Player Matchup

Ares
Ares
FlavorInYourEar
Ares
Level 144
God Stats
11W - 5L
1,577 SR
Queue Stats
54W - 50L
1,734 Elo+
Party 1
Cernunnos
Cernunnos
ShaunTooNice
Cernunnos
Level 104
God Stats
8W - 10L
1,451 SR
Queue Stats
695W - 620L
1,587 Elo+
Solo
Poseidon
Poseidon
TangentBurn
Poseidon
Level 84
God Stats
1W - 0L
1,216 SR
Queue Stats
38W - 32L
1,936 Elo+
Party 1
Hercules
Hercules
brian_jrr
Hercules
Level 65
God Stats
124W - 104L
1,610 SR
Queue Stats
229W - 221L
1,527 Elo+
Solo
Thanatos
Thanatos
zappydoodle
Thanatos
Level 102
God Stats
208W - 160L
1,695 SR
Queue Stats
930W - 856L
1,585 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,674 Elo+

VS

Team Averages
Level 120
1,463 SR
1,486 Elo+
Rama
Rama
Andre deco2000
Rama
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 135L
1,489 Elo+
Solo
Fenrir
Fenrir
THE RUSHERS
Fenrir
Level 125
God Stats
6W - 13L
1,325 SR
Queue Stats
203W - 180L
1,520 Elo+
Solo
Chang'e
Chang'e
TooHellZ
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,304 Elo+
Solo
Apollo
Apollo
WhiteMexican8
Apollo
Level 108
God Stats
2W - 7L
1,343 SR
Queue Stats
35W - 28L
1,514 Elo+
Solo
Aphrodite
Aphrodite
midwayguitar
Aphrodite
Level 98
God Stats
39W - 25L
1,645 SR
Queue Stats
251W - 216L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
9,099
535
8,925
13,812
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ShaunTooNice
Cernunnos
16
4 / 2 / 3
9,848
579
8,875
11,998
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
TangentBurn
Poseidon
17
4 / 1 / 3
10,112
595
3,538
6,593
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
brian_jrr
Hercules
16
1 / 2 / 3
9,639
567
5,184
12,285
9,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
zappydoodle
Thanatos
16
8 / 4 / 1
9,816
577
13,227
14,307
8,216
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
8,987
529
8,079
12,685
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
5 / 5 / 1
8,942
526
6,830
14,989
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
TooHellZ
Chang'e
15
3 / 6 / 5
9,555
562
6,164
11,775
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
5,649
332
1,991
4,013
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
midwayguitar
Aphrodite
14
1 / 4 / 4
8,590
505
6,698
13,182
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
11
11
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
2
2
7
2.75
W
Cernunnos
ShaunTooNice
Cernunnos
4
2
3
2.75
L
Fenrir
5
5
1
1.1
W
Poseidon
TangentBurn
Poseidon
4
1
3
5.5
L
Chang'e
TooHellZ
Chang'e
3
6
5
0.92
L
0
1
0
0
W
Hercules
brian_jrr
Hercules
1
2
3
1.25
L
Aphrodite
midwayguitar
Aphrodite
1
4
4
0.75
W
Thanatos
zappydoodle
Thanatos
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
29,762
58,995
Taken
56,644
38,272
Mitigated
21,925
26,319
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,079
4,958
0
2,782
12,685
6,512
762
1,911
10,774
0
56,992
W
8,925
249
0
2,381
13,812
13,280
137
3,591
10,013
26,305
0
W
Cernunnos
ShaunTooNice
Cernunnos
8,875
4,106
0
4,995
11,998
5,210
2,464
4,734
7,224
0
69,846
L
Fenrir
6,830
1,154
0
4,451
14,989
5,617
0
3,554
11,343
0
40,326
W
Poseidon
TangentBurn
Poseidon
3,538
61
0
4,207
6,593
2,051
567
449
6,092
65,102
0
L
Chang'e
TooHellZ
Chang'e
6,164
305
433
3,535
11,775
3,316
0
3,750
7,879
54,625
0
L
1,991
1,022
0
965
4,013
1,815
0
1,310
2,703
0
18,626
W
Hercules
brian_jrr
Hercules
5,184
1,668
0
4,795
12,285
9,515
815
538
11,711
0
57,175
L
Aphrodite
midwayguitar
Aphrodite
6,698
467
1,036
5,562
13,182
4,665
0
1,684
11,482
37,822
0
W
Thanatos
zappydoodle
Thanatos
13,227
3,965
0
9,941
14,307
8,216
0
3,103
11,093
0
63,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
41,723
526
Minions Killed
398
0
Camps Cleared
0
1,545,612
Distance Traveled
1,305,058
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,987
529
103
6
0
263,545
6
W
Ares
9,099
535
26
2
0
295,340
4
W
Cernunnos
9,848
579
130
8
0
254,914
1
L
Fenrir
8,942
526
64
4
0
327,796
2
W
Poseidon
10,112
595
138
8
0
331,052
8
L
Chang'e
9,555
562
117
7
0
302,780
2
L
Apollo
5,649
332
50
3
0
121,773
1
W
Hercules
9,639
567
128
8
0
311,448
2
L
Aphrodite
8,590
505
64
4
0
289,164
8
W
Thanatos
9,816
577
104
6
0
352,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role