Player Matchup

Ares
Ares
Indocus
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,232 Elo+
Solo
Skadi
Skadi
MissSnow5
Skadi
Level 5
God Stats
3W - 4L
1,628 SR
Queue Stats
3W - 4L
1,296 Elo+
Solo
Bellona
Bellona
Pukichoo
Bellona
Level 28
God Stats
29W - 16L
1,656 SR
Queue Stats
185W - 124L
1,615 Elo+
Solo
Ra
Ra
TaquitoPiola
Ra
Level 29
God Stats
4W - 6L
1,321 SR
Queue Stats
147W - 173L
1,445 Elo+
Solo
Ne Zha
Ne Zha
krby14
Ne Zha
Level 17
God Stats
17W - 17L
1,527 SR
Queue Stats
51W - 49L
1,440 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,406 Elo+

VS

Team Averages
Level 5
1,528 SR
1,313 Elo+
Thor
Thor
TDills
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,335 Elo+
Solo
Ymir
Ymir
WBSDESPORTS09
Ymir
Level 4
God Stats
1W - 7L
1,456 SR
Queue Stats
14W - 32L
1,392 Elo+
Party 1
Ra
Ra
WBSDESPORTS18
Ra
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 87L
1,224 Elo+
Party 1
Artemis
Artemis
WBSDESPORTS21
Artemis
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
114W - 175L
1,224 Elo+
Party 1
Bellona
Bellona
WBSDESPORTS22
Bellona
Level 3
God Stats
1W - 4L
1,686 SR
Queue Stats
12W - 35L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Indocus
Ares
11
3 / 8 / 9
8,502
500
5,260
15,330
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
MissSnow5
Skadi
16
22 / 1 / 4
11,866
698
16,031
8,767
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Pukichoo
Bellona
15
19 / 0 / 8
10,616
624
21,183
13,342
13,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
14 / 3 / 21
11,126
654
16,727
12,437
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
krby14
Ne Zha
17
14 / 4 / 3
10,992
647
10,492
12,176
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
TDills
Thor
10
0 / 9 / 1
6,654
391
2,574
12,931
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 13 / 2
9,174
540
10,003
22,670
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 14 / 1
7,017
413
5,040
12,485
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
0 / 18 / 5
6,423
378
6,055
18,488
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
10
3 / 19 / 2
7,130
419
11,785
22,181
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
23
72
Kills
12
16
Deaths
73
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
Indocus
Ares
3
8
9
0.94
W
Skadi
MissSnow5
Skadi
22
1
4
24
W
Bellona
Pukichoo
Bellona
19
0
8
23
L
Thor
TDills
Thor
0
9
1
0.06
W
14
3
21
8.17
L
6
13
2
0.54
L
3
14
1
0.25
L
Artemis
0
18
5
0.14
L
Bellona
3
19
2
0.21
W
Ne Zha
krby14
Ne Zha
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,693
Damage
35,457
62,052
Taken
88,755
39,663
Mitigated
46,382
21,510
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Indocus
Ares
5,260
1,384
0
489
15,330
12,324
72
4,692
10,563
13,032
0
W
Skadi
MissSnow5
Skadi
16,031
9,801
0
3,935
8,767
3,631
7,208
1,583
7,059
0
59,774
W
Bellona
Pukichoo
Bellona
21,183
8,061
0
5,992
13,342
13,297
107
3,726
9,462
0
63,031
L
Thor
TDills
Thor
2,574
388
0
1,899
12,931
4,032
0
964
11,877
0
29,320
W
16,727
2,172
1,444
5,000
12,437
5,572
1,710
3,873
8,414
52,549
0
L
10,003
3,730
0
413
22,670
17,774
0
5,686
16,788
27,460
0
L
5,040
1,748
429
224
12,485
4,088
280
3,216
9,175
26,945
0
L
Artemis
6,055
2,610
0
1,314
18,488
4,918
30
5,048
13,216
0
16,014
L
Bellona
11,785
4,181
0
712
22,181
15,570
0
6,138
15,712
0
26,908
W
Ne Zha
krby14
Ne Zha
10,492
5,467
0
4,650
12,176
4,839
635
1,169
10,907
0
66,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
36,398
377
Minions Killed
185
0
Camps Cleared
0
1,483,852
Distance Traveled
1,282,501
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,502
500
6
0
0
302,390
6
W
Skadi
11,866
698
106
6
0
290,021
0
W
Bellona
10,616
624
97
6
0
296,286
2
L
Thor
6,654
391
61
4
0
207,842
0
W
Ra
11,126
654
83
5
0
268,585
1
L
Ymir
9,174
540
31
2
0
259,573
2
L
Ra
7,017
413
52
3
0
271,978
3
L
Artemis
6,423
378
18
1
0
271,457
0
L
Bellona
7,130
419
23
1
0
271,651
0
W
Ne Zha
10,992
647
85
5
0
326,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role