Player Matchup

Chernobog
Chernobog
LUNAbluev
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LazazelXIII
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,275 Elo+
Solo
Merlin
Merlin
SeanRaider87
Merlin
Level 29
God Stats
9W - 8L
1,623 SR
Queue Stats
51W - 63L
1,424 Elo+
Party 2
Nemesis
Nemesis
harryhx2
Nemesis
Level 23
God Stats
31W - 20L
1,500 SR
Queue Stats
84W - 91L
1,489 Elo+
Solo
Jormungandr
Jormungandr
mattchills
Jormungandr
Level 16
God Stats
1W - 1L
1,247 SR
Queue Stats
25W - 29L
1,402 Elo+
Party 2
Team Averages
Level 20
1,474 SR
1,418 Elo+

VS

Team Averages
Level 14
1,400 SR
1,304 Elo+
Agni
Agni
FullMorphine
Agni
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Bellona
Bellona
Matiuns
Bellona
Level 16
God Stats
27W - 17L
1,424 SR
Queue Stats
36W - 26L
1,158 Elo+
Party 1
Xbalanque
Xbalanque
RONIfom
Xbalanque
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 44L
1,354 Elo+
Solo
Pele
Pele
Vallfort
Pele
Level 15
God Stats
8W - 6L
1,309 SR
Queue Stats
18W - 17L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Wileiner
Baron Samedi
Level 14
God Stats
20W - 15L
1,267 SR
Queue Stats
44W - 42L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LUNAbluev
Chernobog
20
13 / 6 / 6
13,943
581
19,457
19,170
8,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LazazelXIII
Sun Wukong
18
5 / 7 / 8
12,809
534
10,658
19,587
14,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
19
14 / 4 / 9
14,314
596
26,461
17,656
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
harryhx2
Nemesis
17
5 / 5 / 12
12,413
517
12,815
15,872
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
mattchills
Jormungandr
16
4 / 4 / 18
12,032
501
9,740
16,353
23,104
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 14 / 6
11,843
493
15,913
20,960
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Matiuns
Bellona
19
8 / 6 / 9
12,983
541
12,804
24,321
19,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
RONIfom
Xbalanque
18
7 / 10 / 6
11,664
486
17,277
25,041
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Pele
15
6 / 11 / 3
10,768
449
12,684
29,059
9,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Wileiner
Baron Samedi
1
0 / 0 / 0
5,970
249
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
41
Kills
26
26
Deaths
41
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
14
6
0.57
W
Chernobog
LUNAbluev
Chernobog
13
6
6
2.67
W
Sun Wukong
LazazelXIII
Sun Wukong
5
7
8
1.29
L
Bellona
Matiuns
Bellona
8
6
9
2.08
L
Xbalanque
RONIfom
Xbalanque
7
10
6
1
W
Merlin
14
4
9
4.63
L
Pele
6
11
3
0.68
L
Baron Samedi
Wileiner
Baron Samedi
0
0
0
0
W
Nemesis
harryhx2
Nemesis
5
5
12
2.2
W
Jormungandr
mattchills
Jormungandr
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,131
Damage
58,678
88,638
Taken
99,381
59,546
Mitigated
45,290
23,270
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,913
2,739
0
924
20,960
7,788
0
9,848
11,112
54,771
0
W
Chernobog
LUNAbluev
Chernobog
19,457
13,664
0
6,599
19,170
8,149
3,013
3,724
15,371
0
88,167
W
Sun Wukong
LazazelXIII
Sun Wukong
10,658
3,221
0
4,999
19,587
14,678
208
3,926
15,419
0
78,411
L
Bellona
Matiuns
Bellona
12,804
5,036
0
753
24,321
19,648
0
9,030
15,291
0
56,463
L
Xbalanque
RONIfom
Xbalanque
17,277
9,169
0
8,616
25,041
8,273
1,310
6,462
18,579
0
76,208
W
Merlin
26,461
205
488
4,152
17,656
7,140
4,456
5,570
11,936
81,348
0
L
Pele
12,684
2,917
0
6,827
29,059
9,581
0
10,861
18,198
0
57,950
L
Baron Samedi
Wileiner
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
harryhx2
Nemesis
12,815
7,585
0
5,467
15,872
6,475
1,030
1,497
14,325
0
69,194
W
Jormungandr
mattchills
Jormungandr
9,740
3,001
0
1,565
16,353
23,104
573
4,623
11,605
33,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,511
Gold Earned
53,228
475
Minions Killed
384
0
Camps Cleared
0
2,123,492
Distance Traveled
1,676,599
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,843
493
86
4
0
391,194
0
W
Chernobog
13,943
581
121
5
0
390,389
0
W
Sun Wukong
12,809
534
115
5
0
386,855
0
L
Bellona
12,983
541
100
4
0
485,493
1
L
Xbalanque
11,664
486
115
5
0
354,883
2
W
Merlin
14,314
596
125
5
0
428,128
0
L
Pele
10,768
449
83
3
0
445,029
2
L
Baron Samedi
5,970
249
0
0
0
0
0
W
Nemesis
12,413
517
82
3
0
472,007
3
W
Jormungandr
12,032
501
32
1
0
446,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role