Player Matchup

Chaac
Chaac
DarkSouls4920
Chaac
Level 69
God Stats
11W - 1L
1,560 SR
Queue Stats
311W - 275L
1,561 Elo+
Party 2
Janus
Janus
ayeruhn
Janus
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 153L
1,555 Elo+
Solo
Khepri
Khepri
kroening1
Khepri
Level 127
God Stats
5W - 9L
1,431 SR
Queue Stats
188W - 176L
1,419 Elo+
Solo
Fenrir
Fenrir
nihal0l0
Fenrir
Level 108
God Stats
20W - 16L
1,605 SR
Queue Stats
342W - 340L
1,537 Elo+
Solo
Apollo
Apollo
spi_cy_ramen
Apollo
Level 62
God Stats
3W - 1L
1,277 SR
Queue Stats
260W - 246L
1,504 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,515 Elo+

VS

Team Averages
Level 80
1,590 SR
1,482 Elo+
Ra
Ra
Abbadon Mortis
Ra
Level 142
God Stats
23W - 23L
1,664 SR
Queue Stats
361W - 333L
1,523 Elo+
Party 1
Izanami
Izanami
DubbleTapper
Izanami
Level 47
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 1
Nemesis
Nemesis
GuiltySparkk
Nemesis
Level 123
God Stats
18W - 7L
1,568 SR
Queue Stats
265W - 253L
1,514 Elo+
Party 1
Chaac
Chaac
PirateCaptain540
Chaac
Level 43
God Stats
3W - 2L
1,743 SR
Queue Stats
9W - 19L
1,392 Elo+
Solo
Terra
Terra
luissd05
Terra
Level 44
God Stats
2W - 1L
1,466 SR
Queue Stats
82W - 61L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,851
632
8,387
10,837
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ayeruhn
Janus
13
2 / 4 / 2
8,081
577
5,654
7,645
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
kroening1
Khepri
11
1 / 1 / 2
7,179
513
6,939
9,275
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
nihal0l0
Fenrir
15
7 / 2 / 1
8,793
628
5,791
8,659
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
1 / 2 / 2
7,191
514
5,698
7,427
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,695
621
4,420
6,822
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DubbleTapper
Izanami
10
1 / 1 / 2
5,971
427
4,147
9,386
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
GuiltySparkk
Nemesis
13
5 / 4 / 4
7,960
569
9,225
12,638
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 1
6,193
442
2,579
8,006
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
luissd05
Terra
10
1 / 3 / 2
5,845
418
3,138
9,000
5,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
12
Kills
10
10
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
1
1
2
2
L
Izanami
DubbleTapper
Izanami
1
1
2
2
L
Nemesis
GuiltySparkk
Nemesis
5
4
4
1.75
L
0
2
1
0.25
W
Janus
ayeruhn
Janus
2
4
2
0.75
W
Khepri
kroening1
Khepri
1
1
2
2
L
Terra
luissd05
Terra
1
3
2
0.67
W
Fenrir
nihal0l0
Fenrir
7
2
1
3.75
W
Apollo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
23,509
43,843
Taken
45,852
23,091
Mitigated
18,719
18,931
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
743
1,177
2,600
6,822
2,545
0
1,641
5,057
52,974
0
W
8,387
1,543
0
6,409
10,837
10,768
1,974
204
10,623
63
64,582
L
Izanami
DubbleTapper
Izanami
4,147
3,285
0
2,965
9,386
2,792
0
4,713
4,569
0
36,875
L
Nemesis
GuiltySparkk
Nemesis
9,225
4,983
0
3,012
12,638
4,260
36
2,486
9,914
0
34,599
L
2,579
584
0
2,473
8,006
3,593
0
533
7,063
0
26,199
W
Janus
ayeruhn
Janus
5,654
364
0
1,302
7,645
2,133
0
1,315
6,232
44,168
0
W
Khepri
kroening1
Khepri
6,939
1,051
622
3,923
9,275
4,473
168
2,213
7,012
29,980
0
L
Terra
luissd05
Terra
3,138
608
653
2,845
9,000
5,529
0
2,862
6,118
16,689
0
W
Fenrir
nihal0l0
Fenrir
5,791
925
0
4,752
8,659
3,054
0
1,682
6,815
0
52,166
W
Apollo
5,698
3,581
0
1,923
7,427
2,663
554
1,776
5,603
0
42,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
34,664
439
Minions Killed
330
0
Camps Cleared
0
1,342,359
Distance Traveled
1,382,072
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,695
621
118
8
0
287,243
8
W
Chaac
8,851
632
134
10
0
248,823
2
L
Izanami
5,971
427
75
5
0
257,453
0
L
Nemesis
7,960
569
65
5
0
287,597
3
L
Chaac
6,193
442
45
3
0
285,356
1
W
Janus
8,081
577
95
7
0
260,357
0
W
Khepri
7,179
513
46
3
0
289,814
7
L
Terra
5,845
418
27
2
0
264,423
2
W
Fenrir
8,793
628
91
7
0
286,612
0
W
Apollo
7,191
514
73
5
0
256,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role