Player Matchup

Osiris
Osiris
IconiKHaZaRd
Osiris
Level 76
God Stats
4W - 1L
1,684 SR
Queue Stats
44W - 30L
1,609 Elo+
Party 2
Ares
Ares
Jwman1107
Ares
Level 86
God Stats
13W - 5L
1,645 SR
Queue Stats
50W - 28L
1,698 Elo+
Party 2
Zhong Kui
Zhong Kui
LandWhale
Zhong Kui
Level 64
God Stats
1W - 0L
1,393 SR
Queue Stats
29W - 13L
1,698 Elo+
Party 2
Team Averages
Level 75
1,574 SR
1,668 Elo+

VS

Team Averages
Level 39
1,347 SR
1,321 Elo+
Neith
Neith
Bettythecat12
Neith
Level 86
God Stats
2W - 1L
1,369 SR
Queue Stats
11W - 9L
1,594 Elo+
Solo
Cerberus
Cerberus
MijoGaspatcho
Cerberus
Level 4
God Stats
0W - 6L
1,171 SR
Queue Stats
12W - 15L
1,185 Elo+
Party 1
Merlin
Merlin
ZerosSmurf
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
9 / 0 / 10
12,441
691
13,506
11,264
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
15
8 / 2 / 12
12,395
689
14,622
17,862
20,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
LandWhale
Zhong Kui
16
5 / 1 / 15
12,490
694
10,900
14,473
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
9,404
522
8,595
12,735
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MijoGaspatcho
Cerberus
12
0 / 11 / 3
9,562
531
3,622
20,455
14,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
ZerosSmurf
Merlin
15
3 / 3 / 0
11,276
626
16,372
9,185
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
22
Kills
3
3
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Osiris
9
0
10
14
W
Ares
8
2
12
7
W
Zhong Kui
LandWhale
Zhong Kui
5
1
15
12.5
L
Cerberus
MijoGaspatcho
Cerberus
0
11
3
0.14
L
Merlin
ZerosSmurf
Merlin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,028
Damage
28,589
43,599
Taken
42,375
43,776
Mitigated
23,024
13,011
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,595
1,534
0
2,558
12,735
4,698
0
7,553
4,982
0
29,699
W
Osiris
13,506
4,487
0
1,146
11,264
11,303
503
5,495
5,769
0
50,435
W
Ares
14,622
424
1,078
2,841
17,862
20,299
234
7,474
10,388
36,246
0
W
Zhong Kui
LandWhale
Zhong Kui
10,900
2,625
0
7,946
14,473
12,174
2,500
7,078
7,395
86,353
0
L
Cerberus
MijoGaspatcho
Cerberus
3,622
398
0
932
20,455
14,576
0
12,556
7,649
7,745
0
L
Merlin
ZerosSmurf
Merlin
16,372
341
348
1,353
9,185
3,750
0
4,908
4,202
70,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
30,242
204
Minions Killed
170
0
Camps Cleared
0
974,465
Distance Traveled
808,151
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,404
522
48
3
0
263,639
0
W
Osiris
12,441
691
49
3
0
356,174
5
W
Ares
12,395
689
33
2
0
335,665
1
W
Zhong Kui
12,490
694
122
7
0
282,626
0
L
Cerberus
9,562
531
12
1
0
243,481
0
L
Merlin
11,276
626
110
6
0
301,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role