Player Matchup

Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum I
Chrontact
Hades
Platinum I
Level 129
God Stats
12W - 5L
1,564 SR
Queue Stats
122W - 110L
2,009 MMR
Solo
Cthulhu
Cthulhu
Platinum II
KnockoutYOU
Cthulhu
Platinum II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
2,015 MMR
Solo
Apollo
Apollo
Platinum I
LittleNoemieXO
Apollo
Platinum I
Level 114
God Stats
29W - 16L
1,757 SR
Queue Stats
76W - 59L
2,036 MMR
Party 3
Janus
Janus
Platinum II
Wiist
Janus
Platinum II
Level 120
God Stats
6W - 6L
1,570 SR
Queue Stats
107W - 82L
2,036 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,578 SR
1,919 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,631 SR
2,025 MMR
Baron Samedi
Baron Samedi
Platinum III
Cxtalyst
Baron Samedi
Platinum III
Level 46
God Stats
4W - 0L
1,958 SR
Queue Stats
67W - 35L
1,911 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
JuliusCsHer
Heimdallr
Platinum I
Level 157
God Stats
1W - 1L
1,239 SR
Queue Stats
672W - 660L
2,053 MMR
Solo
Loki
Loki
Diamond V
LLETTERS
Loki
Diamond V
Level 149
God Stats
8W - 6L
1,718 SR
Queue Stats
122W - 109L
2,105 MMR
Party 2
Scylla
Scylla
Diamond V
Paayme
Scylla
Diamond V
Level 128
God Stats
46W - 42L
1,737 SR
Queue Stats
313W - 306L
2,145 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
wudy
Amaterasu
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,912 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 7 / 9
10,712
536
10,172
19,115
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Chrontact
Hades
17
5 / 4 / 3
10,928
546
9,368
18,100
11,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
KnockoutYOU
Cthulhu
14
2 / 8 / 8
9,796
490
12,448
22,949
20,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 7 / 2
10,639
532
8,830
16,934
6,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Wiist
Janus
15
2 / 9 / 8
9,834
492
11,362
13,892
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
DanzaburouChang'eCu ChulainnSetNu Wa

VS

Bans
NemesisGuan YuCerberusKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cxtalyst
Baron Samedi
17
10 / 5 / 9
11,563
578
18,507
18,222
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
JuliusCsHer
Heimdallr
17
1 / 7 / 12
10,539
527
8,689
16,987
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
7 / 3 / 5
11,428
571
10,340
15,718
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Paayme
Scylla
19
14 / 4 / 12
12,970
649
21,510
12,453
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
wudy
Amaterasu
18
3 / 2 / 13
11,385
569
12,315
19,606
12,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
21
Kills
35
35
Deaths
21
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
7
9
1.5
L
Hades
Chrontact
Hades
5
4
3
1.63
W
Baron Samedi
Cxtalyst
Baron Samedi
10
5
9
2.9
W
Heimdallr
JuliusCsHer
Heimdallr
1
7
12
1
L
Cthulhu
KnockoutYOU
Cthulhu
2
8
8
0.75
W
Loki
7
3
5
3.17
L
6
7
2
1
W
Scylla
Paayme
Scylla
14
4
12
5
L
Janus
Wiist
Janus
2
9
8
0.67
W
Amaterasu
wudy
Amaterasu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,180
Damage
71,361
90,990
Taken
82,986
49,639
Mitigated
36,120
25,409
Healing
35,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,172
2,215
0
11,715
19,115
7,384
0
6,372
12,465
0
51,073
L
Hades
Chrontact
Hades
9,368
390
98
8,535
18,100
11,330
622
4,028
13,902
62,908
0
W
Baron Samedi
Cxtalyst
Baron Samedi
18,507
2,119
2,052
8,021
18,222
7,089
0
8,955
9,045
71,392
0
W
Heimdallr
JuliusCsHer
Heimdallr
8,689
3,397
0
5,537
16,987
6,129
0
4,575
12,314
0
64,938
L
Cthulhu
KnockoutYOU
Cthulhu
12,448
736
109
1,206
22,949
20,404
0
11,937
10,375
40,466
0
W
Loki
10,340
3,382
0
5,577
15,718
5,852
0
4,676
10,950
0
85,465
L
8,830
4,298
0
2,776
16,934
6,101
1,172
7,268
9,210
0
68,055
W
Scylla
Paayme
Scylla
21,510
1,768
0
4,478
12,453
4,149
794
7,216
5,002
69,493
0
L
Janus
Wiist
Janus
11,362
482
0
970
13,892
4,420
0
8,919
4,599
62,490
0
W
Amaterasu
wudy
Amaterasu
12,315
6,613
0
9,907
19,606
12,901
1,284
8,543
10,974
0
69,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
57,885
506
Minions Killed
547
0
Camps Cleared
0
1,933,114
Distance Traveled
1,918,396
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,712
536
81
4
0
424,970
1
L
Hades
10,928
546
137
7
0
343,202
2
W
Baron Samedi
11,563
578
102
5
0
351,443
2
W
Heimdallr
10,539
527
102
5
0
366,080
6
L
Cthulhu
9,796
490
57
3
0
399,880
8
W
Loki
11,428
571
134
7
0
396,814
4
L
Apollo
10,639
532
125
6
0
390,110
2
W
Scylla
12,970
649
106
5
0
367,242
3
L
Janus
9,834
492
106
5
0
374,952
8
W
Amaterasu
11,385
569
103
5
0
436,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role