Player Matchup

Chaac
Chaac
Silver III
FERN_DOGG36
Chaac
Silver III
Level 84
God Stats
11W - 7L
1,399 SR
Queue Stats
34W - 47L
1,100 MMR
Party 1
Pele
Pele
Silver V
PENGUINO230
Pele
Silver V
Level 87
God Stats
2W - 2L
1,328 SR
Queue Stats
24W - 29L
1,067 MMR
Party 1
Kukulkan
Kukulkan
Silver V
thenewguy9
Kukulkan
Silver V
Level 81
God Stats
1W - 1L
1,751 SR
Queue Stats
37W - 54L
1,221 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,493 SR
1,129 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,420 SR
1,126 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
EL-Gr0s-N4th
Ah Muzen Cab
Silver II
Level 48
God Stats
55W - 73L
1,457 SR
Queue Stats
85W - 109L
1,126 MMR
Solo
Persephone
Persephone
Silver II
FSBroker
Persephone
Silver II
Level 135
God Stats
32W - 42L
1,544 SR
Queue Stats
580W - 695L
1,131 MMR
Solo
Ares
Ares
Silver IV
xKNKYxKakashi
Ares
Silver IV
Level 76
God Stats
1W - 4L
1,258 SR
Queue Stats
12W - 19L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
13,353
636
9,998
23,013
24,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
10 / 7 / 2
14,575
694
18,948
21,589
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
thenewguy9
Kukulkan
17
5 / 3 / 2
13,861
660
13,540
12,179
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouAphroditeCthulhuChang'eTsukuyomi

VS

Bans
BacchusNikeCupidCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
17
7 / 9 / 6
14,347
683
14,888
18,399
6,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Persephone
FSBroker
Persephone
17
3 / 3 / 5
12,794
609
16,155
8,722
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 8
14,120
672
13,560
25,996
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
16
Kills
14
14
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
7
9
6
1.11
W
1
4
13
1.88
L
Persephone
FSBroker
Persephone
3
3
5
1.83
W
10
7
2
1.57
W
Kukulkan
thenewguy9
Kukulkan
5
3
2
2
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,486
Damage
44,603
56,781
Taken
53,117
37,215
Mitigated
32,399
18,530
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
14,888
7,212
450
3,234
18,399
6,398
1,988
4,492
13,725
0
61,674
W
9,998
1,878
1,059
10,805
23,013
24,155
713
12,410
10,603
0
40,495
L
Persephone
FSBroker
Persephone
16,155
457
0
393
8,722
2,491
842
2,287
6,297
70,699
0
W
18,948
5,787
0
6,666
21,589
8,629
1,395
9,885
11,704
0
77,812
W
Kukulkan
thenewguy9
Kukulkan
13,540
998
0
0
12,179
4,431
870
7,484
4,695
70,845
0
L
13,560
1,093
0
10,654
25,996
23,510
463
6,033
19,497
36,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
41,261
278
Minions Killed
201
0
Camps Cleared
0
1,030,431
Distance Traveled
931,837
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,347
683
75
4
0
290,718
0
W
Chaac
13,353
636
75
4
0
330,662
0
L
Persephone
12,794
609
93
4
0
333,605
6
W
Pele
14,575
694
102
5
0
358,705
1
W
Kukulkan
13,861
660
101
5
0
341,064
1
L
Ares
14,120
672
33
2
0
307,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role