Player Matchup

Ares
Ares
Dratsab511
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
FELIClA
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,890 Elo+
Solo
Arachne
Arachne
myboyzz10
Arachne
Level 17
God Stats
2W - 8L
1,546 SR
Queue Stats
245W - 360L
1,431 Elo+
Solo
Aphrodite
Aphrodite
redcontroller5
Aphrodite
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,559 Elo+
Solo
Medusa
Medusa
xGREAT-MAXIMUS
Medusa
Level 28
God Stats
3W - 4L
1,413 SR
Queue Stats
15W - 16L
1,520 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,580 Elo+

VS

Team Averages
Level 26
1,594 SR
1,596 Elo+
Achilles
Achilles
Carbearon
Achilles
Level 14
God Stats
1W - 2L
1,363 SR
Queue Stats
21W - 12L
1,772 Elo+
Solo
Nemesis
Nemesis
Enddless-
Nemesis
Level 62
God Stats
40W - 48L
1,875 SR
Queue Stats
345W - 326L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
Iso_Unordinary
Jing Wei
Level 9
God Stats
18W - 11L
1,606 SR
Queue Stats
36W - 29L
1,596 Elo+
Party 1
Pele
Pele
oXdemons_childXo
Pele
Level 26
God Stats
5W - 5L
1,344 SR
Queue Stats
22W - 22L
1,388 Elo+
Solo
Kukulkan
Kukulkan
reaper333
Kukulkan
Level 21
God Stats
8W - 1L
1,783 SR
Queue Stats
165W - 161L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,595
383
1,308
5,929
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
FELIClA
Chaac
6
1 / 2 / 0
4,769
397
1,794
3,893
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
myboyzz10
Arachne
7
0 / 4 / 0
4,951
413
2,395
8,301
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
redcontroller5
Aphrodite
9
0 / 6 / 0
5,281
440
2,176
8,699
3,363
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 3 / 1
6,828
569
7,764
8,387
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carbearon
Achilles
14
5 / 1 / 1
8,370
698
5,467
8,164
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Enddless-
Nemesis
12
4 / 0 / 4
7,778
648
4,787
4,981
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
10
1 / 2 / 0
6,295
525
1,785
5,729
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 3
6,646
554
2,798
7,084
1,573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
reaper333
Kukulkan
15
8 / 0 / 3
8,901
742
9,252
3,737
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
8
Kills
19
19
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Carbearon
Achilles
5
1
1
5.5
L
1
4
1
0.38
W
Nemesis
Enddless-
Nemesis
4
0
4
6
L
Chaac
FELIClA
Chaac
1
2
0
0.5
W
Jing Wei
1
2
0
0.5
L
Arachne
myboyzz10
Arachne
0
4
0
0
W
1
5
3
0.5
W
Kukulkan
reaper333
Kukulkan
8
0
3
9.5
L
Aphrodite
redcontroller5
Aphrodite
0
6
0
0
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
24,089
35,209
Taken
29,695
12,002
Mitigated
12,304
11,133
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Carbearon
Achilles
5,467
2,369
0
3,389
8,164
5,596
1,256
168
7,771
0
49,852
L
1,308
40
0
354
5,929
2,122
0
2,552
3,377
6,408
0
W
Nemesis
Enddless-
Nemesis
4,787
2,314
0
733
4,981
2,825
1,182
645
4,336
0
44,508
L
Chaac
FELIClA
Chaac
1,794
530
0
1,694
3,893
1,720
0
0
3,643
0
13,965
W
Jing Wei
1,785
1,461
0
1,083
5,729
876
121
288
5,441
0
19,928
L
Arachne
myboyzz10
Arachne
2,395
1,786
0
2,179
8,301
2,311
0
100
8,101
0
19,404
W
2,798
927
0
1,339
7,084
1,573
1,375
391
6,693
0
27,573
W
Kukulkan
reaper333
Kukulkan
9,252
1,333
0
135
3,737
1,434
980
1,992
1,745
59,399
0
L
Aphrodite
redcontroller5
Aphrodite
2,176
150
0
2,505
8,699
3,363
266
6,600
2,099
28,496
0
L
7,764
2,884
0
4,401
8,387
2,486
0
0
8,387
0
37,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
37,990
190
Minions Killed
391
0
Camps Cleared
0
837,538
Distance Traveled
1,123,926
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,370
698
100
8
0
242,373
0
L
Ares
4,595
383
13
1
0
143,582
0
W
Nemesis
7,778
648
84
7
0
257,183
2
L
Chaac
4,769
397
24
2
0
95,092
1
W
Jing Wei
6,295
525
45
4
0
219,702
0
L
Arachne
4,951
413
43
4
0
226,545
0
W
Pele
6,646
554
48
4
0
196,166
1
W
Kukulkan
8,901
742
114
10
0
208,502
3
L
Aphrodite
5,281
440
54
5
0
173,897
0
L
Medusa
6,828
569
56
5
0
198,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role