Player Matchup

Scylla
Scylla
GibbyNaCl
Scylla
Level 22
God Stats
12W - 3L
1,508 SR
Queue Stats
100W - 77L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
LuckySe7en99
Cthulhu
Level 27
God Stats
35W - 24L
1,551 SR
Queue Stats
98W - 79L
1,675 Elo+
Party 2
Fafnir
Fafnir
jogoscor35
Fafnir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 159L
1,444 Elo+
Solo
Anhur
Anhur
namlil
Anhur
Level 28
God Stats
9W - 6L
1,199 SR
Queue Stats
307W - 227L
1,735 Elo+
Party 2
Amaterasu
Amaterasu
t0peb0y
Amaterasu
Level 38
God Stats
35W - 15L
1,669 SR
Queue Stats
312W - 244L
1,740 Elo+
Party 2
Team Averages
Level 24
1,485 SR
1,652 Elo+

VS

Team Averages
Level 17
1,645 SR
1,492 Elo+
Izanami
Izanami
GoudaPower
Izanami
Level 25
God Stats
18W - 15L
1,601 SR
Queue Stats
101W - 113L
1,570 Elo+
Party 1
Loki
Loki
Kürtïs
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,260 Elo+
Party 3
Athena
Athena
Vierhend4
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,818 Elo+
Solo
Scylla
Scylla
izox38
Scylla
Level 7
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 9L
1,225 Elo+
Party 3
Erlang Shen
Erlang Shen
wxzardd
Erlang Shen
Level 24
God Stats
2W - 4L
1,861 SR
Queue Stats
90W - 89L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GibbyNaCl
Scylla
12
2 / 6 / 2
7,384
492
4,074
8,425
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LuckySe7en99
Cthulhu
13
1 / 1 / 7
8,230
549
4,423
6,342
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
jogoscor35
Fafnir
12
2 / 3 / 7
7,893
526
3,714
10,380
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
namlil
Anhur
14
3 / 0 / 3
7,919
528
7,385
5,078
1,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
t0peb0y
Amaterasu
18
16 / 0 / 2
10,718
715
13,469
10,734
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoudaPower
Izanami
12
1 / 4 / 2
7,066
471
4,640
7,929
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
4 / 6 / 1
7,191
479
4,566
12,535
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Vierhend4
Athena
10
2 / 3 / 1
6,836
456
5,456
10,395
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
izox38
Scylla
10
1 / 7 / 2
6,511
434
5,152
8,769
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
wxzardd
Erlang Shen
13
2 / 4 / 0
7,536
502
4,670
9,242
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
10
10
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
GibbyNaCl
Scylla
2
6
2
0.5
L
Izanami
GoudaPower
Izanami
1
4
2
0.5
L
Loki
4
6
1
0.75
W
Cthulhu
LuckySe7en99
Cthulhu
1
1
7
4.5
L
Athena
Vierhend4
Athena
2
3
1
0.83
L
Scylla
izox38
Scylla
1
7
2
0.29
W
Fafnir
jogoscor35
Fafnir
2
3
7
1.83
W
Anhur
namlil
Anhur
3
0
3
4.5
W
Amaterasu
t0peb0y
Amaterasu
16
0
2
17
L
Erlang Shen
wxzardd
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
24,484
40,959
Taken
48,870
22,866
Mitigated
20,249
7,731
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GibbyNaCl
Scylla
4,074
784
0
879
8,425
2,627
832
2,923
5,502
27,664
0
L
Izanami
GoudaPower
Izanami
4,640
3,238
0
1,838
7,929
1,538
670
1,345
6,584
0
46,321
L
Loki
4,566
1,173
0
4,138
12,535
3,264
0
2,574
9,781
0
36,181
W
Cthulhu
LuckySe7en99
Cthulhu
4,423
550
0
685
6,342
5,340
544
1,543
4,799
36,468
0
L
Athena
Vierhend4
Athena
5,456
1,639
0
1,094
10,395
6,124
378
2,251
8,091
16,833
0
L
Scylla
izox38
Scylla
5,152
605
0
0
8,769
2,753
279
2,391
6,231
24,061
0
W
Fafnir
jogoscor35
Fafnir
3,714
1,376
0
2,365
10,380
7,622
210
2,745
7,635
16,613
0
W
Anhur
namlil
Anhur
7,385
5,107
0
1,866
5,078
1,453
816
1,285
3,793
0
54,844
W
Amaterasu
t0peb0y
Amaterasu
13,469
8,429
0
1,936
10,734
5,824
0
2,112
8,622
0
89,798
L
Erlang Shen
wxzardd
Erlang Shen
4,670
1,423
0
1,402
9,242
6,570
0
2,962
5,972
0
35,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
35,140
412
Minions Killed
317
0
Camps Cleared
0
1,458,872
Distance Traveled
1,369,238
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,384
492
63
4
0
263,074
2
L
Izanami
7,066
471
98
7
0
246,394
2
L
Loki
7,191
479
64
4
0
276,613
0
W
Cthulhu
8,230
549
79
5
0
280,799
4
L
Athena
6,836
456
31
2
0
311,709
5
L
Scylla
6,511
434
39
3
0
272,475
0
W
Fafnir
7,893
526
30
2
0
300,255
4
W
Anhur
7,919
528
95
6
0
281,140
4
W
Amaterasu
10,718
715
145
10
0
333,604
1
L
Erlang Shen
7,536
502
85
6
0
262,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role