Player Matchup

Neith
Neith
BethFalcon
Neith
Level 34
God Stats
148W - 182L
1,506 SR
Queue Stats
237W - 284L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
SunstoneFrog
Ne Zha
Level 28
God Stats
16W - 12L
1,601 SR
Queue Stats
183W - 208L
1,529 Elo+
Solo
Arachne
Arachne
Vitakult_
Arachne
Level 27
God Stats
9W - 12L
1,565 SR
Queue Stats
82W - 102L
1,449 Elo+
Party 1
Ares
Ares
migodes8
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Solo
Fenrir
Fenrir
will_burne
Fenrir
Level 29
God Stats
7W - 1L
1,889 SR
Queue Stats
79W - 74L
1,636 Elo+
Solo
Team Averages
Level 27
1,612 SR
1,508 Elo+

VS

Team Averages
Level 18
1,573 SR
1,571 Elo+
Aphrodite
Aphrodite
AzzaEzza
Aphrodite
Level 27
God Stats
5W - 6L
1,414 SR
Queue Stats
106W - 112L
1,568 Elo+
Solo
Susano
Susano
Fenerli_Furkan_
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
HazeHIT11
Fenrir
Level 17
God Stats
12W - 6L
1,467 SR
Queue Stats
54W - 40L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
hakoNNN1991
Danzaburou
Level 18
God Stats
2W - 4L
1,648 SR
Queue Stats
23W - 17L
1,600 Elo+
Solo
Ymir
Ymir
ibrex026
Ymir
Level 22
God Stats
13W - 9L
1,836 SR
Queue Stats
71W - 59L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 1 / 19
15,355
1,024
28,354
8,873
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
9 / 5 / 18
16,005
1,067
26,733
17,737
10,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Vitakult_
Arachne
20
8 / 8 / 20
15,633
1,042
23,611
27,727
16,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
20
0 / 8 / 28
14,585
972
12,080
31,817
43,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
will_burne
Fenrir
20
15 / 3 / 22
17,896
1,193
30,705
22,990
27,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AzzaEzza
Aphrodite
20
4 / 4 / 16
14,862
991
19,956
22,560
30,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 14 / 8
13,553
904
15,618
27,051
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
HazeHIT11
Fenrir
20
8 / 12 / 15
15,306
1,020
25,088
29,238
19,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
hakoNNN1991
Danzaburou
20
6 / 5 / 12
15,428
1,029
24,141
19,644
10,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
20
2 / 5 / 19
15,958
1,064
14,866
29,331
32,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
95
40
Kills
25
25
Deaths
40
107
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AzzaEzza
Aphrodite
4
4
16
3
W
Neith
8
1
19
17.5
L
5
14
8
0.64
L
Fenrir
HazeHIT11
Fenrir
8
12
15
1.29
W
Ne Zha
9
5
18
3.6
W
Arachne
Vitakult_
Arachne
8
8
20
2.25
L
Danzaburou
hakoNNN1991
Danzaburou
6
5
12
2.4
L
Ymir
2
5
19
2.3
W
Ares
0
8
28
1.75
W
Fenrir
will_burne
Fenrir
15
3
22
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,483
Damage
99,669
109,144
Taken
127,824
102,781
Mitigated
103,644
16,002
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AzzaEzza
Aphrodite
19,956
2,170
8,625
11,809
22,560
30,427
0
1,745
20,815
48,270
0
W
Neith
28,354
13,579
0
2,200
8,873
4,255
0
2,375
6,498
0
60,534
L
15,618
4,466
0
772
27,051
10,566
0
1,746
25,305
0
28,953
L
Fenrir
HazeHIT11
Fenrir
25,088
8,311
0
1,989
29,238
19,561
0
4,311
24,927
0
36,636
W
Ne Zha
26,733
5,907
0
5,181
17,737
10,742
0
3,299
14,438
0
60,522
W
Arachne
Vitakult_
Arachne
23,611
17,394
0
6,241
27,727
16,723
0
10,055
17,672
0
33,567
L
Danzaburou
hakoNNN1991
Danzaburou
24,141
16,423
0
1,502
19,644
10,936
0
1,731
17,913
0
67,997
L
Ymir
14,866
1,974
0
3,213
29,331
32,154
0
2,547
26,784
39,764
0
W
Ares
12,080
1,487
0
1,128
31,817
43,300
0
10,420
21,397
24,703
0
W
Fenrir
will_burne
Fenrir
30,705
6,442
0
1,252
22,990
27,761
0
8,673
14,317
0
38,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,474
Gold Earned
75,107
228
Minions Killed
267
10
Camps Cleared
9
1,465,079
Distance Traveled
1,336,934
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,862
991
67
4
1
280,003
4
W
Neith
15,355
1,024
81
5
0
296,818
0
L
Susano
13,553
904
22
1
2
241,655
0
L
Fenrir
15,306
1,020
22
1
0
280,103
0
W
Ne Zha
16,005
1,067
72
5
3
299,128
2
W
Arachne
15,633
1,042
25
2
4
294,924
0
L
Danzaburou
15,428
1,029
96
6
6
260,223
2
L
Ymir
15,958
1,064
60
4
0
274,950
0
W
Ares
14,585
972
26
2
1
267,263
0
W
Fenrir
17,896
1,193
24
2
2
306,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role