Player Matchup

Ao Kuang
Ao Kuang
BenjaTG
Ao Kuang
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
307W - 256L
1,689 Elo+
Party 1
Heimdallr
Heimdallr
ErrethAkbe34
Heimdallr
Level 60
God Stats
36W - 24L
1,826 SR
Queue Stats
130W - 115L
1,672 Elo+
Party 1
Osiris
Osiris
FalloutPrime23
Osiris
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
406W - 380L
1,629 Elo+
Party 1
Ymir
Ymir
TheCrazyWoodyXD
Ymir
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 52L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
VexLegacy
Baron Samedi
Level 28
God Stats
9W - 2L
1,898 SR
Queue Stats
28W - 14L
1,670 Elo+
Party 1
Team Averages
Level 50
1,645 SR
1,666 Elo+

VS

Team Averages
Level 73
1,615 SR
1,623 Elo+
Heimdallr
Heimdallr
AnAverageSharp
Heimdallr
Level 38
God Stats
5W - 9L
1,318 SR
Queue Stats
408W - 362L
1,594 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CaptainTr0ll
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,527 Elo+
Party 2
Thor
Thor
MatthewSlaya2
Thor
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 250L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
Mr_NiPpLy
Nu Wa
Level 125
God Stats
4W - 2L
1,959 SR
Queue Stats
222W - 227L
1,655 Elo+
Party 3
Ymir
Ymir
elijah13254
Ymir
Level 18
God Stats
7W - 6L
1,801 SR
Queue Stats
8W - 8L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenjaTG
Ao Kuang
15
6 / 3 / 6
9,051
603
10,679
11,909
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
ErrethAkbe34
Heimdallr
15
3 / 0 / 0
8,642
576
3,161
5,563
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 3
9,471
631
7,218
12,246
12,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 0 / 5
7,364
491
3,660
8,630
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
VexLegacy
Baron Samedi
14
5 / 3 / 1
8,791
586
4,771
6,506
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnAverageSharp
Heimdallr
13
0 / 1 / 0
7,406
494
3,391
6,205
2,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
CaptainTr0ll
Cu Chulainn
13
1 / 5 / 1
7,407
494
5,535
9,322
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 3
7,558
504
8,565
12,054
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Mr_NiPpLy
Nu Wa
14
3 / 4 / 1
8,437
562
6,998
7,356
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
5,847
390
669
7,887
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
7
7
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnAverageSharp
Heimdallr
0
1
0
0
W
Ao Kuang
BenjaTG
Ao Kuang
6
3
6
3
L
Cu Chulainn
CaptainTr0ll
Cu Chulainn
1
5
1
0.3
W
Heimdallr
ErrethAkbe34
Heimdallr
3
0
0
3
W
5
1
3
6.5
L
3
5
3
0.9
L
Nu Wa
Mr_NiPpLy
Nu Wa
3
4
1
0.88
W
0
0
5
2.5
W
Baron Samedi
VexLegacy
Baron Samedi
5
3
1
1.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
25,158
44,854
Taken
42,824
28,017
Mitigated
18,758
18,799
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnAverageSharp
Heimdallr
3,391
1,531
0
3,225
6,205
2,204
0
1,598
4,607
0
51,256
W
Ao Kuang
BenjaTG
Ao Kuang
10,679
2,653
0
5,626
11,909
3,902
0
1,531
10,270
53,172
0
L
Cu Chulainn
CaptainTr0ll
Cu Chulainn
5,535
1,530
0
2,392
9,322
5,942
0
2,407
6,915
3,652
36,548
W
Heimdallr
ErrethAkbe34
Heimdallr
3,161
1,659
0
4,228
5,563
2,035
315
949
4,522
0
70,500
W
7,218
3,086
0
4,680
12,246
12,791
0
1,114
11,058
0
58,268
L
8,565
2,728
0
2,722
12,054
4,567
0
4,916
7,106
0
40,995
L
Nu Wa
Mr_NiPpLy
Nu Wa
6,998
744
0
210
7,356
2,637
54
5,247
1,864
55,989
0
W
3,660
162
127
1,995
8,630
6,809
76
1,591
6,945
19,337
0
W
Baron Samedi
VexLegacy
Baron Samedi
4,771
544
196
1,947
6,506
2,480
0
2,421
3,859
48,417
0
L
669
84
0
673
7,887
3,408
0
4,590
3,222
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
36,655
501
Minions Killed
387
0
Camps Cleared
0
1,546,257
Distance Traveled
1,495,169
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,406
494
110
7
0
285,593
2
W
Ao Kuang
9,051
603
86
6
0
313,549
3
L
Cu Chulainn
7,407
494
80
5
0
308,814
2
W
Heimdallr
8,642
576
152
10
0
282,216
3
W
Osiris
9,471
631
138
9
0
336,035
4
L
Thor
7,558
504
72
5
0
300,670
3
L
Nu Wa
8,437
562
114
8
0
274,977
4
W
Ymir
7,364
491
15
1
0
332,791
6
W
Baron Samedi
8,791
586
110
7
0
281,666
5
L
Ymir
5,847
390
11
1
0
325,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role