Player Matchup

Heimdallr
Heimdallr
AReassuringSlap
Heimdallr
Level 35
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
A_Rajamuffin
Sun Wukong
Level 60
God Stats
2W - 1L
1,700 SR
Queue Stats
26W - 28L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
DoomsDearSlayer
Baron Samedi
Level 49
God Stats
2W - 3L
1,525 SR
Queue Stats
11W - 19L
1,413 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,445 Elo+

VS

Team Averages
Level 78
1,401 SR
1,418 Elo+
Artemis
Artemis
AsapTiller
Artemis
Level 29
God Stats
1W - 4L
1,462 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Scylla
Scylla
FierceFurnace
Scylla
Level 99
God Stats
29W - 31L
1,240 SR
Queue Stats
369W - 369L
1,530 Elo+
Party 2
Terra
Terra
wacky wadds 11
Terra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 93L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AReassuringSlap
Heimdallr
19
4 / 8 / 7
16,325
605
14,714
30,697
21,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
A_Rajamuffin
Sun Wukong
20
6 / 2 / 8
16,597
615
17,955
28,401
31,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
DoomsDearSlayer
Baron Samedi
20
5 / 4 / 8
16,658
617
24,358
28,368
18,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsapTiller
Artemis
17
2 / 6 / 9
14,717
545
20,827
17,860
7,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 5 / 7
16,350
606
30,708
17,223
6,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 4 / 7
17,382
644
21,637
34,879
51,295
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
15
Kills
14
14
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AReassuringSlap
Heimdallr
4
8
7
0.94
W
Sun Wukong
A_Rajamuffin
Sun Wukong
6
2
8
5
L
Artemis
AsapTiller
Artemis
2
6
9
1.08
W
Baron Samedi
DoomsDearSlayer
Baron Samedi
5
4
8
2.25
L
5
5
7
1.7
L
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,027
Damage
73,172
87,466
Taken
69,962
71,323
Mitigated
65,398
38,125
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AReassuringSlap
Heimdallr
14,714
8,730
0
6,355
30,697
21,808
2,989
19,291
11,406
0
79,008
W
Sun Wukong
A_Rajamuffin
Sun Wukong
17,955
4,122
0
6,751
28,401
31,386
0
15,165
13,236
0
69,296
L
Artemis
AsapTiller
Artemis
20,827
7,615
0
2,449
17,860
7,643
1,016
6,065
11,795
0
68,051
W
Baron Samedi
DoomsDearSlayer
Baron Samedi
24,358
1,470
8,288
16,731
28,368
18,129
701
18,026
10,342
86,747
0
L
30,708
984
0
775
17,223
6,460
0
6,422
10,801
110,846
0
L
21,637
1,498
2,404
10,783
34,879
51,295
38
12,020
22,859
54,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,580
Gold Earned
48,449
267
Minions Killed
242
0
Camps Cleared
0
1,294,305
Distance Traveled
1,365,649
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,325
605
114
4
0
386,290
1
W
Sun Wukong
16,597
615
76
3
0
495,052
21
L
Artemis
14,717
545
74
3
0
349,735
0
W
Baron Samedi
16,658
617
77
3
0
412,963
1
L
Scylla
16,350
606
130
5
0
495,076
0
L
Terra
17,382
644
38
1
0
520,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role