Player Matchup

Raijin
Raijin
 
Raijin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DEATHFUGITIVE9
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,504 Elo+
Party 1
Anhur
Anhur
Getdownfit
Anhur
Level 68
God Stats
6W - 13L
1,537 SR
Queue Stats
292W - 271L
1,482 Elo+
Solo
Bellona
Bellona
Sgt Sorensen 91
Bellona
Level 133
God Stats
15W - 18L
1,467 SR
Queue Stats
47W - 45L
1,488 Elo+
Party 1
Hercules
Hercules
SleepyVenturer
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,498 Elo+
Solo
Team Averages
Level 109
1,501 SR
1,494 Elo+

VS

Team Averages
Level 100
1,572 SR
1,532 Elo+
Danzaburou
Danzaburou
Captin_Cookie1
Danzaburou
Level 104
God Stats
19W - 13L
1,734 SR
Queue Stats
281W - 243L
1,517 Elo+
Solo
Eset
Eset
LargeDhaving
Eset
Level 60
God Stats
28W - 26L
1,639 SR
Queue Stats
78W - 71L
1,579 Elo+
Solo
Ymir
Ymir
Squiggly_Pop96
Ymir
Level 123
God Stats
15W - 8L
1,716 SR
Queue Stats
380W - 358L
1,555 Elo+
Solo
Horus
Horus
elpadre479
Horus
Level 72
God Stats
1W - 0L
1,434 SR
Queue Stats
21W - 40L
1,465 Elo+
Solo
Nemesis
Nemesis
spicyitalian1
Nemesis
Level 139
God Stats
3W - 3L
1,337 SR
Queue Stats
555W - 488L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
0 / 0 / 0
3,416
683
837
1,746
384
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

4
0 / 1 / 1
3,068
614
723
2,044
459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
3
1 / 1 / 0
3,118
624
1,342
936
78
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,127
625
1,317
2,155
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Hercules
5
0 / 0 / 0
3,238
648
267
2,379
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captin_Cookie1
Danzaburou
5
2 / 0 / 0
3,615
723
1,326
2,297
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,138
628
561
2,004
607
Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 0
3,731
746
980
2,129
1,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
5
0 / 1 / 1
3,106
621
630
2,522
723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
6
0 / 0 / 1
3,389
678
776
2,220
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
W
Danzaburou
Captin_Cookie1
Danzaburou
2
0
0
2
L
0
1
1
0.5
L
Anhur
1
1
0
1
W
0
0
0
0
L
0
1
0
0
L
Hercules
0
0
0
0
W
1
0
0
1
W
Horus
0
1
1
0.5
W
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,486
Damage
4,273
9,260
Taken
11,172
3,403
Mitigated
3,425
2,527
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
837
123
0
375
1,746
384
0
306
1,440
14,921
0
W
Danzaburou
Captin_Cookie1
Danzaburou
1,326
1,034
0
1,201
2,297
464
174
335
1,962
0
13,956
L
723
87
0
553
2,044
459
0
0
2,044
4,791
0
L
Anhur
1,342
1,169
0
249
936
78
0
0
936
0
4,939
W
561
0
0
821
2,004
607
0
716
1,288
8,826
0
L
1,317
423
0
375
2,155
1,830
0
980
1,175
0
9,446
L
Hercules
267
90
0
975
2,379
652
0
255
2,124
0
8,716
W
980
181
0
911
2,129
1,130
0
0
2,129
13,173
0
W
Horus
630
370
521
1,142
2,522
723
0
388
2,134
0
5,741
W
Nemesis
776
309
0
560
2,220
501
0
121
2,099
0
13,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,967
Gold Earned
16,979
99
Minions Killed
117
0
Camps Cleared
0
405,897
Distance Traveled
489,882
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,416
683
27
5
0
81,107
0
W
Danzaburou
3,615
723
15
3
0
79,295
0
L
Nox
3,068
614
9
2
0
87,907
1
L
Anhur
3,118
624
9
2
0
51,209
0
W
Eset
3,138
628
20
4
0
95,388
0
L
Bellona
3,127
625
31
6
0
83,815
1
L
Hercules
3,238
648
23
5
0
101,859
0
W
Ymir
3,731
746
35
7
0
95,239
1
W
Horus
3,106
621
17
3
0
113,436
0
W
Nemesis
3,389
678
30
6
0
106,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role