Player Matchup

Chaac
Chaac
GilSmegOnToast
Chaac
Level 25
God Stats
17W - 10L
1,731 SR
Queue Stats
61W - 44L
1,727 Elo+
Solo
Hades
Hades
IIShox QayzoII
Hades
Level 13
God Stats
2W - 2L
1,707 SR
Queue Stats
14W - 14L
1,738 Elo+
Solo
Fenrir
Fenrir
MILLOM_MALBADO
Fenrir
Level 19
God Stats
39W - 38L
1,615 SR
Queue Stats
497W - 557L
1,464 Elo+
Solo
Bellona
Bellona
OwO_Hug-A-Butt
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
R0MANS I I6
Heimdallr
Level 28
God Stats
5W - 2L
1,976 SR
Queue Stats
125W - 128L
1,611 Elo+
Solo
Team Averages
Level 23
1,706 SR
1,608 Elo+

VS

Team Averages
Level 10
1,491 SR
1,558 Elo+
Pele
Pele
AhhMyLeg
Pele
Level 22
God Stats
19W - 17L
1,500 SR
Queue Stats
380W - 312L
1,630 Elo+
Solo
Scylla
Scylla
Irvin-King11
Scylla
Level 8
God Stats
6W - 5L
1,612 SR
Queue Stats
38W - 36L
1,530 Elo+
Solo
Agni
Agni
K_N_F_2011
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,372 Elo+
Solo
Hou Yi
Hou Yi
Slayer 7775608
Hou Yi
Level 6
God Stats
2W - 5L
1,343 SR
Queue Stats
89W - 90L
1,663 Elo+
Party 1
Geb
Geb
young thuggers
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,423
542
2,342
5,390
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 1 / 1
5,913
591
2,696
5,569
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
3,882
388
180
576
123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,528
553
3,139
4,695
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
R0MANS I I6
Heimdallr
10
5 / 2 / 1
6,351
635
5,253
7,174
2,443
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 0 / 0
6,637
664
3,654
6,164
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
9
0 / 2 / 1
4,978
498
1,732
3,325
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 0
3,731
373
117
2,088
413
10
0 / 0 / 0
5,228
523
2,784
4,172
1,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 5 / 1
4,220
422
2,615
6,589
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
3
0
0
3
W
2
0
3
3.5
W
2
1
1
2.5
L
Scylla
0
2
1
0.25
L
0
3
0
0
W
0
0
0
0
W
0
0
0
0
W
Heimdallr
R0MANS I I6
Heimdallr
5
2
1
2.75
L
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
10,902
23,404
Taken
22,338
11,433
Mitigated
7,235
9,982
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,654
869
0
2,798
6,164
1,849
165
0
6,139
0
45,569
W
2,342
364
480
1,970
5,390
2,621
324
695
4,655
0
24,010
W
2,696
126
0
3,432
5,569
2,759
0
1,341
4,051
28,343
0
L
Scylla
1,732
282
0
710
3,325
1,010
182
2,667
658
18,432
0
L
117
28
0
0
2,088
413
11
29
2,009
4,129
0
W
180
0
0
405
576
123
0
0
576
0
2,953
W
3,139
802
0
1,919
4,695
3,487
486
0
4,695
0
26,385
W
Heimdallr
R0MANS I I6
Heimdallr
5,253
4,253
0
1,776
7,174
2,443
128
2,211
4,963
0
32,683
L
2,784
1,977
0
1,360
4,172
1,243
351
0
3,847
0
27,190
L
2,615
675
0
156
6,589
2,720
155
0
6,489
7,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
24,794
236
Minions Killed
210
0
Camps Cleared
0
783,191
Distance Traveled
889,511
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,637
664
93
9
0
210,718
2
W
Chaac
5,423
542
39
4
0
214,444
2
W
Hades
5,913
591
58
6
0
164,005
1
L
Scylla
4,978
498
49
5
0
157,838
3
L
Agni
3,731
373
7
1
0
141,232
0
W
Fenrir
3,882
388
9
1
0
55,287
0
W
Bellona
5,528
553
64
6
0
188,701
3
W
Heimdallr
6,351
635
66
7
0
160,754
1
L
Hou Yi
5,228
523
53
5
0
185,492
0
L
Geb
4,220
422
8
1
0
194,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role