Player Matchup

Danzaburou
Danzaburou
Bigglesworth8
Danzaburou
Level 40
God Stats
2W - 2L
1,879 SR
Queue Stats
41W - 36L
1,633 Elo+
Party 1
Hun Batz
Hun Batz
LgReaPz
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 1
Yemoja
Yemoja
MaximusPlatypus
Yemoja
Level 8
God Stats
4W - 5L
1,576 SR
Queue Stats
20W - 20L
1,545 Elo+
Solo
King Arthur
King Arthur
OogaBoogaBrain
King Arthur
Level 15
God Stats
1W - 2L
1,497 SR
Queue Stats
22W - 16L
1,623 Elo+
Solo
Vulcan
Vulcan
SpagheddiPLS
Vulcan
Level 29
God Stats
14W - 14L
1,550 SR
Queue Stats
271W - 247L
1,600 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,588 Elo+

VS

Team Averages
Level 25
1,646 SR
1,635 Elo+
Sobek
Sobek
Evvrys
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,610 Elo+
Party 2
Da Ji
Da Ji
IDKANAME98
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Vladmade
Xbalanque
Level 29
God Stats
2W - 0L
1,781 SR
Queue Stats
6W - 3L
1,790 Elo+
Party 2
Nu Wa
Nu Wa
jjsalo01
Nu Wa
Level 27
God Stats
8W - 7L
1,651 SR
Queue Stats
131W - 110L
1,607 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 11
God Stats
230W - 159L
1,796 SR
Queue Stats
245W - 172L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigglesworth8
Danzaburou
11
5 / 4 / 1
6,792
566
6,244
8,970
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
LgReaPz
Hun Batz
10
1 / 5 / 2
5,967
497
2,900
9,689
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
6,152
513
4,123
6,940
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
OogaBoogaBrain
King Arthur
11
1 / 5 / 1
6,142
512
6,453
9,842
4,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
11
1 / 2 / 3
6,561
547
5,503
6,939
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Evvrys
Sobek
9
3 / 2 / 4
6,307
526
2,532
8,813
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
12
4 / 3 / 4
7,076
590
7,409
7,473
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xbalanque
Vladmade
Xbalanque
9
2 / 2 / 6
5,865
489
5,945
8,848
2,478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
jjsalo01
Nu Wa
12
3 / 0 / 3
6,564
547
5,200
4,477
1,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
septicflex7
Guan Yu
13
5 / 2 / 4
7,871
656
9,442
12,082
9,147
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
17
18
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bigglesworth8
Danzaburou
5
4
1
1.38
W
Sobek
Evvrys
Sobek
3
2
4
2.5
W
Da Ji
4
3
4
2
L
Hun Batz
LgReaPz
Hun Batz
1
5
2
0.4
L
1
2
4
1.5
L
King Arthur
OogaBoogaBrain
King Arthur
1
5
1
0.3
L
Vulcan
1
2
3
1.25
W
Xbalanque
Vladmade
Xbalanque
2
2
6
2.5
W
Nu Wa
jjsalo01
Nu Wa
3
0
3
4.5
W
Guan Yu
septicflex7
Guan Yu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
30,528
42,380
Taken
41,693
16,462
Mitigated
22,727
10,662
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bigglesworth8
Danzaburou
6,244
3,269
0
1,903
8,970
4,112
0
1,832
7,138
0
34,218
W
Sobek
Evvrys
Sobek
2,532
142
0
1,622
8,813
5,268
0
3,921
4,892
6,358
0
W
Da Ji
7,409
2,204
0
762
7,473
4,363
0
1,900
5,573
0
47,286
L
Hun Batz
LgReaPz
Hun Batz
2,900
740
0
2,296
9,689
2,565
0
916
8,773
0
28,724
L
4,123
630
1,229
2,460
6,940
2,831
0
1,546
5,394
19,969
0
L
King Arthur
OogaBoogaBrain
King Arthur
6,453
1,048
0
2,120
9,842
4,968
0
1,904
7,938
308
36,024
L
Vulcan
5,503
1,257
0
654
6,939
1,986
0
1,534
5,405
44,739
0
W
Xbalanque
Vladmade
Xbalanque
5,945
1,714
0
2,192
8,848
2,478
216
1,228
7,620
0
33,082
W
Nu Wa
jjsalo01
Nu Wa
5,200
906
62
2,903
4,477
1,471
0
2,041
2,436
35,276
0
W
Guan Yu
septicflex7
Guan Yu
9,442
1,363
961
3,091
12,082
9,147
0
769
11,313
0
48,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
33,683
297
Minions Killed
327
0
Camps Cleared
0
1,156,427
Distance Traveled
1,085,591
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,792
566
62
5
0
202,568
0
W
Sobek
6,307
526
8
1
0
240,358
1
W
Da Ji
7,076
590
89
7
0
209,666
2
L
Hun Batz
5,967
497
57
5
0
236,226
2
L
Yemoja
6,152
513
20
2
0
240,166
4
L
King Arthur
6,142
512
74
6
0
241,998
3
L
Vulcan
6,561
547
84
7
0
235,469
1
W
Xbalanque
5,865
489
61
5
0
214,246
0
W
Nu Wa
6,564
547
67
6
0
195,792
1
W
Guan Yu
7,871
656
102
9
0
225,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role