Player Matchup

Hel
Hel
DLU Heart
Hel
Level 24
God Stats
3W - 7L
1,530 SR
Queue Stats
24W - 45L
1,348 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Goldenwind1048
Kumbhakarna
Level 27
God Stats
0W - 2L
1,685 SR
Queue Stats
31W - 39L
1,237 Elo+
Party 1
King Arthur
King Arthur
HGPB0203
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,494 Elo+
Solo
Thor
Thor
SnakeEye327452
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
Sup3rSp00ner69
Awilix
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 2
Team Averages
Level 22
1,543 SR
1,416 Elo+

VS

Team Averages
Level 14
1,426 SR
1,414 Elo+
Nemesis
Nemesis
AudioRobin_1
Nemesis
Level 29
God Stats
44W - 78L
1,408 SR
Queue Stats
226W - 334L
1,288 Elo+
Solo
Ymir
Ymir
Ayday9909
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Biggahamus
Raijin
Level 3
God Stats
1W - 1L
1,360 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
DarkKnight0826
Artio
Level 11
God Stats
6W - 3L
1,361 SR
Queue Stats
6W - 3L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
HAlFISCH_
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 1
11,657
530
13,170
17,708
10,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
Goldenwind1048
Kumbhakarna
6
0 / 3 / 0
6,759
307
816
5,018
1,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
HGPB0203
King Arthur
15
4 / 8 / 1
10,167
462
8,103
22,658
13,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 7 / 4
8,506
387
3,426
9,027
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 10 / 1
11,990
545
12,846
15,968
5,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AudioRobin_1
Nemesis
20
15 / 2 / 8
13,847
629
14,361
12,411
5,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
4
0 / 1 / 0
6,782
308
60
703
246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Raijin
Biggahamus
Raijin
20
14 / 5 / 5
13,247
602
18,787
15,101
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
7 / 6 / 4
11,147
507
10,093
19,457
12,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
HAlFISCH_
Erlang Shen
17
1 / 6 / 6
10,692
486
6,157
17,679
11,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
17
Kills
37
38
Deaths
20
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AudioRobin_1
Nemesis
15
2
8
9.5
W
Ymir
0
1
0
0
W
Raijin
Biggahamus
Raijin
14
5
5
3.3
L
6
10
1
0.65
W
7
6
4
1.5
L
Kumbhakarna
Goldenwind1048
Kumbhakarna
0
3
0
0
W
Erlang Shen
HAlFISCH_
Erlang Shen
1
6
6
0.67
L
King Arthur
HGPB0203
King Arthur
4
8
1
0.56
L
0
7
4
0.29
L
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
49,458
70,379
Taken
65,351
33,456
Mitigated
36,708
8,896
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AudioRobin_1
Nemesis
14,361
7,271
688
2,826
12,411
5,717
1,469
3,212
9,199
0
63,708
W
Ymir
60
60
0
0
703
246
0
0
703
435
0
W
Raijin
Biggahamus
Raijin
18,787
2,244
0
0
15,101
6,717
2,735
4,724
10,377
87,370
0
L
13,170
2,932
1,591
3,099
17,708
10,411
449
8,560
9,148
56,110
0
W
10,093
1,229
216
3,727
19,457
12,851
781
894
18,563
43,470
0
L
Kumbhakarna
Goldenwind1048
Kumbhakarna
816
122
0
633
5,018
1,758
450
1,366
3,652
4,064
0
W
Erlang Shen
HAlFISCH_
Erlang Shen
6,157
3,614
789
5,508
17,679
11,177
4,497
7,291
10,388
0
61,856
L
King Arthur
HGPB0203
King Arthur
8,103
2,053
0
2,120
22,658
13,159
1,798
6,027
16,631
0
41,283
L
3,426
1,402
0
0
9,027
2,876
450
5,097
3,930
0
13,979
L
12,846
8,705
0
1,453
15,968
5,252
1,978
7,890
8,078
0
52,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
55,715
266
Minions Killed
391
0
Camps Cleared
0
1,449,202
Distance Traveled
1,625,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,847
629
113
5
0
452,972
0
W
Ymir
6,782
308
0
0
0
33,571
0
W
Raijin
13,247
602
126
6
0
372,514
3
L
Hel
11,657
530
99
5
0
349,789
0
W
Artio
11,147
507
75
3
0
352,170
0
L
Kumbhakarna
6,759
307
8
0
0
113,621
0
W
Erlang Shen
10,692
486
77
4
0
414,724
0
L
King Arthur
10,167
462
59
3
0
340,060
0
L
Thor
8,506
387
27
1
0
264,782
0
L
Awilix
11,990
545
73
3
0
380,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role