Player Matchup

Izanami
Izanami
Lautaro048c
Izanami
Level 28
God Stats
20W - 33L
1,326 SR
Queue Stats
709W - 725L
1,406 Elo+
Party 1
Pele
Pele
MARFUMA28
Pele
Level 27
God Stats
11W - 14L
1,555 SR
Queue Stats
62W - 80L
1,467 Elo+
Solo
Achilles
Achilles
eljuancho7
Achilles
Level 28
God Stats
30W - 40L
1,307 SR
Queue Stats
639W - 622L
1,407 Elo+
Party 1
Chronos
Chronos
igoraguido8
Chronos
Level 27
God Stats
9W - 9L
1,543 SR
Queue Stats
146W - 171L
1,329 Elo+
Solo
Fafnir
Fafnir
willaasss96
Fafnir
Level 15
God Stats
8W - 9L
1,435 SR
Queue Stats
106W - 113L
1,375 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,397 Elo+

VS

Team Averages
Level 16
1,530 SR
1,430 Elo+
Odin
Odin
 
Odin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GPRF21
Tsukuyomi
Level 24
God Stats
6W - 14L
1,290 SR
Queue Stats
144W - 163L
1,446 Elo+
Party 2
Neith
Neith
GT_Agus-_-
Neith
Level 4
God Stats
13W - 8L
1,738 SR
Queue Stats
105W - 117L
1,432 Elo+
Party 2
Ymir
Ymir
StuartyWTF
Ymir
Level 8
God Stats
7W - 4L
1,694 SR
Queue Stats
20W - 21L
1,311 Elo+
Party 3
Sol
Sol
pr_indiosolari98
Sol
Level 27
God Stats
56W - 68L
1,430 SR
Queue Stats
89W - 110L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lautaro048c
Izanami
11
2 / 4 / 1
6,559
437
3,568
6,476
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
3 / 4 / 2
7,097
473
4,838
9,539
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
eljuancho7
Achilles
13
2 / 2 / 2
7,633
509
8,619
10,577
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
igoraguido8
Chronos
6
0 / 4 / 0
5,485
366
2,580
3,836
1,079
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
10
1 / 5 / 3
7,043
470
2,445
11,302
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 0 / 1
7,508
501
3,046
5,043
3,380
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
GPRF21
Tsukuyomi
12
6 / 2 / 5
8,061
537
6,195
7,872
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
1 / 2 / 7
7,102
473
5,472
7,062
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
7,696
513
5,445
9,142
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 0 / 4
9,932
662
10,463
10,492
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
19
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
W
Tsukuyomi
GPRF21
Tsukuyomi
6
2
5
4.25
W
Neith
1
2
7
2.25
L
Izanami
Lautaro048c
Izanami
2
4
1
0.63
L
Pele
3
4
2
1
W
2
4
4
1
L
Achilles
eljuancho7
Achilles
2
2
2
1.5
L
Chronos
igoraguido8
Chronos
0
4
0
0
W
10
0
4
12
L
Fafnir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
30,621
41,730
Taken
39,611
29,224
Mitigated
17,031
8,973
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,046
1,097
0
0
5,043
3,380
973
0
4,772
0
32,069
W
Tsukuyomi
GPRF21
Tsukuyomi
6,195
1,284
537
1,570
7,872
2,520
731
888
6,884
0
32,182
W
Neith
5,472
3,258
0
2,682
7,062
2,125
205
1,646
5,391
0
30,118
L
Izanami
Lautaro048c
Izanami
3,568
2,035
0
1,330
6,476
1,690
907
2,444
3,948
0
34,980
L
Pele
4,838
1,058
159
3,124
9,539
2,773
330
2,400
7,053
0
31,694
W
5,445
1,183
0
555
9,142
5,307
238
283
8,771
29,499
0
L
Achilles
eljuancho7
Achilles
8,619
1,113
0
1,513
10,577
12,409
0
3,722
6,835
0
36,152
L
Chronos
igoraguido8
Chronos
2,580
1,350
0
66
3,836
1,079
0
1,673
2,058
15,463
0
W
10,463
3,787
0
6,718
10,492
3,699
3,544
2,208
8,259
61,017
0
L
Fafnir
2,445
881
0
2,781
11,302
11,273
0
5,195
5,928
13,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
40,299
244
Minions Killed
350
0
Camps Cleared
0
1,110,382
Distance Traveled
1,426,301
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,508
501
71
5
0
279,114
1
W
Tsukuyomi
8,061
537
47
3
0
310,883
0
W
Neith
7,102
473
54
4
0
264,491
0
L
Izanami
6,559
437
72
5
0
248,271
1
L
Pele
7,097
473
67
4
0
264,378
4
W
Ymir
7,696
513
55
4
0
282,968
2
L
Achilles
7,633
509
60
4
0
218,630
0
L
Chronos
5,485
366
33
2
0
142,732
1
W
Sol
9,932
662
123
8
0
288,845
0
L
Fafnir
7,043
470
12
1
0
236,371
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role