Player Matchup

Vulcan
Vulcan
GameMoon9873782
Vulcan
Level 28
God Stats
4W - 4L
1,609 SR
Queue Stats
35W - 26L
1,342 Elo+
Solo
Ymir
Ymir
LordDeath2YOU
Ymir
Level 28
God Stats
2W - 5L
1,412 SR
Queue Stats
65W - 58L
1,397 Elo+
Solo
Hachiman
Hachiman
MDFK_JAGUAR500
Hachiman
Level 25
God Stats
4W - 8L
1,364 SR
Queue Stats
163W - 182L
1,693 Elo+
Solo
Xbalanque
Xbalanque
ThunderGecko8
Xbalanque
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 102L
1,315 Elo+
Solo
Ra
Ra
ttxxell98
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,382 Elo+

VS

Team Averages
Level 18
1,648 SR
1,550 Elo+
Cu Chulainn
Cu Chulainn
DD2 God
Cu Chulainn
Level 18
God Stats
14W - 4L
1,663 SR
Queue Stats
41W - 20L
1,690 Elo+
Party 1
Pele
Pele
FazeHigsky1
Pele
Level 24
God Stats
3W - 1L
1,302 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Putrid Scunion
Sobek
Level 27
God Stats
23W - 9L
2,050 SR
Queue Stats
226W - 209L
1,546 Elo+
Party 1
Hachiman
Hachiman
datauser
Hachiman
Level 14
God Stats
7W - 11L
1,413 SR
Queue Stats
15W - 29L
1,366 Elo+
Solo
Bakasura
Bakasura
shootouty
Bakasura
Level 6
God Stats
4W - 0L
1,808 SR
Queue Stats
33W - 30L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,967
497
4,581
3,601
1,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
6,515
543
4,238
15,114
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
12
6 / 1 / 0
7,461
622
6,124
6,887
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
ThunderGecko8
Xbalanque
9
0 / 5 / 0
5,329
444
3,030
6,599
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 4 / 0
3,976
331
264
2,008
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DD2 God
Cu Chulainn
13
5 / 2 / 1
7,950
663
11,655
9,635
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
5,925
494
2,820
7,696
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 0
6,734
561
4,927
7,367
5,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
datauser
Hachiman
10
2 / 3 / 1
6,187
516
3,224
8,067
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
shootouty
Bakasura
7
2 / 2 / 1
5,251
438
1,079
3,561
1,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
9
Kills
15
16
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DD2 God
Cu Chulainn
5
2
1
2.75
W
1
2
1
0.75
L
2
1
2
3
L
1
5
1
0.3
L
Hachiman
6
1
0
6
W
5
0
0
5
L
Xbalanque
ThunderGecko8
Xbalanque
0
5
0
0
W
Hachiman
datauser
Hachiman
2
3
1
0.83
W
Bakasura
shootouty
Bakasura
2
2
1
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
23,705
34,209
Taken
36,326
13,724
Mitigated
18,206
3,631
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DD2 God
Cu Chulainn
11,655
3,534
0
2,808
9,635
6,847
163
2,700
6,935
0
46,466
W
2,820
1,013
0
1,434
7,696
2,245
0
1,658
6,038
0
33,800
L
4,581
890
0
0
3,601
1,259
664
435
3,086
30,052
0
L
4,238
1,026
0
1,851
15,114
6,774
198
0
14,701
24,744
0
L
Hachiman
6,124
2,290
0
646
6,887
3,580
962
422
6,377
0
46,332
W
4,927
426
159
3,471
7,367
5,557
0
1,291
6,076
27,122
0
L
Xbalanque
ThunderGecko8
Xbalanque
3,030
1,555
0
1,134
6,599
1,772
486
3,650
2,949
0
18,912
W
Hachiman
datauser
Hachiman
3,224
2,241
0
2,357
8,067
2,499
823
2,411
5,656
0
24,612
W
Bakasura
shootouty
Bakasura
1,079
753
0
699
3,561
1,058
245
1,023
2,538
0
7,424
L
264
171
0
0
2,008
339
0
420
1,588
1,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
32,047
211
Minions Killed
270
0
Camps Cleared
0
968,108
Distance Traveled
1,094,476
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,950
663
88
7
0
215,192
1
W
Pele
5,925
494
68
6
0
244,863
2
L
Vulcan
5,967
497
55
5
0
234,635
1
L
Ymir
6,515
543
36
3
0
195,398
1
L
Hachiman
7,461
622
78
7
0
227,373
2
W
Sobek
6,734
561
48
4
0
254,897
2
L
Xbalanque
5,329
444
41
3
0
228,824
0
W
Hachiman
6,187
516
40
3
0
196,651
0
W
Bakasura
5,251
438
26
2
0
182,873
0
L
Ra
3,976
331
1
0
0
81,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role