Player Matchup

Izanami
Izanami
BenDover0311
Izanami
Level 14
God Stats
8W - 5L
1,725 SR
Queue Stats
33W - 20L
1,644 Elo+
Solo
Mercury
Mercury
Exaration
Mercury
Level 29
God Stats
11W - 11L
1,663 SR
Queue Stats
79W - 100L
1,554 Elo+
Solo
Chaac
Chaac
GodOfGlizzy
Chaac
Level 29
God Stats
7W - 5L
1,833 SR
Queue Stats
80W - 86L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Krispielicious
Nu Wa
Level 24
God Stats
20W - 21L
1,412 SR
Queue Stats
59W - 67L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 23
God Stats
201W - 152L
1,651 SR
Queue Stats
389W - 345L
1,671 Elo+
Solo
Team Averages
Level 24
1,657 SR
1,603 Elo+

VS

Team Averages
Level 41
1,602 SR
1,636 Elo+
Discordia
Discordia
Gardena4184
Discordia
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 136L
1,707 Elo+
Solo
King Arthur
King Arthur
Khalmir
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,292 Elo+
Solo
Bacchus
Bacchus
SVDDENMAARK
Bacchus
Level 11
God Stats
2W - 2L
1,787 SR
Queue Stats
3W - 4L
1,817 Elo+
Party 1
Rama
Rama
TheRonaldNess
Rama
Level 18
God Stats
16W - 11L
1,724 SR
Queue Stats
297W - 203L
1,609 Elo+
Solo
Aphrodite
Aphrodite
kenjinn
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenDover0311
Izanami
11
2 / 1 / 6
5,807
1,161
7,201
3,063
1,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Exaration
Mercury
11
4 / 2 / 6
6,337
1,267
4,514
5,644
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 7
6,338
1,268
6,172
5,437
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 7
6,579
1,316
6,712
1,093
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
buezentarotiagno
Kumbhakarna
11
1 / 0 / 8
6,426
1,285
1,090
4,714
3,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

391

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gardena4184
Discordia
9
0 / 1 / 1
5,116
1,023
1,579
1,653
415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Khalmir
King Arthur
10
0 / 6 / 1
5,228
1,046
886
10,488
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
SVDDENMAARK
Bacchus
11
0 / 0 / 2
5,940
1,188
2,600
6,142
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 0
6,354
1,271
6,362
4,403
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kenjinn
Aphrodite
10
0 / 3 / 2
5,493
1,099
5,610
7,066
3,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
3
3
Deaths
11
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
BenDover0311
Izanami
2
1
6
5
W
Mercury
Exaration
Mercury
4
2
6
3.5
L
Discordia
Gardena4184
Discordia
0
1
1
0.5
W
2
0
7
5.5
L
King Arthur
Khalmir
King Arthur
0
6
1
0.08
W
2
0
7
5.5
L
Bacchus
SVDDENMAARK
Bacchus
0
0
2
1
L
3
1
0
3
W
Kumbhakarna
buezentarotiagno
Kumbhakarna
1
0
8
5
L
Aphrodite
kenjinn
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
17,037
19,951
Taken
29,752
10,070
Mitigated
16,584
3,585
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BenDover0311
Izanami
7,201
4,769
0
0
3,063
1,199
0
1,818
1,195
0
19,313
W
Mercury
Exaration
Mercury
4,514
1,712
0
272
5,644
2,086
0
2,095
3,549
0
6,916
L
Discordia
Gardena4184
Discordia
1,579
160
0
120
1,653
415
0
667
974
7,450
0
W
6,172
815
0
2,476
5,437
3,436
0
2,918
2,444
0
21,243
L
King Arthur
Khalmir
King Arthur
886
593
0
336
10,488
6,121
0
2,785
7,603
73
3,468
W
6,712
3,779
0
229
1,093
336
0
643
425
16,384
0
L
Bacchus
SVDDENMAARK
Bacchus
2,600
120
0
584
6,142
5,234
0
1,356
4,671
7,452
0
L
6,362
5,182
0
1,320
4,403
1,462
0
1,358
2,995
0
18,409
W
Kumbhakarna
buezentarotiagno
Kumbhakarna
1,090
2
0
608
4,714
3,013
0
2,388
2,276
3,061
0
L
Aphrodite
kenjinn
Aphrodite
5,610
74
1,993
2,449
7,066
3,352
0
1,636
5,380
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
28,131
101
Minions Killed
87
4
Camps Cleared
3
548,545
Distance Traveled
449,224
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,807
1,161
42
8
1
91,988
0
W
Mercury
6,337
1,267
6
1
2
114,528
0
L
Discordia
5,116
1,023
12
2
1
37,448
0
W
Chaac
6,338
1,268
35
7
0
114,975
3
L
King Arthur
5,228
1,046
1
0
1
91,582
0
W
Nu Wa
6,579
1,316
16
3
1
99,090
1
L
Bacchus
5,940
1,188
11
2
0
110,313
0
L
Rama
6,354
1,271
27
5
0
98,052
1
W
Kumbhakarna
6,426
1,285
2
0
0
127,964
3
L
Aphrodite
5,493
1,099
36
7
1
111,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role