
6,231
66,180
0
L
Hachiman
Z1rumo
Hachiman
4,083
1,470
0
2,091
18,644
5,610
105
2,266
16,378
0
42,952
W
Bellona
ezhoney
Bellona
19,507
6,781
0
3,963
18,130
20,548
3,731
2,173
15,957
92
107,208
W
Scylla
17,472
2,987
1,115
10,195
18,384
6,637
2,481
7,882
10,502
67,741
0
L
Vamana
rammelilli
Vamana
5,056
1,991
219
7,084
23,519
23,603
0
4,405
19,114
0
35,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
62,363
335
Minions Killed
546
0
Camps Cleared
0
1,990,286
Distance Traveled
2,065,042
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,724
322
32
1
0
342,031
1
W
Xbalanque
9,150
381
26
1
0
296,585
1
W
Neith
14,497
604
156
7
0
427,751
4
L
Fenrir
11,533
481
86
4
0
402,306
1
W
Fenrir
11,070
461
65
3
0
441,236
0
L
Merlin
10,984
458
106
4
0
413,178
1
L
Hachiman
8,691
362
68
3
0
349,641
0
W
Bellona
15,227
634
202
8
0
483,162
2
W
Scylla
12,419
517
97
4
0
416,308
3
L
Vamana
9,298
387
43
2
0
483,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role