Player Matchup

Merlin
Merlin
Chivitoni
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Menom
Hachiman
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,412 Elo+
Solo
Agni
Agni
Pírius95
Agni
Level 89
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
cubelo
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
danielmen
Cerberus
Level 147
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 129
1,535 SR
1,482 Elo+

VS

Team Averages
Level 139
1,551 SR
1,532 Elo+
Ra
Ra
FlamingHuntress
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
KingLemos
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Marsevita
Tyr
Level 127
God Stats
20W - 27L
1,530 SR
Queue Stats
252W - 257L
1,567 Elo+
Solo
Apollo
Apollo
Skermanator
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,446 Elo+
Solo
Bastet
Bastet
Ultima2696
Bastet
Level 143
God Stats
6W - 2L
1,724 SR
Queue Stats
58W - 67L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chivitoni
Merlin
16
0 / 5 / 1
8,136
678
5,048
8,495
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Menom
Hachiman
12
0 / 5 / 3
6,877
573
3,629
10,149
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 6 / 3
7,762
647
6,412
7,618
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
cubelo
Thor
13
1 / 6 / 4
7,397
616
8,645
9,372
3,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
danielmen
Cerberus
15
4 / 6 / 0
8,227
686
11,848
15,987
12,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
9,013
751
3,869
3,560
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
KingLemos
Xing Tian
14
2 / 4 / 14
9,692
808
5,071
12,199
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 12
11,144
929
11,172
11,607
10,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
18
12 / 0 / 5
11,610
968
12,954
9,716
3,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Ultima2696
Bastet
17
5 / 1 / 15
10,970
914
10,734
9,217
3,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
6
Kills
28
28
Deaths
6
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chivitoni
Merlin
0
5
1
0.1
W
1
1
12
7
W
Xing Tian
KingLemos
Xing Tian
2
4
14
2.25
W
8
0
12
14
L
Hachiman
Menom
Hachiman
0
5
3
0.3
L
Agni
1
6
3
0.42
W
Apollo
12
0
5
14.5
W
Bastet
Ultima2696
Bastet
5
1
15
12.5
L
Thor
cubelo
Thor
1
6
4
0.5
L
Cerberus
danielmen
Cerberus
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
43,800
51,621
Taken
46,299
27,086
Mitigated
29,255
4,921
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chivitoni
Merlin
5,048
338
0
227
8,495
3,445
0
767
7,678
34,777
0
W
3,869
422
3,827
1,041
3,560
1,663
716
1,606
1,888
35,498
0
W
Xing Tian
KingLemos
Xing Tian
5,071
323
0
785
12,199
10,076
194
6,745
5,108
13,479
0
W
11,172
1,363
0
4,626
11,607
10,374
401
4,561
6,980
0
33,211
L
Hachiman
Menom
Hachiman
3,629
1,858
0
1,049
10,149
4,783
0
1,504
8,579
0
15,219
L
Agni
6,412
247
0
119
7,618
2,614
0
1,882
5,661
22,212
0
W
Apollo
12,954
8,467
0
3,701
9,716
3,523
2,946
5,660
3,750
0
39,403
W
Bastet
Ultima2696
Bastet
10,734
1,799
0
494
9,217
3,619
382
4,112
4,939
0
32,755
L
Thor
cubelo
Thor
8,645
1,317
0
0
9,372
3,626
0
1,008
8,289
0
22,747
L
Cerberus
danielmen
Cerberus
11,848
562
0
3,526
15,987
12,618
0
4,181
11,806
30,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
52,429
268
Minions Killed
278
8
Camps Cleared
8
989,141
Distance Traveled
1,239,707
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,136
678
100
8
4
187,802
1
W
Ra
9,013
751
78
7
3
229,214
1
W
Xing Tian
9,692
808
11
1
0
224,848
5
W
Tyr
11,144
929
40
3
2
266,461
4
L
Hachiman
6,877
573
45
4
2
199,133
7
L
Agni
7,762
647
34
3
1
196,753
0
W
Apollo
11,610
968
88
7
0
237,211
1
W
Bastet
10,970
914
61
5
3
281,973
4
L
Thor
7,397
616
39
3
1
186,497
1
L
Cerberus
8,227
686
50
4
0
218,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role