Player Matchup

Achilles
Achilles
Hahahawtf
Achilles
Level 9
God Stats
9W - 14L
1,280 SR
Queue Stats
30W - 41L
1,276 Elo+
Party 3
Xbalanque
Xbalanque
Killbot224
Xbalanque
Level 18
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 11L
1,481 Elo+
Party 3
Loki
Loki
Svdh2002
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 105L
1,401 Elo+
Party 1
Ares
Ares
alucard_serasvic
Ares
Level 29
God Stats
3W - 7L
1,414 SR
Queue Stats
19W - 34L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
heneedsmilka
Erlang Shen
Level 44
God Stats
23W - 22L
1,592 SR
Queue Stats
196W - 207L
1,466 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,423 Elo+

VS

Team Averages
Level 29
1,558 SR
1,481 Elo+
Janus
Janus
Alex9829
Janus
Level 27
God Stats
8W - 5L
1,811 SR
Queue Stats
77W - 45L
1,645 Elo+
Solo
Terra
Terra
ItsMario1025
Terra
Level 16
God Stats
10W - 11L
1,274 SR
Queue Stats
126W - 131L
1,485 Elo+
Party 2
Skadi
Skadi
MGO_AJ
Skadi
Level 64
God Stats
5W - 6L
1,689 SR
Queue Stats
111W - 125L
1,450 Elo+
Party 2
Bakasura
Bakasura
MGO_MELE
Bakasura
Level 18
God Stats
6W - 7L
1,410 SR
Queue Stats
18W - 27L
1,389 Elo+
Party 2
Chaac
Chaac
SGT_SKAM
Chaac
Level 22
God Stats
11W - 16L
1,606 SR
Queue Stats
93W - 92L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hahahawtf
Achilles
15
1 / 2 / 0
8,411
421
5,621
14,036
9,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Killbot224
Xbalanque
12
1 / 7 / 8
8,004
400
10,042
13,924
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
12
1 / 9 / 3
8,139
407
2,273
16,667
8,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 7 / 4
9,604
480
11,311
22,417
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
heneedsmilka
Erlang Shen
16
11 / 5 / 4
10,741
537
20,405
18,007
14,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alex9829
Janus
20
13 / 4 / 7
13,201
660
22,242
12,712
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 9
11,149
557
6,374
17,498
13,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
MGO_AJ
Skadi
17
5 / 4 / 12
10,978
549
16,189
14,885
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
MGO_MELE
Bakasura
16
2 / 4 / 8
10,150
508
7,324
17,246
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SGT_SKAM
Chaac
16
3 / 3 / 6
10,656
533
8,577
14,167
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
18
Kills
29
30
Deaths
18
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
Alex9829
Janus
13
4
7
4.13
L
Achilles
Hahahawtf
Achilles
1
2
0
0.5
W
6
3
9
3.5
L
Xbalanque
Killbot224
Xbalanque
1
7
8
0.71
W
Skadi
MGO_AJ
Skadi
5
4
12
2.75
W
Bakasura
MGO_MELE
Bakasura
2
4
8
1.5
W
Chaac
SGT_SKAM
Chaac
3
3
6
2
L
Loki
1
9
3
0.28
L
4
7
4
0.86
L
Erlang Shen
heneedsmilka
Erlang Shen
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,652
Damage
60,706
85,051
Taken
76,508
54,594
Mitigated
47,713
15,809
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alex9829
Janus
22,242
2,454
311
3,897
12,712
5,013
1,766
1,556
11,156
105,569
0
L
Achilles
Hahahawtf
Achilles
5,621
1,847
0
4,510
14,036
9,035
283
2,286
10,820
0
40,573
W
6,374
1,642
1,882
2,538
17,498
13,232
757
4,185
13,313
20,776
0
L
Xbalanque
Killbot224
Xbalanque
10,042
2,679
0
2,293
13,924
4,909
528
4,899
8,654
0
39,796
W
Skadi
MGO_AJ
Skadi
16,189
9,757
0
5,199
14,885
6,611
2,464
2,786
12,099
0
88,913
W
Bakasura
MGO_MELE
Bakasura
7,324
4,930
0
5,046
17,246
7,024
1,351
1,119
16,127
0
41,208
W
Chaac
SGT_SKAM
Chaac
8,577
2,248
0
5,324
14,167
15,833
724
1,665
12,502
0
49,561
L
Loki
2,273
715
0
1,332
16,667
8,203
550
8,402
7,869
0
28,321
L
11,311
352
557
4,172
22,417
18,319
0
6,469
15,276
37,256
0
L
Erlang Shen
heneedsmilka
Erlang Shen
20,405
11,372
0
2,945
18,007
14,128
504
5,912
11,777
0
71,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
56,134
344
Minions Killed
516
0
Camps Cleared
0
1,661,749
Distance Traveled
1,972,507
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,201
660
182
9
0
458,793
3
L
Achilles
8,411
421
86
4
0
322,240
1
W
Terra
11,149
557
30
2
0
403,945
2
L
Xbalanque
8,004
400
68
3
0
336,245
3
W
Skadi
10,978
549
113
6
0
322,705
3
W
Bakasura
10,150
508
105
5
0
426,379
0
W
Chaac
10,656
533
86
4
0
360,685
0
L
Loki
8,139
407
55
3
0
282,747
0
L
Ares
9,604
480
37
2
0
352,117
3
L
Erlang Shen
10,741
537
98
5
0
368,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role