Player Matchup

Anubis
Anubis
AthenaNike
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Goodnessake
Rama
Level 98
God Stats
9W - 4L
1,716 SR
Queue Stats
474W - 498L
1,484 Elo+
Solo
Artio
Artio
Inmisericors
Artio
Level 157
God Stats
12W - 8L
1,588 SR
Queue Stats
793W - 748L
1,514 Elo+
Solo
Thanatos
Thanatos
SlantikTOR
Thanatos
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,626 Elo+
Solo
Janus
Janus
Zeit und Raum
Janus
Level 133
God Stats
1W - 7L
1,280 SR
Queue Stats
458W - 427L
1,546 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,534 Elo+

VS

Team Averages
Level 111
1,587 SR
1,585 Elo+
Jing Wei
Jing Wei
CiaranHaos
Jing Wei
Level 160
God Stats
1W - 3L
1,729 SR
Queue Stats
111W - 109L
1,553 Elo+
Solo
Olorun
Olorun
Daddy_Left_Right
Olorun
Level 104
God Stats
6W - 7L
1,718 SR
Queue Stats
339W - 323L
1,593 Elo+
Solo
Hercules
Hercules
IIVALANII
Hercules
Level 35
God Stats
1W - 2L
1,489 SR
Queue Stats
59W - 32L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
PolarBaron
Sun Wukong
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
357W - 366L
1,619 Elo+
Solo
Vulcan
Vulcan
XHERGANX2
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AthenaNike
Anubis
16
2 / 2 / 12
9,366
720
9,744
13,346
8,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 10
9,371
721
11,872
10,665
4,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 4 / 18
9,229
710
6,084
18,497
19,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SlantikTOR
Thanatos
20
14 / 2 / 4
11,905
916
17,885
10,870
5,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 2 / 12
8,857
681
7,956
8,075
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CiaranHaos
Jing Wei
16
5 / 4 / 5
10,315
793
12,559
11,947
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 6
9,290
715
8,795
10,770
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
IIVALANII
Hercules
15
2 / 2 / 7
9,565
736
7,274
14,660
14,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
PolarBaron
Sun Wukong
16
1 / 6 / 10
9,439
726
7,602
16,802
14,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
XHERGANX2
Vulcan
16
3 / 4 / 3
9,262
712
14,930
10,177
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
21
Kills
13
14
Deaths
21
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
AthenaNike
Anubis
2
2
12
4
L
Jing Wei
CiaranHaos
Jing Wei
5
4
5
1.88
L
2
5
6
1
W
4
4
10
2.25
L
Hercules
IIVALANII
Hercules
2
2
7
2.75
W
1
4
18
2.5
L
Sun Wukong
PolarBaron
Sun Wukong
1
6
10
1
W
Thanatos
SlantikTOR
Thanatos
14
2
4
8
L
Vulcan
XHERGANX2
Vulcan
3
4
3
1.13
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,541
Damage
51,160
61,453
Taken
64,356
39,799
Mitigated
42,274
40,403
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AthenaNike
Anubis
9,744
416
3,030
5,188
13,346
8,667
584
4,761
8,585
33,113
0
L
Jing Wei
CiaranHaos
Jing Wei
12,559
7,423
46
2,923
11,947
4,737
1,228
2,836
9,111
0
23,993
L
8,795
3,168
3,251
1,693
10,770
4,903
1,985
3,697
7,073
23,696
0
W
11,872
9,715
2,166
1,792
10,665
4,119
1,589
5,445
5,220
0
28,185
L
Hercules
IIVALANII
Hercules
7,274
1,538
366
6,510
14,660
14,127
0
6,860
7,800
0
9,531
W
6,084
444
7,709
6,288
18,497
19,014
515
7,052
11,445
13,232
0
L
Sun Wukong
PolarBaron
Sun Wukong
7,602
1,628
1,517
2,031
16,802
14,036
238
6,691
10,111
0
17,601
W
Thanatos
SlantikTOR
Thanatos
17,885
6,805
2,025
10,083
10,870
5,270
1,499
4,127
6,743
0
35,078
L
Vulcan
XHERGANX2
Vulcan
14,930
7,745
1,517
1,600
10,177
4,471
220
3,700
6,477
32,398
0
W
7,956
337
1,438
684
8,075
2,729
1,008
2,340
5,735
21,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
47,871
143
Minions Killed
117
0
Camps Cleared
0
1,123,373
Distance Traveled
1,043,605
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,366
720
42
3
0
230,824
4
L
Jing Wei
10,315
793
26
2
0
211,481
0
L
Olorun
9,290
715
33
3
0
204,353
1
W
Rama
9,371
721
32
2
0
189,398
0
L
Hercules
9,565
736
7
1
0
187,898
0
W
Artio
9,229
710
9
1
0
207,975
0
L
Sun Wukong
9,439
726
14
1
0
208,294
0
W
Thanatos
11,905
916
35
3
0
271,775
3
L
Vulcan
9,262
712
37
3
0
231,579
1
W
Janus
8,857
681
25
2
0
223,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role