Player Matchup

Osiris
Osiris
DigAndDug
Osiris
Level 27
God Stats
7W - 10L
1,566 SR
Queue Stats
10W - 18L
1,379 Elo+
Party 1
Thanatos
Thanatos
SWFsniper
Thanatos
Level 27
God Stats
16W - 17L
1,485 SR
Queue Stats
60W - 64L
1,574 Elo+
Party 2
Ganesha
Ganesha
So1ac3
Ganesha
Level 36
God Stats
2W - 1L
1,796 SR
Queue Stats
63W - 78L
1,519 Elo+
Party 2
Anubis
Anubis
Yoursins
Anubis
Level 46
God Stats
3W - 2L
1,778 SR
Queue Stats
175W - 156L
1,549 Elo+
Solo
Anhur
Anhur
no1adamb
Anhur
Level 121
God Stats
17W - 13L
1,868 SR
Queue Stats
291W - 298L
1,569 Elo+
Party 1
Team Averages
Level 51
1,698 SR
1,518 Elo+

VS

Team Averages
Level 47
1,455 SR
1,517 Elo+
Thoth
Thoth
D97A-KKNB-GR72
Thoth
Level 99
God Stats
11W - 15L
1,295 SR
Queue Stats
531W - 427L
1,547 Elo+
Party 4
Neith
Neith
Joaodatina
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 3
Ymir
Ymir
Masterpedro
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,564 Elo+
Party 3
Kali
Kali
peterutoLoL
Kali
Level 37
God Stats
0W - 2L
1,482 SR
Queue Stats
23W - 35L
1,429 Elo+
Party 3
Achilles
Achilles
qYxrii
Achilles
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
197W - 144L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DigAndDug
Osiris
16
2 / 6 / 4
9,446
472
6,098
14,922
11,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SWFsniper
Thanatos
18
10 / 5 / 4
11,531
577
9,744
16,724
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
So1ac3
Ganesha
15
0 / 4 / 16
10,167
508
8,004
11,132
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Yoursins
Anubis
19
8 / 0 / 5
11,844
592
13,356
13,476
7,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
no1adamb
Anhur
19
5 / 1 / 6
11,856
593
11,766
12,883
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,434
472
13,108
9,179
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
3 / 5 / 2
8,437
422
5,969
9,161
2,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 5
7,288
364
5,273
16,697
10,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 5 / 0
10,789
539
5,690
12,373
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
qYxrii
Achilles
16
6 / 4 / 2
10,282
514
12,042
18,690
12,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
25
Kills
16
16
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Osiris
DigAndDug
Osiris
2
6
4
0.67
L
Neith
3
5
2
0.8
L
0
6
5
0.42
W
Thanatos
SWFsniper
Thanatos
10
5
4
2.4
W
Ganesha
So1ac3
Ganesha
0
4
16
2
W
Anubis
Yoursins
Anubis
8
0
5
10.5
W
Anhur
no1adamb
Anhur
5
1
6
8
L
5
5
0
1
L
Achilles
qYxrii
Achilles
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,968
Damage
42,082
69,137
Taken
66,100
39,230
Mitigated
34,254
29,315
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,108
324
0
1,267
9,179
2,401
0
4,525
4,654
55,323
0
W
Osiris
DigAndDug
Osiris
6,098
2,748
0
1,080
14,922
11,933
1,024
2,953
11,511
0
37,477
L
Neith
5,969
3,364
0
2,243
9,161
2,092
0
1,296
7,865
0
34,204
L
5,273
723
819
2,769
16,697
10,078
0
5,551
11,146
26,389
0
W
Thanatos
SWFsniper
Thanatos
9,744
3,794
0
10,646
16,724
7,076
1,576
1,066
15,583
0
82,186
W
Ganesha
So1ac3
Ganesha
8,004
1,316
0
1,452
11,132
8,726
713
2,551
8,485
22,718
0
W
Anubis
Yoursins
Anubis
13,356
807
0
9,818
13,476
7,116
2,087
8,057
5,369
93,548
0
W
Anhur
no1adamb
Anhur
11,766
6,581
0
6,319
12,883
4,379
987
3,922
8,961
0
88,023
L
5,690
2,606
0
2,538
12,373
7,236
0
2,857
9,516
0
60,706
L
Achilles
qYxrii
Achilles
12,042
2,817
0
4,427
18,690
12,447
350
7,131
11,559
168
52,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
46,230
553
Minions Killed
426
0
Camps Cleared
0
1,840,961
Distance Traveled
1,763,570
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,434
472
107
5
0
382,139
0
W
Osiris
9,446
472
81
4
0
379,403
0
L
Neith
8,437
422
82
4
0
295,332
1
L
Ymir
7,288
364
27
1
0
354,525
4
W
Thanatos
11,531
577
136
7
0
388,720
0
W
Ganesha
10,167
508
11
1
0
361,368
3
W
Anubis
11,844
592
159
8
0
369,414
3
W
Anhur
11,856
593
166
8
0
342,056
0
L
Kali
10,789
539
117
6
0
394,163
4
L
Achilles
10,282
514
93
5
0
337,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role