Player Matchup

Zeus
Zeus
Anndrue
Zeus
Level 32
God Stats
3W - 0L
1,745 SR
Queue Stats
48W - 40L
1,530 Elo+
Party 3
Sylvanus
Sylvanus
DANCINGxPOTATOE
Sylvanus
Level 109
God Stats
9W - 5L
1,787 SR
Queue Stats
65W - 57L
1,614 Elo+
Party 2
Ne Zha
Ne Zha
WOOLYBULLY
Ne Zha
Level 87
God Stats
2W - 1L
1,514 SR
Queue Stats
75W - 60L
1,559 Elo+
Party 3
Cernunnos
Cernunnos
barzzzzzz
Cernunnos
Level 35
God Stats
3W - 1L
1,639 SR
Queue Stats
33W - 26L
1,631 Elo+
Party 2
Horus
Horus
uberhavok
Horus
Level 84
God Stats
1W - 1L
1,547 SR
Queue Stats
38W - 26L
1,571 Elo+
Party 3
Team Averages
Level 69
1,646 SR
1,581 Elo+

VS

Team Averages
Level 71
1,506 SR
1,544 Elo+
Sylvanus
Sylvanus
CallMeSquatch0
Sylvanus
Level 107
God Stats
8W - 17L
1,742 SR
Queue Stats
273W - 323L
1,594 Elo+
Party 1
Da Ji
Da Ji
CallmeNomad1
Da Ji
Level 127
God Stats
1W - 3L
1,460 SR
Queue Stats
272W - 255L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkVanguard00
Cu Chulainn
Level 24
God Stats
1W - 2L
1,574 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 1
Chernobog
Chernobog
SageRaven
Chernobog
Level 64
God Stats
0W - 2L
1,332 SR
Queue Stats
9W - 16L
1,483 Elo+
Party 1
Poseidon
Poseidon
TheLighterDark
Poseidon
Level 32
God Stats
3W - 11L
1,420 SR
Queue Stats
286W - 271L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anndrue
Zeus
12
5 / 3 / 2
7,250
604
5,777
6,515
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
13
3 / 2 / 0
7,500
625
7,735
8,343
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
WOOLYBULLY
Ne Zha
12
5 / 1 / 2
7,541
628
4,831
6,443
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
barzzzzzz
Cernunnos
12
4 / 0 / 0
6,848
571
6,532
10,444
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
uberhavok
Horus
11
0 / 0 / 5
6,418
535
3,385
7,536
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 0
5,816
485
4,423
9,514
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 4 / 3
6,309
526
3,863
10,032
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
DarkVanguard00
Cu Chulainn
10
2 / 3 / 0
5,663
472
4,336
9,618
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
SageRaven
Chernobog
7
0 / 2 / 0
4,863
405
3,169
4,586
1,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
10
2 / 6 / 0
6,123
510
3,945
6,499
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
6
6
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
Anndrue
Zeus
5
3
2
2
L
Sylvanus
1
2
0
0.5
L
1
4
3
0.63
W
Sylvanus
3
2
0
1.5
L
Cu Chulainn
DarkVanguard00
Cu Chulainn
2
3
0
0.67
L
Chernobog
SageRaven
Chernobog
0
2
0
0
L
Poseidon
2
6
0
0.33
W
Ne Zha
WOOLYBULLY
Ne Zha
5
1
2
6
W
Cernunnos
barzzzzzz
Cernunnos
4
0
0
4
W
Horus
uberhavok
Horus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,260
Damage
19,736
39,281
Taken
40,249
17,007
Mitigated
19,609
17,752
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Anndrue
Zeus
5,777
1,622
0
2,225
6,515
2,018
540
3,451
3,064
31,861
0
L
Sylvanus
4,423
1,090
592
4,196
9,514
7,786
0
1,316
8,160
19,168
0
L
3,863
814
0
2,871
10,032
3,723
0
956
9,048
0
35,128
W
Sylvanus
7,735
3,187
0
3,672
8,343
6,028
82
0
8,013
39,086
6,755
L
Cu Chulainn
DarkVanguard00
Cu Chulainn
4,336
1,486
0
2,471
9,618
4,888
0
6,214
3,404
0
20,793
L
Chernobog
SageRaven
Chernobog
3,169
1,962
0
1,358
4,586
1,071
0
0
4,586
0
19,467
L
Poseidon
3,945
783
0
588
6,499
2,141
35
3,888
2,295
33,372
0
W
Ne Zha
WOOLYBULLY
Ne Zha
4,831
1,503
0
659
6,443
2,041
0
172
6,246
0
44,533
W
Cernunnos
barzzzzzz
Cernunnos
6,532
4,307
0
7,202
10,444
3,320
92
2,761
7,683
0
36,703
W
Horus
uberhavok
Horus
3,385
2,138
803
3,191
7,536
3,600
388
1,984
5,552
0
23,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
28,774
340
Minions Killed
244
0
Camps Cleared
0
1,049,391
Distance Traveled
979,098
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,250
604
72
6
0
216,703
5
L
Sylvanus
5,816
485
26
2
0
202,219
7
L
Da Ji
6,309
526
73
6
0
216,178
1
W
Sylvanus
7,500
625
87
7
0
153,031
1
L
Cu Chulainn
5,663
472
44
4
0
210,424
0
L
Chernobog
4,863
405
49
4
0
139,767
1
L
Poseidon
6,123
510
52
4
0
210,510
3
W
Ne Zha
7,541
628
76
6
0
257,560
4
W
Cernunnos
6,848
571
74
6
0
181,219
1
W
Horus
6,418
535
31
3
0
240,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role