Player Matchup

Tyr
Tyr
MetroSmile
Tyr
Level 28
God Stats
3W - 1L
1,374 SR
Queue Stats
40W - 22L
1,423 Elo+
Party 1
Medusa
Medusa
SilentSoldier969
Medusa
Level 11
God Stats
7W - 8L
1,259 SR
Queue Stats
44W - 41L
1,219 Elo+
Solo
Ganesha
Ganesha
marutozoide
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Solo
Discordia
Discordia
otisTheBro
Discordia
Level 28
God Stats
4W - 0L
1,429 SR
Queue Stats
33W - 23L
1,548 Elo+
Party 1
Ravana
Ravana
xfunkymonk3y
Ravana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 197L
1,499 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,379 Elo+

VS

Team Averages
Level 18
1,546 SR
1,385 Elo+
Vamana
Vamana
Alpha20ms
Vamana
Level 7
God Stats
2W - 2L
1,708 SR
Queue Stats
13W - 22L
1,260 Elo+
Party 2
Achilles
Achilles
Flores98
Achilles
Level 25
God Stats
0W - 2L
1,596 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Neith
Neith
GameJibi
Neith
Level 16
God Stats
23W - 27L
1,435 SR
Queue Stats
32W - 41L
1,398 Elo+
Party 2
Hel
Hel
Rexceed
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
breezybbrand
Scylla
Level 15
God Stats
10W - 16L
1,494 SR
Queue Stats
24W - 32L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 0
6,996
700
7,953
7,021
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 2
5,212
521
3,028
6,662
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
marutozoide
Ganesha
5
0 / 4 / 3
4,422
442
932
3,576
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
otisTheBro
Discordia
10
3 / 0 / 0
6,082
608
3,574
1,852
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
10
3 / 0 / 3
5,934
593
3,174
4,600
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alpha20ms
Vamana
7
2 / 3 / 1
4,864
486
2,694
7,575
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Flores98
Achilles
6
0 / 4 / 1
4,181
418
445
4,775
2,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
GameJibi
Neith
9
2 / 1 / 1
5,440
544
3,693
4,899
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
7
1 / 3 / 0
4,662
466
2,060
4,151
882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
8
2 / 4 / 1
4,517
452
1,917
5,351
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
7
7
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
Alpha20ms
Vamana
2
3
1
0.83
L
Achilles
Flores98
Achilles
0
4
1
0.13
L
Neith
GameJibi
Neith
2
1
1
2.5
W
8
1
0
8
L
Hel
1
3
0
0.33
W
1
2
2
1
L
Scylla
2
4
1
0.63
W
Ganesha
marutozoide
Ganesha
0
4
3
0.38
W
Discordia
otisTheBro
Discordia
3
0
0
3
W
Ravana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
10,809
23,711
Taken
26,751
8,072
Mitigated
9,697
7,214
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Alpha20ms
Vamana
2,694
786
0
2,696
7,575
3,627
168
116
7,459
0
11,306
L
Achilles
Flores98
Achilles
445
97
0
131
4,775
2,140
0
218
4,553
0
9,814
L
Neith
GameJibi
Neith
3,693
1,524
0
1,586
4,899
1,446
683
118
4,781
0
21,755
W
7,953
1,647
0
3,354
7,021
2,890
1,573
180
6,451
0
34,502
L
Hel
2,060
374
902
818
4,151
882
114
216
3,935
14,437
0
W
3,028
675
0
1,500
6,662
1,913
429
1,496
5,166
0
15,398
L
Scylla
1,917
258
0
1,345
5,351
1,602
0
3,379
1,517
9,432
0
W
Ganesha
marutozoide
Ganesha
932
323
0
204
3,576
1,274
0
1,155
2,206
3,015
0
W
Discordia
otisTheBro
Discordia
3,574
157
0
216
1,852
451
1,219
479
1,323
26,296
0
W
Ravana
3,174
1,286
0
1,940
4,600
1,544
427
399
4,201
0
25,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
23,664
212
Minions Killed
130
0
Camps Cleared
0
856,617
Distance Traveled
901,860
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,864
486
17
2
0
208,554
2
L
Achilles
4,181
418
25
3
0
178,515
0
L
Neith
5,440
544
40
4
0
188,785
1
W
Tyr
6,996
700
78
8
0
196,185
0
L
Hel
4,662
466
29
3
0
174,697
2
W
Medusa
5,212
521
28
3
0
179,643
0
L
Scylla
4,517
452
19
2
0
151,309
2
W
Ganesha
4,422
442
0
0
0
120,431
1
W
Discordia
6,082
608
54
5
0
158,324
0
W
Ravana
5,934
593
52
5
0
202,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role