Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Scotty_of_4500
Thanatos
Level 28
God Stats
2W - 1L
1,428 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 2
Merlin
Merlin
WizardWilliam73
Merlin
Level 25
God Stats
16W - 26L
1,441 SR
Queue Stats
21W - 34L
1,440 Elo+
Solo
Team Averages
Level 47
1,456 SR
1,553 Elo+

VS

Team Averages
Level 57
1,675 SR
1,554 Elo+
Bastet
Bastet
Mephelys Fur
Bastet
Level 127
God Stats
26W - 6L
1,706 SR
Queue Stats
451W - 347L
1,639 Elo+
Party 1
Scylla
Scylla
SparkieWolf
Scylla
Level 29
God Stats
60W - 46L
1,654 SR
Queue Stats
244W - 180L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
lmayerz
Kuzenbo
Level 16
God Stats
1W - 0L
1,664 SR
Queue Stats
7W - 13L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 8 / 0
10,168
535
13,137
26,593
21,815
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
13
0 / 11 / 0
10,120
533
2,920
15,763
5,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 0
10,703
563
9,022
13,725
4,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
17 / 0 / 9
15,463
814
22,034
12,172
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
8 / 0 / 16
13,237
697
15,395
8,662
3,135
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
lmayerz
Kuzenbo
15
1 / 0 / 23
13,033
686
9,298
18,865
25,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
74
0
Kills
26
26
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
8
0
0
W
Bastet
17
0
9
21.5
L
Thanatos
0
11
0
0
W
Scylla
8
0
16
16
L
0
7
0
0
W
Kuzenbo
lmayerz
Kuzenbo
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
46,727
56,081
Taken
39,699
31,561
Mitigated
35,153
15,860
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,137
1,006
417
7,933
26,593
21,815
0
13,255
12,808
0
56,994
W
Bastet
22,034
6,754
0
6,332
12,172
6,055
1,037
1,963
10,209
0
45,560
L
Thanatos
2,920
501
0
4,702
15,763
5,581
0
5,427
10,180
0
30,503
W
Scylla
15,395
689
1,185
3,378
8,662
3,135
567
2,085
6,577
66,551
0
L
9,022
177
0
2,808
13,725
4,165
0
6,388
7,151
68,387
0
W
Kuzenbo
lmayerz
Kuzenbo
9,298
2,728
639
7,026
18,865
25,963
1,396
5,011
13,854
31,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
41,733
227
Minions Killed
193
0
Camps Cleared
0
965,253
Distance Traveled
1,100,462
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,168
535
63
3
0
345,135
4
W
Bastet
15,463
814
39
2
0
410,432
1
L
Thanatos
10,120
533
70
4
0
317,692
0
W
Scylla
13,237
697
115
6
0
323,881
2
L
Merlin
10,703
563
94
5
0
302,426
0
W
Kuzenbo
13,033
686
39
2
0
366,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role