Player Matchup

Ne Zha
Ne Zha
ChimpChampZ
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 222L
1,600 Elo+
Party 2
Khepri
Khepri
Redvietg4
Khepri
Level 38
God Stats
28W - 11L
1,829 SR
Queue Stats
43W - 36L
1,641 Elo+
Party 2
Anubis
Anubis
ZerothZero
Anubis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 47
1,610 SR
1,581 Elo+

VS

Team Averages
Level 27
1,500 SR
1,452 Elo+
Hades
Hades
HeartlessEvil
Hades
Level 15
God Stats
3W - 9L
1,500 SR
Queue Stats
6W - 17L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
Richardrizzle
Hun Batz
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,366 Elo+
Party 1
Neith
Neith
felixalvarezz13
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
12 / 0 / 12
12,648
791
15,231
10,586
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Redvietg4
Khepri
15
7 / 2 / 17
12,494
781
10,175
13,525
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
ZerothZero
Anubis
16
9 / 8 / 14
12,108
757
17,390
16,459
10,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 7
8,985
562
6,993
21,537
9,874
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Richardrizzle
Hun Batz
13
4 / 10 / 6
10,582
661
10,645
19,430
8,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 7 / 3
10,870
679
11,579
13,198
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
28
Kills
10
10
Deaths
28
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
0
12
18
L
0
11
7
0.32
W
Khepri
Redvietg4
Khepri
7
2
17
7.75
L
Hun Batz
Richardrizzle
Hun Batz
4
10
6
0.7
W
Anubis
ZerothZero
Anubis
9
8
14
2
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,796
Damage
29,217
40,570
Taken
54,165
29,873
Mitigated
22,415
10,140
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,231
5,775
590
2,652
10,586
5,619
1,324
1,067
9,519
0
63,690
L
6,993
1,870
44
3,129
21,537
9,874
393
10,238
11,050
22,770
0
W
Khepri
Redvietg4
Khepri
10,175
489
1,050
1,821
13,525
14,220
296
4,055
9,470
25,378
0
L
Hun Batz
Richardrizzle
Hun Batz
10,645
3,548
0
591
19,430
8,663
0
10,363
9,067
372
39,972
W
Anubis
ZerothZero
Anubis
17,390
1,862
0
4,027
16,459
10,034
977
2,243
14,216
43,402
0
L
11,579
4,877
0
1,878
13,198
3,878
164
6,606
6,404
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
30,437
159
Minions Killed
145
0
Camps Cleared
0
802,682
Distance Traveled
645,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,648
791
77
5
0
293,866
1
L
Hades
8,985
562
26
2
0
170,986
0
W
Khepri
12,494
781
19
1
0
291,533
0
L
Hun Batz
10,582
661
61
4
0
245,548
2
W
Anubis
12,108
757
63
4
0
217,283
0
L
Neith
10,870
679
58
4
0
228,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role