Player Matchup

Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BustedNyoDaD
Anhur
Level 127
God Stats
9W - 7L
1,742 SR
Queue Stats
293W - 293L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
Grelfman
Ne Zha
Level 122
God Stats
10W - 10L
1,567 SR
Queue Stats
73W - 80L
1,484 Elo+
Party 3
Achilles
Achilles
TheRealSSJ3
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,290 Elo+
Party 3
Ymir
Ymir
jjman3003
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,669 Elo+
Party 2
Team Averages
Level 101
1,562 SR
1,500 Elo+

VS

Team Averages
Level 78
1,770 SR
1,582 Elo+
Ymir
Ymir
BlackYoru
Ymir
Level 124
God Stats
3W - 0L
1,894 SR
Queue Stats
220W - 201L
1,616 Elo+
Party 1
Chaac
Chaac
ChromeHeartCrypt
Chaac
Level 107
God Stats
6W - 8L
1,698 SR
Queue Stats
328W - 318L
1,578 Elo+
Party 1
Ra
Ra
Enzeq
Ra
Level 68
God Stats
8W - 9L
1,740 SR
Queue Stats
350W - 318L
1,660 Elo+
Party 1
Neith
Neith
PoloGoDummy
Neith
Level 13
God Stats
4W - 0L
1,922 SR
Queue Stats
14W - 11L
1,516 Elo+
Party 1
Bellona
Bellona
xWxke
Bellona
Level 80
God Stats
21W - 19L
1,595 SR
Queue Stats
881W - 903L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 2 / 0
5,584
558
4,159
4,325
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,331
433
2,836
7,495
1,451
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Grelfman
Ne Zha
10
1 / 4 / 1
5,614
561
2,705
9,221
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
TheRealSSJ3
Achilles
10
1 / 1 / 0
5,115
512
2,632
6,899
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
0 / 5 / 0
4,628
463
1,654
10,300
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 5
5,748
575
1,448
5,292
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 7
6,037
604
5,571
6,380
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
12
3 / 1 / 0
6,540
654
3,443
5,133
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 0 / 3
7,160
716
10,516
5,125
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xWxke
Bellona
11
1 / 2 / 0
6,285
629
4,932
6,319
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
W
Ymir
0
0
5
2.5
L
0
5
0
0
W
4
0
7
7.5
W
Ra
3
1
0
3
L
Ne Zha
Grelfman
Ne Zha
1
4
1
0.38
W
8
0
3
9.5
L
Achilles
TheRealSSJ3
Achilles
1
1
0
1
L
Ymir
0
5
0
0
W
Bellona
xWxke
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
25,910
38,240
Taken
28,249
14,086
Mitigated
12,772
9,521
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,159
50
0
1,398
4,325
1,272
0
2,678
1,500
29,624
0
W
Ymir
1,448
318
0
3,198
5,292
2,133
0
725
4,471
29,386
0
L
2,836
2,283
0
1,851
7,495
1,451
0
0
7,495
0
21,092
W
5,571
1,703
0
2,480
6,380
1,919
247
852
5,514
0
29,597
W
Ra
3,443
418
143
1,650
5,133
1,434
0
2,750
2,081
39,807
0
L
Ne Zha
Grelfman
Ne Zha
2,705
805
0
2,959
9,221
2,713
0
1,405
7,778
0
28,278
W
10,516
6,707
0
2,686
5,125
1,566
544
1,074
4,051
0
39,401
L
Achilles
TheRealSSJ3
Achilles
2,632
785
0
1,715
6,899
4,720
46
922
5,977
0
16,702
L
Ymir
1,654
578
0
1,598
10,300
3,930
0
739
9,561
12,181
0
W
Bellona
xWxke
Bellona
4,932
1,196
0
2,215
6,319
5,720
0
0
6,055
4,840
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
31,770
253
Minions Killed
339
0
Camps Cleared
0
943,279
Distance Traveled
967,053
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,584
558
72
7
0
192,950
6
W
Ymir
5,748
575
69
7
0
214,062
3
L
Anhur
4,331
433
44
4
0
194,034
1
W
Chaac
6,037
604
44
4
0
211,065
2
W
Ra
6,540
654
83
8
0
208,726
4
L
Ne Zha
5,614
561
70
7
0
199,148
4
W
Neith
7,160
716
75
8
0
179,289
0
L
Achilles
5,115
512
41
4
0
170,376
0
L
Ymir
4,628
463
26
3
0
186,771
2
W
Bellona
6,285
629
68
7
0
153,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role